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Shyla

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Shyla last won the day on December 14 2019

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About Shyla

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    Irvine, CA

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  1. Hello everyone! Are you ready to get a tiny taste of the single-player experience? Then get ready, because the Xbox Insider flight now has a date! But wait, there's more! Grounded will also be participating in the Steam Game Festival at the same time! Starting June 9th and extending through June 14th, BOTH the Xbox Insider flight and Steam Game Festival will start, and you will be able to play a demo of Grounded! On June 9th, Grounded flight will appear on the Xbox Insider Hub for those in the Xbox Insider Program to download. There are a limited number of downloads allowed for this flight and it will be on a first-come first-serve basis. We will announce the opening of the flight on our Twitter page, so if you aren't following us already now is the perfect time to do so! Participating in the Insider flight will also be the only way you will be able to play this demo on your Xbox console, so if you are an Xbox console player this is something to keep in mind. To participate in the Steam Game Festival, starting June 9th you will be able to download and play the same demo that will be released on the flight. You will need to have a Steam account to play, and that's it! We are excited to have you all here on this journey with us, and look forward to getting you all in the game for this single-player demo! See you in the backyard soon!
  2. Hello everyone! I know you all are patiently waiting for news regarding the upcoming Xbox Insider Flight, and unfortunately while I don't have any news to share at this time I thought I would go ahead and post links to all of the amazing articles and videos that have recently been shared by Game Informer. You can see what their first impressions of the game are (GI Show post), learn about some of the wildlife you may encounter (The Bug Encyclopedia), and more! To see a full list of all of the coverage Game Informer has put together on Grounded, be sure to visit their Grounded Hub List of articles and videos found in the Game Informer Grounded Hub: COVER REVEAL – GROUNDED We've got a ton of new info on Obsidian's new micro-scaled survival adventure. by JEFF CORK on Apr 21, 2020 at 11:00 AM Grounded: Gameplay Impressions And Exclusive Details - GI Show by ANDY MCNAMARA on Apr 23, 2020 at 04:40 PM THREE BIG WAYS GROUNDED NAILS ITS MICRO-SCALED SETUP Obsidian’s upcoming survival adventure sweats the small stuff, and its work is paying off. by JEFF CORK on Apr 28, 2020 at 02:00 PM A DAY IN THE LIFE OF GROUNDED We walk through an in-game day and see what we can achieve in Obsidian's upcoming miniature survival sim. by LEO VADER on Apr 30, 2020 at 08:00 AM LOOKING INTO GROUNDED’S UNNATURAL WONDERS Every manmade object in Obsidian’s survival game has a story. by JEFF CORK on May 05, 2020 at 02:00 PM THE BUG ENCYCLOPEDIA - EXCLUSIVE GROUNDED GAMEPLAY We're running through the micro-ecosystem of Obsidian's upcoming survival game. by LEO VADER on May 06, 2020 at 02:00 PM HOW GROUNDED DOES BASE BUILDING RIGHT We challenge ourselves in the sandbox and see what we can accomplish. by LEO VADER on May 12, 2020 at 09:00 AM TESTING THE LIMITS OF GROUNDED'S CREATIVE MODE We show off the 8th, 9th and 10th wonders of the world, as created with the base-building mechanics of Grounded. by LEO VADER on May 19, 2020 at 09:30 AM
  3. Recently during the latest Inside Xbox that aired on April 7th, 2020, we announced the Grounded will be available through Xbox Game Preview on Xbox One, Xbox Game Pass, Xbox Game Pass for PC, Microsoft Store, and Steam Early Access on July 28th! To help you prepare, feel free to check out the episode on YouTube. Right after that episode, we also livestreamed some single-player gameplay for your viewing pleasure! Also, if you haven't signed up for the Xbox Insider Program, now is the time to do so as we will be starting an Insider flight soon, as in May... who knows. How to sign up for the Xbox Insider Program: You can also wishlist the game on Steam: Lastly, don't forget to follow us on our social! Discord Twitter Facebook Thanks for reading, and stay tuned for more information heading your way over the upcoming months!
  4. Greetings employees of Halcyon, We have some news to share with you regarding the Nintendo Switch release of The Outer Worlds! Currently, we are looking at a launch date of June 5th, 2020, and are excited to be able to bring a new group of spacers into the Halcyon Colony. This release will be available through either a digital download or with a physical cartridge, whichever you prefer. Visit the official announcement for more details regarding this release! Have fun out there, spacers!
