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Showing content with the highest reputation on 02/27/20 in all areas
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Are you guys implying that you dislike RA3? How can that be? Without it, this little gem would not exist: Tim Curry is the patron saint of HAM.6 points
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@UltimaLuminaire It's a mistake in "Spirit_Tornado_SE_AttacksCauseStagger" status effect. Spirit Frenzy has a similar status effect named "Spirit_Frenzy_SE_AttacksCauseStagger" and the difference between them in AttackFilter section: "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "None", this means status effect can be applied from all sources - weapon and spells "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default", "TargetType": "None" }, In Spirit Tornado SE we can see this: "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "Weapon", this means status effect can be applied only with weapon attacks "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default", "TargetType": "None" }, So it's a clear oversight and should be corrected. I've added this into my "To do" list.4 points
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Baldur's Gate in name only! Er, I mean... this looks nothing like the previous games in the saga. Which is to be expected because those were made twenty years ago, by a completely different group of people and, more importantly, attempts to revive the genre or make spiritual successors have been met with mixed results, at best. It's entirely possible that this game will be bad on its own merits. But complaining because it's not an upgraded IE game strikes me as unreasonable. Unlike Oblivion With Guns, no "proper" sequel to ToB has ever been in the works that was cancelled to make way for it. The series was dead before Larian took it over. Here's hoping it won't suck, and also that Minsc will remain petrified.3 points
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3 points
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You do know that GOG doesn't stand for "Good Old Games" anymore? There is nothing that prevents "modern" games to release on GOG.3 points
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I believe the game being disliked is C&C4, not RA3. RA3 is the pinnacle of over the top comedic lunacy, plus it has Dasha Fedorovich. C&C4 gets a lot of hate because it's the game that officially killed the once proud franchise. An argument could be made that C&C was going to die regardless, as RTS was dead as a doornail as a genre at that time (and still mostly is)3 points
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He'll be really happy for you, and he's gonna let you finish, but his executive order to rename the country United States of Swag will be the best instance of presidential overreach of all time. OF ALL TIME!2 points
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I categorise Bioware and Larian games a fundamentally different genres - first being singleplayer high presentation focused, mostly linear, story driven adventures, while the latter are sandbox, system driven coop games. The only issue I have with Baldur's Gate 3, is its connection to BG1&2 while being apples and oranges situation.2 points
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World’s First: Spacecraft Docks to Commercial Satellite In Orbit.2 points
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@Boeroer @Elric Galad @Phenomenum @Grape_You_In_The_Mouth No time to test Blood for now, but I went and inserted the seemingly nonsense Spirit Frenzy attack component that only targets self into the status effect IDs for Spirit Tornado and lo and behold, stagger works on everything. Madness.2 points
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Calling it BG3 has turned me off it completely. I'm up for another game in the Forgotten Realms, surely they could have just called it something else? DND is popular they don't have to make it a sequel toa beloved game series from decades ago.2 points
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Looks like it's going to be turn based... And it has the same braindead writing D:OS2 had. They should have just called this Divinity: Original Sin 2.5 and let someone more competent make BG3. I guess there's still Pathfinder to look forward too, but this is really disappointing.2 points
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It was just humans after boarding a ship to battle. Pistoleers, fighters, weather mages, and a rogue or two. I'll use the console this time and dig around to see if I can figure out why it isn't working for me. UPDATE: Tried again with multiple spells. Thrust of Tattered Veils, Web, the fire ray, Fireball (again), but Staggered did not apply with Spirit Tornado. I was still able to apply Stagger via weapon attacks and Carnage regardless of which upgrade. Roars and Shouts also did not work with Spirit Tornado, so that was a bad call on my part to give that info off hand. I think this is an issue with Spirit Tornado and not Spirit Frenzy. No matter what spell I used, whether it be from the wizard class, a scroll, or an item, the Spirit Tornado would never apply Stagger. Only thing that worked normally were weapon attacks. I did confirm that Spirit Frenzy still applies Stagger with all attack spells regardless of whether they did damage or not (ie Pull of Eora). This is without any mods on other than the community mods, and then tested again without community mods. This also explains why I've never seen Spirit Tornado inflict both Terrify and Stagger even though, if things were consistent like with Spirit Frenzy, applying both afflictions should be the case. There seems to be something wrong with Spirit Tornado itself. I'll