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Showing content with the highest reputation on 07/25/20 in all areas

  1. Nah, I don’t think so. Dyrwood and it’s conflict is far too defined. We also have a game set there. It would give creators more freedom to explore other parts of the world. If it was the War of Black trees Aedyrian soldier would be fighting the Glanfathans, not an invasion of vessels. Narration and flags clearly reference the Woedica, as well as inscription on the sword (Oathbinder). Also the statue doesn’t fit Dyrwood to me. It’s far to grand - suggesting a more powerful and older empire, My money is still It being Aedyr.
    4 points
  2. funny, we don't recall addressing such a point. you "bet" what would be our position and then argued against comments you made for us. now you repeat the same error, like the fork. two decades of same shtick, but with rapists and blm instead o' bioware and game features. less funny. HA! Good Fun!
    4 points
  3. According to his website, Paul Kirsch is one of the Narrative Designers on Avowed. Which makes me cautiously optimistic, considering his work on Deadfire and Tyranny that we know of.
    4 points
  4. It does explain some things. Years ago I didn't really understand the whole anti-police mentality. From my perspective, they were just people doing a job that paid modestly for serving the community and putting them in harms way. Outside of their uniforms, they weren't really any better or worse than any other neighbor, run buddy, or dance dad that I normally encountered. In fact, growing up I always thought it would be a great job. Much like with teaching, it had that unpredictable nature that I thrive in, and I felt the opportunity to have a positive impact was rich. Not to sound too sappy, but I love being in the classroom. It is a very rewarding job. My opinion on law enforcement has shifted dramatically over the last couple of years. I actually have a co-worker who is a good friend who was a cop for 1 year. He is an excellent teacher, just amazing with the kids and good at connecting with them. I never understood why he didn't thrive as a cop. He is empathetic, patient, and quick witted. I would think those would be ideal traits. But he didn't even like to talk about his year of law enforcement, so I never pried. Then I took part in a community outreach program that our local PD was holding. It was 12 weeks of classes held by officers talking about their protocols and training. At the end, you could apply to be a volunteer with the police department to help with community outreach. That was interesting to me on week 1, but by week 12 I was aghast. I think I've told this part of the story a few times before, but the training they were undergoing made no sense to me. It was way more heavily focused on pseudo-military responses to situations than serving the community. De-escalation was barely a thing. Counseling, education, and outreach were all insignificant compared to aggressive tactics and military grade tech. Most of our cops live in the community and are pretty friendly, but they are trained in a way that I simply cannot condone. It suddenly made sense why my teaching buddy cut and ran after a year on the job. So after that I had a pretty good shift in my way of thinking about the police. 1. I definitely was looking at it from a place of privilege. I was seeing the police as my out of uniform buddies, but the reality is in uniform they are trained to pull a gun on me at the slightest provocation. They have the right to do some terrible things to me with very little cause. That is terrifying. 2. They are extremely well-funded. Much better than education. They have the latest and the greatest in technology. They have tanks, special forces military gear, and better utility belts than Batman. So when people say defund the police, I'm on board. They could run waaaaay leaner. Here is a nice graphic than Ben & Jerry's created.
    3 points
  5. Agree! It would be very disappointing if it turns out that Obsidian is now only making 1st person games.
    2 points
  6. I set the crockpot up to make venison stew. I'm making cornmeal pancakes with black coffee for breakfast. After some light yard work the plan is to spend the rest of the day in my hammock drinking ice tea and following the day's baseball games on my XM Radio. Life is pretty good.
    2 points
  7. I'm also in the boat that Avowed is not set in the Eastern Reach. Too much Woedica symbolism in that teaser for that. Queen/king have been linked to Aedyr too. As for Galawain, history claims he used to be Woedica's enforcer when she ruled all the gods. I can see the Aedyrans building statues in his honor if they believe that even if they do not actively worship him. Another point, all the adra in the trailer seems covered by rocks/plants, you can see a patch on the mountain face near the "Galawain" statue for example. It might be what undisturbed Adra looks like, as the Eastern Reach and Deadfire area had people play with the Adra a lot and we mostly just see exposed crystal formation.
    2 points
  8. So this sub forum is already going strong. Great to see. Super excited about Avowed. Guess it's time to become an active community member again. Nice to be back ya'll.