  5. Hello everyone! We have a new post up on the Grounded website! In it you will find a link to the PAX East panel with Grounded's Game Director, Adam Brennecke, Senior Programmer, Roby Atadero, and Lead Environment Artist, Sean Dunny, along with our special guest moderator, Larry Hryb, Xbox Live's 'Major Nelson'. We also shared the link to join the Xbox Insider Program so you can sign up before we start our Insider Flight in the upcoming months. You will also find the link to our Steam Page so you can wishlist Grounded today! Review all of this and more on our new post!
  6. Greetings fellow spacers, The next time you launch The Outer Worlds, you should see Patch 1.3 ready for downloading and installing! The patch has been released for players across all platforms, and it is required in order to fix specific issues and apply any changes included. If you do not see this update right away, please know that it may take some time to populate and become available. Changes/fixes that are included in this patch are as follows: Top Community Requests: Added a setting to adjust the size of text throughout most UIs Updated font colors to improve visibility Updated NPC corpses to remain interactive even when they have no items to loot Added support for ultra-wide monitors (loading screens & cinematics) Added the ability to toggle sprinting so the player can continue moving without holding any buttons Added functionality to see beacons for inactive quests while viewing maps Added an option to show the HUD reticle only when aiming down weapon sights Audio: Fixed an audio inconsistency with skill button presses Design: Fixed an issue where the Extra Paranoid flaw debuff could become permanent after fast-travelling out of a restricted area Improved the quality of item drops when killing Manti-Queens Fixed an issue where corpses would consume Adreno from their inventories Increased the rate of casual clothing items dropping in containers and in townie NPC inventories Fixed an issue with some SuperNova effects being removed when entering conversations Fixed the effects of Encumbrance not working correctly with the Confidence Perk Fixed an issue where the player could become immune to melee damage after dodging through Raptidon spit Fixed the Level 40 Inspiration unlock not working correctly after level transitions Fixed an issue that caused players suffering from Hunger, Thirst, or Exhaustion to die instantly when using the Electro-Charged Surface armor mod and equipping a melee weapon Quests: Fixed an issue where players could not speak to ADA if they neared the end of the game without any companions Settings: Added a setting to invert the X-axis UI: Fixed an issue that could cause players to be permanently stuck in the Modding UI at a workbench Locked doors will now show the name of the corresponding keycard if the player doesn't have the skill or mag-picks required to pick the lock Fixed the player's level being incorrect in the Vendor UI Fixed an issue where gamepad users could become permanently stuck in the inventory menu Fixed an issue that could cause the image of the player to briefly disappear from the inventory screen Fixed formatting issue with colons in French localization Fixed the AoE Radius stat on flamethrowers displaying as 0 Fixed an issue with Japanese and Chinese characters not displaying correctly when the language is set to Korean Fixed an issue with nonfunctional UI prompts when modding items with a single mod slot Fixed an issue in the Japanese localization of Vending Machine text Fixed an issue when trying to break down items directly from containers Added an option to trigger the Idle Camera from the Pause Menu Fixed the Chromatic Aberration setting not saving Fixed Adreno not auto-equipping in the Medical Inhaler correctly if the player was completely out Fixed the tutorial for the Emergency Medical Inhaler repeatedly being marked as Unread General: Fixed a rare crash when starting a new game Fixed a potential crash after using all of your Adreno and picking up more Fixed an issue causing duplicate stacks of Adreno to persist in the inventory Fixed a rare crash when transitioning between levels Fixed an issue where certain delayed events could occur in a new playthrough after being triggered in a previous playthrough Fixed a rare crash when opening the Inventory Fixed an issue where players would be instantly killed when fast travelling off of a ladder To continue to report issues you come across and to share suggestions for the game, please visit the Technical Support forums for The Outer Worlds and search to see if a fellow player has already made a thread about it to help reduce duplicate threads. If you find a thread that matches your issue or suggestion, then please feel free to leave a comment and include any details you would like to share. If you are not able to find a similar thread, then please share it with us on our forums and then visit our publishing partner, Private Division, and share this issue with them through their support website. This will help ensure that your specific issue or suggestion is in their queue and will allow us to prioritize requests to provide the fastest possible turnaround time. Thank you all for being so awesome, and have fun continuing you exploration through the Halcyon Colony!