investigate the files. UPDATE 2: I'm having trouble finding the cause. The issue is not the status effect entry for stagger on hit or crit. All of entries are identical save for the attack component. Surprisingly, Spirit Frenzy has an attack component that targets yourself. I'm not sure if this does anything since the attack doesn't do anything, but it's the only thing that stands out when comparing it to Spirit Tornado. Spirit Tornado has a AoE attack entry. The major difference between the two, other than the damage and Terrify effect ID, is that Spirit Frenzy has "Require****Object": "true" while Spirit Tornado is "Require****Object": "false". I'll need to mod and test things but not right now. I have to be somewhere in 2 hours. At the very least, from my other mods, changing Spirit Tornado's AoE attack to "Require****Object": "true" did not allow me to Stagger enemies with spells, shouts, or roars. @Elric Galad @Phenomenum Any insight?2 points
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Some leaked screenshots: https://wccftech.com/baldurs-gate-3-screenshots-leaked-ahead-of-the-gameplay-reveal/ Looks great, to be honest.2 points
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Howard T. Ackerman is the greatest President the US never had.2 points
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Finally! A man after my own heart! I think the only BG2 companion I disliked was Anomen.1 point
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Okay, I get it. People dislike Minsc. Fair enough. ...but can we at least agree that Jan was great? Eh? Eh?1 point
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And that's my issue with what I have seen so far. It looks like D:OS2 mixed with Dragon Age. It looks and feels nothing like Baldur's Gate.1 point
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No, the complaints are that it is called Baldur's Gate 3. Unless they continue the saga (which I would doubt, and honestly, if anybody does it's almost bound to end badly) it's capitalising on nostalgia and the reputation of those who went before instead of earning their own place (and while Larian has made some decent games they have not made it anywhere near "old Bioware" level). Had they called it "Baldur's Gate: Whatever" people would be (slightly) less annoyed (I know I would be). While there are plenty of series that have a very loose connection between different "numbered releases" (so to speak) Baldur's Gate wasn't one of them. It was very explicitly the story of the Bhaalspawn. Hell, the titular city didn't even feature in the second game, and their only real connection was the PC... Neverwinter Nights would have been a better pick (and given the clunkiness of both NWN1 and 2, a better fit for Larian too, at least at this point in time), since the only real connection between the two games was the location and they already played differently enough from each other (and much closer to what BG3 looks like) that it wouldn't have been as much of a stretch, either. Alas, Neverwinter Nights doesn't exactly have the cult status the BG-series has so it's much less profitable to make a "NWN3" than a "BG3" from WotC perspective.1 point
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too many folks think fascism were a distinct european thing with the US being untouched by it save in a small way. lindbergh and dr. carrel made a compelling but dangerous pair and it were the American eugenics movement which inspired european fascists and not the other way around. am recognizing hbo will be doing dramatic, and as such many will see as sjw proselytizing, but am hopeful this is done well 'cause the subject matter deserves more attention in schools and should be a matter o' public consciousness. HA! Good Fun!1 point
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oh boy , this just reminds me of a recent chaotic battle i had. it was in the hanging sepulchers, and for the first time in literally ever i was approaching the eastern poem tablet from the top, having climbed in via tree (normally i always go form the bottom, even if i came in via the tree). i was doing it this way because i thought i could dodge the wraith abduction. wrong! xoti got abducted to the bottom of the map anyway, only this time because I had gone in from the top, there were tons of upscaled mobs still in the way. after clearing the enemies around the poem, i ran my psion down the map, using summons and other party members to try and distract all the enemy mobs i was aggroing along the way, while xoti did everything she could to stay alive. by the time my hobbled psion made it down, she had accumulated enough focus to instantly pain block and then stun some of the enemies and save xoti's skin. would not have been possible with any other cipher, because the psion was accumulating all this focus just by walking down the map. i know it sounds like i'm trying to really hype up the psion, which i'm not. but i do think that people undervalue the utility of a psion, possibly because the mechanics are so different from all the other ciphers and from poe1 and because it didn't arrive until patch 4.0.1 point
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Not that long ago when that Nightwish video was released on YouTube there were a number of channels that made reaction videos to it. They were... everywhere the moment you watched the video. I watche a few of them. It was hilarious. One of them even went (paraphrasing here) "This is a great critique of how with smartphones we've become tools of our technology, not the other way around. Huh. And I say this on social media? Well... like my video and hit that subscribe button!" Right. Had a good laugh or two. The song itself is okayish. The video is great though.1 point
