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morhilane

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About morhilane

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    Chanter and Keeper of Truth of the Obsidian Order

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  • Pillars of Eternity Backer Badge
  • Pillars of Eternity Kickstarter Badge
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  • Black Isle Bastard!
  1. I almost mentioned it, but then didn't not because I personally consider that game a strategy game and not a RPG and TB never went out of fashion in that genre. I don't remember a western turn-based RPG reach mainstream popularity like Divinity Original Sin 2 did. Even TB JRPGs seems to have gained in popularity in the last few years (or at least people talks more about them), although that might be helped by all the Steam PC ports. Actually turn based jRPGs were always huge. Fire Emblem series, Final Fantasy Tactics, Vandal Hearts - just to name a few old school popular gems. I'd say that these kind of jRPGs are actually less popular now, if we're talking mainstream only. Other than Fire Emblem, which is still as strong as ever, only Super Robot Wars comes to mind. Maybe Disgaea too. I didn't say that tb JRPGs were not popular, I said they gained in popularity recently. They aren't just played by console weeb anymore. The mainstream gaming websites went gaga over Persona 5 and I don't remember anyone talking about Persona 4/3 in 2008 when it released for comparison. The RPG forums I hang out at used to be dominated by western RPGs (old school or action doesn't matter), since a few years ago 50% of the discussions and news posts are about JRPGs (not just TB) and the posters haven't changed.
  2. I almost mentioned it, but then didn't not because I personally consider that game a strategy game and not a RPG and TB never went out of fashion in that genre. I don't remember a western turn-based RPG reach mainstream popularity like Divinity Original Sin 2 did. Even TB JRPGs seems to have gained in popularity in the last few years (or at least people talks more about them), although that might be helped by all the Steam PC ports.
  3. Josh stated multiple times (article above including) that he prefers turn-based. And article reflects my feeling that realtime doesn't encourage to engage with Deadfires system. I am really curious to see how it will work. If that were true that's some weird decision making, Tim also likes turn based and was a lead on PoE. When Pillars of Eternity was pitched, it was 100% about following Baldur's Gate design which had RTwP (as does most of BioWare games). These days everyone just want turn-based RPGs, despite the genre being super dead for years, considered archaic old school design and laughed at unless it's a JRPG. Divinity Original Sin 2 turned the genre around.
  4. I made the calculation and the cash on delivery would be less or more equals to custom fees. Anyway, I went to fetch it today and nothing was broken (yeah!).
  5. I got to pay COD as well in the email I received from the postal service today.
  6. My update seems to have worked, but it was really slow to start (might be because of Windows who decided to do a update itself at the same time).
  7. Did they? Rauatai was founded two thousand years ago and their flight is part of the core myths of the Huana. I'll have to re-read the sources the way I do stuff for the Fallout wiki. From the guidebook: Aumaua have two widely divergent ethnicities that are geographically separated by thousands of miles, likely dude to a huge migration that took place over 15,000 years ago. Rauatai, as an unified country, seems pretty young though.
  8. According to the guidebook vol 1, the Aumaua split over 15 000 years ago, that's a good 13 000 years before the gods were created.
  9. Xoti showed zero interest in my character in 15 hours so far and I'm not romancing anyone. How did you manage that? She was thirsting over my character the moment they met. Maybe she doesn't like orlan that much? I never had her in the negative, but I did avoid picking "too nice" dialogue options early on if that makes sense. Then she is not into pale elves either, and neither any other companion. We must be doing something wrong here - or! - "complainers" do, because so far the only one actively inviting my character was a prostitute in a brothel. My impression is that Xoti has a "I kinda like you" dialogue choice that people pick thinking it's just them being nice, when Xoti takes that in totally different way. I also think Maia has one: the dialogue option where you try to call Ishiza the way she does in her "intro-convo". I haven't tested it out, but going by how the first step after starting that relationship is to get food for the bird it seems to make sense. Concerning Maia: you mean the one right after recruiting her, right? 'Cause when I picked it, it only followed up with Maia saying it's a pretty good attempt (perhaps because of me being a chanter), Eder being his animal loving self to the point where even Ishiza's weirded out by it, then Maia asking deadpan whether Eder hit his head recently or something like that. No "romance" content I took note off, and what I presume to be the regular romance convo fired several hours of play later. Yeah that one. I didn't mean to say that it was a direct romance option, just that it raise Maia's interest in the Watcher to a more than professional relationship. Although, I didn't get any other convo from her until 2 hours later myself, lol.
  10. Xoti showed zero interest in my character in 15 hours so far and I'm not romancing anyone. How did you manage that? She was thirsting over my character the moment they met. Maybe she doesn't like orlan that much? I never had her in the negative, but I did avoid picking "too nice" dialogue options early on if that makes sense. Then she is not into pale elves either, and neither any other companion. We must be doing something wrong here - or! - "complainers" do, because so far the only one actively inviting my character was a prostitute in a brothel. My impression is that Xoti has a "I kinda like you" dialogue choice that people pick thinking it's just them being nice, when Xoti takes that in totally different way. I also think Maia has one: the dialogue option where you try to call Ishiza the way she does in her "intro-convo". I haven't tested it out, but going by how the first step after starting that relationship is to get food for the bird it seems to make sense.
  11. My ship crew doesn't love me, they prefer to play Orlan's Head and the image they use looks strangely like my Watcher...
  12. He's talking about medical/repair supplies and cannonballs. As far as I know, they don't got in your personal stash at all.
  13. For the record, I like Xoti...but I tend to like unhinged companions. Which also means Edér is the companion I find the most boring (doesn't mean I hate him).
  14. The few gifs and videos I saw of it gives me the impression there is less enemies in POTD in certain encounters than on Classic. But then I saw someone comment on a POTD encounter video on another forum saying his version of that encounter on POTD had more enemies, so now I think there might be a bug and some people are getting Relaxed setting encounter size instead of the right one. I also saw one person comment that his second playthrough on POTD seemed harder after patch 1.2. And that's not even talking about the people min/maxing the hell out of their characters to get like +20 power level and then use stealth to stack enemies via sparkcrackers to one-shot them with an empowered aoe spell. That's "cloud kill out of sight" level of exploiting to me. Or the dude that says ship fight are too easy, because you just have to take the junk and load it with double bonzers. That's the most expensive ship with the most expensive cannons...you aren't going to afford that out of tutorial island. Also, level scaling isn't full level scaling, it's like -2/+2 and the game content is split into two brackets level 5-10 and level 10-15 with a lot more 5-10 than 10-15.
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