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Flouride

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Flouride last won the day on June 15 2012

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About Flouride

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    Chew Toy of the Obsidian Order

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    Hellsinki, Finland
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    Hockey, punk rock, scifi/fantasy and billions of other things.

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  1. LinkedIn lists Brennecke, Adler and Perez as Game/Project Directors with starting dates within 1 year. Some of the projects started last year, some during this year. Josh tweeted about his project in the same way he has tweeted about his previous projects which confirmed Missouri as the project name.
  2. They have multiple unannounced projects. Brandon Adler is a project director Adam Brennecke is a project director Matthew Perez is a project director Josh Sawyer is a project director Not to mention Sawyer's project code name is Missouri, and Outer Worlds is Indiana. That's a lot of states between those two.
  3. Nope. It needs to be called: Is Infinitron posting news (as he claims on his/her/their Codex profile) or fabricating them for s*** and giggles?
  4. No, they don't need to be 100% on the same page, that seems like impossible anyways as they are not robots. Directors have a vision where they want to take the game, then it is up to individuals to do their interpration of that vision. It is not open revolt, it is humans doing art, design or writing. There is no way, everything that Boyarsky intents for the game will be shared and done in exactly they way Boayrsky intents it to be, by everyone in the 80-120 team members who have worked on the game. It is teamwork and the Leads and Project Director should be able to see if everyone is on the same page (or near enough) when it comes to actual content that makes into the game. Writing and art can be interpreted in multiple ways, so even if some artist/writer views his/her piece of art/writing expressing something, it doesn't mean everyone will pick up on that and will see it the same way. Someone might put a bit more emphasis on something that they create but in the end Boyarsky, Cain and the Leads will check whether it will stay true when compared to the rest of the game. So someone won't go totally overboard with their own ideologies in the game. They are talking about ideologies, not that someone is making a 3rd person game when the game is 1st person and since games are seen as art, they can be interpreted in multiple ways.
  5. Because Infinitron needs to stir s*** when there isn't s*** to stir. Basically what they are saying that they don't share Boyarsky's ideologies or his intent with those said ideologies. It doesn't mean that they are sabotaging the game by shoving their own stuff in there when Boyarsky isn't looking or that they disrespect him in any way. Last time I checked I can have different ideology than my boss and say it, without it meaning that I'm declaring a war against him and all his kind. I'm paid to do a job, that is it. I'm still allowed to have personal believes and life outside of it. Twitter is just pure cancer as proven by Infinitron.
  6. Multiple reasons. He starred in few franchises that are highly regarded and have passionate fans. Also: https://imgur.com/gallery/qt2Dz
  7. That's the smart way to do it. You don't piss off the superfans of your game and you actually get them to buy the game when it's released. Rest of the crown will most likely gladly wait a year or two for sales anyways. Weird though, that even Ubisoft is turning to Epic Store, since they have their own store. Epic must be paying a lot to get someone like Ubisoft to ditch thier own store.
  8. They would most likely breach their NDA by doing so. Lawsuits would follow.
  9. That is very true. Not to mention it would create only more negativity around the game. Some fans would just pirate the game to spite PD, even though it would end up hurting Obsidian as well. Yes, Microsoft definately threw it's weight around or were active in the deal making. Though it's more likely that they tried to salvage a horrible decision (from their point of view) by getting the game on their own store as well.
  10. Yes, Avellone is totally legit and beliavable source when it comes to Obsidian and the partners. Oh, wait. He isn't. Avellone uses every opportunity to strike at Feargus & co. Doesn't have to be true, if someone believes him he has achieved what he was looking for.
  11. Non Disclosure Agreement. They can't say **** publicly about this until the NDA runs out. Would Microsoft ever agree on such transfer of games? I seriously doubt that.
  12. Yes that is what you said. Which is why I asked, did you see a competitor opening up Steam that would gobble up games and piss off people left and right while doing so? Kotor2 and FNV deal have nothing do with this. And if you are citing FNV deal as bad deal because there was a metacritic clause... Bethesda put that in there when there could have been none. From what has been said, Obsidian didn't try to negotiate on that bonus. They were happy for the work, that they desperately needed to keep the company from going under. How many Obsidian sized indie crpg developers do you know that exist. As of recenty only Larian was as big as Obsidian. Rest are owned by someone. It's a niche market and the publishers aren't really dependent on the actual developer. In the recent years we've seen less and less bigger scope crgps hitting the market. You really think Obsidian has some leverage in these deals when hardly anyone has been looking to publish crpgs? I never said that the publisher can do anything they like or that the contract would be written like that. It's a legal document, there will be loopholes and any legal document will be binding. The contract would say that the publisher is responsible for getting the game out on PC, PS4 and XBOX etc. Because there was not any actual other platform to put it out on, it does not specifically say that the game has to come out on Steam. They've agreed to publish in on all 3 platforms on the same day (because Obsidian fanbase is heavily on PC). Even that could easily have been first on consoles, later on PC if you look at how Take-Two normally operates. There will be rules and clauses on the release dates and such, but at the end of the day. Publisher will be left with the option to take the game to EGS if they want to, unless someone has seen this coming years ago and added a clause that specifically says the game has to be released on Steam on the same day as on PS4 and Xbox. Why would Private Division care about Obsidian at this point and their relationship with them? It's one game and then they are done with them due to the MS ownership. Either way, whether the contract is bad or not, Obsidian is a subsidiary of Microsoft and don't control their own fate in this. Those talks are between Microsoft and Private Division.
  13. I'm curious. Did you by some miracle see EGS being a thing 3 years ago? Why would you have clauses on the game being on sold Steam (for PC) when that was the only platform the publisher would be willing to sell the game at that point. They sure as **** weren't going to give 30% to EA/Origin or Ubisoft/Uplay. Those were the other storefronts back then and keep in mind Take-Two does not publish games on GOG either. That leaves.... Steam as the only option. Did you see Epic throwing money at publishers for exlusive deals? Deals that actually make sense for the publisher since they are being guarenteed an amount of money and more publicity in the actual store than they could ever hope for on Steam. While idiots like you are blaming the developer for this, when it's the publisher. Private Division isn't taking a hit, because gamers are just clueless twats. Did you see Private Division and in some ways Take-Two make a test run on their 3rd party games (Ancients, TOW and others) and how well they sell and what is the reaction from gamers, so they know what to do with their own games (GTA, RDR)? You should reconsider naming yourself Captain Hindsight.
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