  7. Hello everyone! I just wanted to share two things! First, we had to postpone the release of Patch 1.3 to next week. I do apologize for this, but we are working to get it out as quickly as possible. Second, I want to make sure that you understand that the Ultrawide Support will be for loading screens & cinematics at this time. We are still working to try to improve our Ultrawide Support across all areas of the game, and hopefully we will be able to complete this soon. We have been making progress on this and are working to find a solution that works that we can implement. I understand the frustration this has been causing some of you, and we apologize for this. But we are working on it. Thank you all for your patience and understanding at this time!
  8. Greetings employees of Halcyon, We have been hard at work developing fixes and implementing features you all have shared with us, and we are excited to share that we plan to release Patch 1.3 later this week for all platforms. A lot is going in with this patch, but we wanted to share with you a few of the exciting changes you can expect to see when this patch goes live: Top Community Requests: UI Changes Font Scaling (added a setting to adjust the size of text throughout most UI) Ultrawide Support (loading screens & cinematics) Improved Font Visibility (coloring) Multi Quest Map Tracking (can see inactive quests on the map and select them) New Reticle HUD Setting Option "Aiming Only" (ADS or Scoped) Fixed the Chromatic Aberration Setting not Saving Gameplay Changes New Invert "X-Axis" Setting Added Toggle for Sprinting Improved the quality of item drops when killing Manti-Queens Fixed the effects of Encumbrance not working correctly with the Confidence Perk We want to thank you all for the continued feedback and patience while we continue to work to improve your gaming experience. To continue to report issues you come across and to share suggestions for the game, please visit the Technical Support forums for The Outer Worlds and search to see if a fellow player has already made a thread about it to help reduce duplicate threads. If you find a thread that matches your issue or suggestion, then please feel free to leave a comment and include any details you would like to share. If you are not able to find a similar thread, then please share it with us on our forums and then visit our publishing partner, Private Division, and share this issue with them through their support website. This will help ensure that your specific issue or suggestion is in their queue and will allow us to prioritize requests to provide the fastest possible turnaround time. Thank you all again, spacers. You are a fantastic community, and we are so excited to have you here with us helping to share your feedback, suggestions, and reports.
  9. Join Game Director, Adam Brennecke, Senior Programmer, Roby Atadero, and Environment Artist, Sean Dunny, and our special guest moderator Larry "Major Nelson" Hryb as they discuss our upcoming survival game: Grounded! The team will walk you through footage of the game, giving you an inside glimpse into life in the backyard! Plus, there will be time for a Q&A session that will allow attendees an opportunity to ask questions about the game. Date/Time: Saturday, February 29th, at 1:30 PM ET / 10:30 AM PT Where to watch at PAX East: Dragonfly Theater Where to watch online: See you all there!
  10. Hello Youxiaolang! At this time I do not have a full list of languages that will be supported at launch, but I will be sure to post them up as soon as I have it!
  11. Hello friends! For the first time, Obsidian will be offering an official summer internship program! There are plenty of positions open, from Audio Design, Concept Art, Community Manager, and more! For more details about the program itself, and to see all of the positions open, visit the Jobs > Internships page today!
  12. Hello everyone! Grounded has officially launched it's Steam Store Page! Now is the perfect time to visit Grounded on Steam and add it to your Wishlist! This way, you will have more opportunities to stay current for all news relating to Grounded. Whether you plan to play Grounded on Steam or not, consider heading over to the Steam page and Wishlist today!
  13. Thank you for the notice! I'll work on updating everything and getting all of our accounts current.
  14. Greetings employees of Halcyon, At this time, we need to inform you that the Nintendo Switch port development has been halted temporarily. The team at Virtuos had their offices closed temporarily due to the coronavirus for their safety. We are happy to report that they are all healthy, but development has been impacted. The release date needs to be pushed back to provide this team with more development time. We also want to share with you that when The Outer Worlds does release for the Switch, you will have the opportunity to purchase a physical cartridge with the boxed version of the game for those of you wishing to own a physical copy of the game. Thank you for reading, and we appreciate your patience while we continue development for this port. We will continue to share more news with you as we learn more.
  15. Hello everyone. Unfortunately I still don't have news on a resolution for this, but I did want to let you know that we are still working to find the best solution for this issue. We have not forgotten and we are still working on this. I'll be sure to let you know when I know more regarding this. Also, thank you for your continued patience on this issue, we appreciate it.
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