    2 points
  9. I played Oblivion in german and it was the worst translation I have ever seen. Some dialogue was not translated at all and that was the best part of it. I never finished Oblivion. Not because of language but because of level scaling. After killing tons of demons I had problems to beat goblins and rats. PoE1+2 had a terrible german translation too. I played both games in german once and reported all errors to the people who made the translation mod, but later I just played in english. Both games sometimes had exactly the same errors. They just took the same text from PoE and put it into PoE2 which resulted in several errors, such as mentioning DR in PoE2. Looks like they just send text files to a translation company without any context and they did not check the result they got because no one at obsidian speaks german. Really bad are those translation errors where you can see what it was in the original language. Like they translated a sentence word by word or the original text was some kind of pun. Example from Wild Arms 1: In a hospital you talk to a person and in english it must have been something like: " I am waiting for the doctor since hours. Now I know why it is called patient." In german it makes no sense because the words for ( being able to wait a long time ) and ( a person seeking treatment in a hospital ) are not the same. P:K had a very good german translation. I did not play it in english. A very good example is the trails series. In an interview for Trails of cold Steel 3 the devs said they had to change some text so it makes sense to a western audience because some texts would require knowledge of japanese culture to make sense or they are just bad jokes that make no sense in another language. Thats exactly what devs should do, but some idiots complained that the game is censored.
    2 points
  10. Oathbinder is an alternative name for Woedica by the way. Thaos calls her that in some of his prayers in PoE.
    2 points
  11. My next door neighbor is the chief of police for my podunk town. His garbage can falls over literally once or twice every week and spills garbage all over, and he has to clean it up constantly, but he does nothing to prevent the situation from happening again. This has been going on for several years. From this, I can only conclude that he is an absolute brute and I should watch myself or face the consequences.
    2 points
  12. And here is the answer of Obsidian. They will increase sales of POE 1/2 by announcing and creating a first person RPG in the same setting, which will be their answer to Skyrim and as a result of this all the hardcore Avowed fans will play POE 1/2 and will be calling the other Avowed fans noobs if they don't.
    2 points
  13. I think I saw Concelhaut's Draining Touch.
    2 points
  14. Avowed Obsidian Entertainment's next epic, first-person RPG set in the fantasy world of Eora.
    1 point
  15. I don't play 1st person games. Does Avowed have the option to play in 3rd person like Skyrim?
    1 point
  16. LA has rural areas, I watch a lot of Tim Pool. One of the examples he brings up to show why a popular vote system is bad is LA and it rural areas. Essentially the major cities voted themselves priority water rights over the rural areas. So a bunch of farmers can't use water but golf courses have their sprinklers on. It is also illegal to collect rainwater in LA, at least it was years ago. IDK if that changed. Edit: my bad, he said California not LA.
    1 point
  17. It's the world and lore that have captivated me, and I want to experience all that goes on there. Is this not true for the rest of you?
    1 point
  18. This would be fine with me, and I hope they do clarify this soon. I very much enjoyed the Mass Effect series, and I can play "over the shoulder" view with no difficulty.
    1 point
  19. I'm curious as to whether they actually mean first person perspective, or if they're simply clarifying that you will be controlling just your character. It's not a party management/isometric RPG, it's from your character's perspective? I'm really grabbing at straws here, but as I've said, as a primarily first person player, I really miss third person when it's not there as an option, especially if there is a decent amount of character customisation. Seems a shame to spend time creating a character that you never see again.
    1 point
  20. James Chea - Senior Character Artist Daniel Platt - Senior 3D Artist Pearl Ko - UX Designer
    1 point
  21. At least there's lots of little walking paths around here, amidst all the office industrial places, that are just 5 minutes away or whatever. Most of the time I simply walk out the front door and walk some blocks tho. Easier. Phone cameras still suck, imo. Could you spend more time/effort/settings to make them come out better in some conditions? Probably. But half the time you can't see the screen well to frame (too bright outside) or hold it steady enough so why bother. Shrink it enough and it looks ok... ha. Best for middle-closer distances. Hence, food blogs and selfies, right. Squirrel!
    1 point
  22. You need to stand your ground Barti, why dont you make a citizens arrest and end this vile injustice?
    1 point
  23. I know about a dozen cops, and I rarely even remember they are police when we are hanging out. They are just normal people. Except for the former marine turned Sheriff. He's a bit intense.
    1 point
  24. ok, am knowing this is not helping Gromnir's cliff clavin rep, but in the 1970s stanford university went through a similar mascot issue. for near 50 years, the mascot for stanford sports were the indian. no doubt indian don't strike too many as being offensive. 1970s qq? initial, the university suggested a replacement logo which looked much like the one used by calumet baking powder, in case you is curious. anyways, numerous groups o' indigenous people appealed to stanford to change their mascot regardless o' proposed mascot alteration and stanford took serious. am not recalling exact year but somewhere 'tween 72 and 75, the University resolved to change their mascot and logo, but they weren't certain what should be the new mascot. forward-thinking university leadership decided to let the students decide... cast votes. Robber Barons. overwhelming student vote winner were the stanford robber barons. the university leadership decided to step back from being so forward thinking. HA! Good Fun!