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A psion has become a core party member for me, in the form of an inquisitor (cipher/paladin). As she reaches higher levels, she has pretty much two jobs: Pain Block and Ancestor's Memory. If she has focus for anything else, it's not a hard fight to begin with. They're buffs, so her accuracy doesn't matter. Therefore, she is indeed sporting stat sticks. I use Keeper of the Flame to provide an accuracy aura, and Shining Bulwark for an armor aura. There's also The Changeling's Mantle, for a random quasi-aura. If no one else is using Lethandria's Devotion, that would be my shield of choice (with Sheltering Light) over the Shining Bulwark.1 point
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Thanks, Serg! I'm still not convinced that I have priest play down, but I'm getting there. The bounties where were the approach started coming together. Best, A.1 point
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I'd love to see Obs' take on the Alien universe. However, I doubt they will work with anything that isn't original IP or Microsoft-owned... such as Shadowrun. The paragraph quoted above is a journalist's synthesis, btw. Not what Disney said. They did say they were happy with EA, and that was even before the success of Fallen Order.1 point
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Bioware created some memorable characters in BG and BG2. Can't say the same for Larian.1 point
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This is just a pure beauty, Alesia! And special thanks for this thorough write up concerning your buffing/nuking approach!1 point
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and that is awesome! Also Tiberiun Sun was the best, bite me1 point
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S2 of Altered Carbon has been released on Netflix. I guess I know what Im watching this weekend.1 point
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I really don't care if it's called Neverwinter Nights, Baldur's Gate or Haatar Baen (a place in Vaasa in Forgotten Realms, a Swedish founding royal family, and Haatar Baen in Swedish, slightly misspelled though, would translate as "Hating Bones"!), as long as it's a good D&D CRPG unlike most which have been released after my beloved NWN2 (I like the BG series crazy much too). It certainly looks great, and I prefer NWN2's UI over most of the others - yup, I'm odd that way. *Skeletal fingers crossed.*1 point
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I don't know why, but there is just something about this song that makes me really happy ^^ Looking forward to the new album in April1 point
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I have to disagree with this. Sidekicks give the player some party building options, particularly if there's a companion or two that you don't like, or perhaps for whatever reason, you lose a companion. I actually wish that there'd been more side kicks. Side kicks can be seen as either prebuilt mercenaries who have some background and a small amount of conversation. Or they can be seen as Companions Lite, as in lite on any personal questions or semi-regular deep conversations or whatever. I wish that the DLCs had added something like a couple of Side kicks per DLC, and not in places within the DLC, but just placed around the game like the initial sidekicks.1 point
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Interesting that you like the combat in DOS2. I have tried the game but found it very hard to get into. The writing seemed frankly awful, and I didn't find anything in the combat system to recommend it, either. Everything seemed overly simplified. But obviously this is a matter of taste. I understand the affinity for the Ultima series very well, because Ultima IV and V were huge, at the time, for me, something really special. Ultima VI was good, too, but nowhere near as engaging as the previous two. I've never even tried I-III, and I've only glimpsed VII. It's those three in the middle, and two of them in particular, that were magic for me. But then, even Ultima pales in comparison to the subtleties of NetHack. Best computer game ever. Ask me, I know almost everything.1 point
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The lack of documentation for some things in this game is frustrating at times. I am pretty sure that the lower difficulty settings do alter either the player’s or NPC stats in some way, but I cannot remember where I saw it laid out. Maybe it was in some patch notes?1 point
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An old hilbilly was walking back to his truck from fishing in the lake. In his hand was a bucket of fish he had caught. Seeing him coming out of the woods a young game warden stopped him. "Mind if I look at your catch" The game warden asked as he looked in the bucket "I'm afraid these fish are out of season and under sized" the warden told the old man. "I'm going to have to place you under arrest" "Wait," said the old hillbilly. "I didn't catch these. They are my pet fish" "Pet fish?" Said the warden with a laugh "Sure" replied the old man. Every week I bring them to the lake to swim and exercise then call them back to the bucket and take them home." Not believing a word of it the game warden demanded the old man prove it. So they walked back to the lake together. When they reached the lake the old man dumped the fish back in, turned the bucket upside down and sat one it. After a few moments the game warden asked him "Aren't you going to call them back?" "Call what back" Asked the old hillbilly. "Your fish" said the game warden. "What fish?"1 point
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Metro: Exodus DLC, Sam's Story. Moments like this are what keeps me coming back:1 point
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