    1 point
  25. @Elric Galad i managed to get some time to test chanter chant scaling, and you're right, they scale with power level and seem to be affected by power level adjustments. digging up my old notes i also tested non-bellower PL bonus sources and they didn't work (they definitely do now); i can't say anything about my scaling testing because my notes aren't that detailed for that. my only conclusion is that between 4.0 -> 5.0 there was some combination of bug fixing and/or personal error that led to my currently misleadingfindings. good find! time for another round of updates to my guide.
    1 point
  26. Intel stuffing up triggers a lot of schadenfreude after their deliberate policy of chip stagnation when dominant and obvious hubris about 'always' having the best fabs and best engineers but it isn't great long term. Everyone except TMSC either dropping out of the top tier or main tier (GloFo/ IBM) or having problems (Samsung/ Intel) is not a great situation long term as it gives TMSC far too much influence. Much as I will laugh if nVidia's next GPUs are space heaters again because Jensen played chicken with the wrong people it does illustrate that TMSC has a lot of influence on 3rd party products and that is inherently a bad situation. Then again, Intel influencing that really depends on them also opening their foundries to 3rd parties, and the shift is the other way with them going 3rd party themselves.
    1 point
  27. Cops love using their guns because they don't work for the people. They work for the government. They are not your friends. They will murder you for jaywalking in a heartbeat.
    1 point
  28. Very wary of this from what I've seen so far. Nothing about the teaser struck me as an interesting or unique hook, mostly as a load of very generic standard fantasy fluff appealing to the gamer's typical power fantasy and so on; a far cry from the other recent settings by Obsidian games which rather cleverly and *meaningfully* defied the archetypical settings they emulated right from the get go. The fact that it's set in Eora makes me a little concerned that they'll be pivoting the IP towards a much more generic Elder Scrolls-like fantasy, effectively filing away the elements that made the setting stand out in the first place.
    1 point
  29. I was hopeful this is what the Microsoft deal would lead to. So many good games to look forward to :) Looking forward to it.
    1 point
  30. Some games such as Skyrim have both. If it does have both, I don't want to not get the game because I thought it didn't have 3rd person. And I love chocolate-covered strawberries.
    1 point
  31. Classes in single character games allow strict gameplay variation (Hexen, Amulets & Armor,) path divergence (Hillsfar,) and an extra layer of player build reactivity (Swordflight.) Also first person perspective (fpp) doesn't mean no party (blobbers (literally party-based first person games) obviously, but also Outer Worlds.) Of course, classless can be fine too, and you can still do the above ... more or less.
    1 point
  32. Excited that Obsidian is making a new RPG, and in the PoE universe, but not a fan of 1st person, especially for a fantasy RPG. I sincerely hope they add a 3rd person perspective, otherwise I likely won't be playing it. Hopefully they give us some clarity one way or another sometime in the near future.
    1 point
  33. Just saw @Ethics Gradient post this on discord god damn Woedica lol
    1 point
  34. Feeling really really torn on this. I'd prefer me my Eora to stay isometric and with a party At least the franchise isn't dead though...
    1 point
  35. We need romances, Outer World had none and the ones in POE 2 were bad. Very important do not remove the race option and the firarms!
    1 point
  36. Well, since @Shyla is asking us to "speculate, imagine and dream ..." about this new game here, here's my dream for this game: Please include a third person option. Please include companions in some form. Please keep the PoE class system.
    1 point
  37. 1 point
  38. If this is a competitor to TES, shouldn't it have the option of playing third-person? I agree the game looks fantastic. The first-person part is the only thing I dislike here.
    1 point
  39. 1st person? Skyrim clone? You are becoming nu BIO - focusing on subpar games and not actual legit good rpgs.
    1 point
  40. Great. I wonder if in PoE 3 Josh will reveal to us the main secret, secured by Occult Hand: Eora is flat. Or donut - no limitations at all. And the sun of Eora is not a sun, actually - it's a light bulb of Sawyer's genius. And when the evil god Feargus coming to crush the balance, the night is coming. But after a long fight Josh restores the balance and the light bulb of genius rises with new dawn. Everyday. The end.
    1 point
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