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IndiraLightfoot last won the day on October 5 2018

IndiraLightfoot had the most liked content!

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About IndiraLightfoot

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    Apex of the Obsidian Order

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  • Location
    Over the Hills and Far Away
  • Interests
    RPGs, CRPGs, modding, history, philosophy, languages, and, believe it or not, gardening!


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  1. I had no idea that y'all think of it as a big time turkey! I'm older etc, so I do identify with Picard and Troi and Riker, but I also like the old grumpy old fool tone of it all! On top of that, it had all I like: Romulans, ancient myths, secrets, bloated egos, evil siblings, synths, a bit of Borg, some weird Romulan Ninja of Lost Causes (Does it get better?). I found myself siding with that Romulan cult and the synths and even the Borg (minus Seven). If only those gargantuan tentacles had slipped out of the portal and carnage ensued... Liked the photo, music and some of the effects as well.
  2. Picard, on Prime: Perhaps the best Star Trek series for me to date, and I am something of a Trekkie. It's prolly me just being a sentimental nostalgic Borg-fan sap, but it's really good.
  3. Alright, sorry for being lazy, and you have prolly already touched upon this question several times, but I'm curious: This being the US election year and all, and with Covid-19 spreading like wild fire beyond the hot spots, and nobody is really allowed to join public gatherings, and partake in any rallies - then how will they elect their presidential candidates? Are they converting the entire process into a digital system - and then somehow have debates on the telly? Problem is; They wouldn't be allowed to work on such shows to begin with, as such airing broadcasts would count as a gathering, no? All this sounds like a huge dilemma. Will the elections be postponed or something?
  4. You go ahead and do that, and please don't forget to stream it live on Twitch, just for that sweet swatting twist, which is perhaps the most insidious practical joke theme I've ever come across, but it's all the rage these days, among the non-boomers. Kappa ...See, I'm losing my language just picturing it.
  5. This is limbo in chat forum form. Time is always a relative concept, and here you get to care even less about it. Nice to see you again!
  6. In Europe now, we get the same kind of bereavement of civil liberties as Gromnir mentions in all of the countries that were liberal to begin with. In the already far too numerous motley crew of semi-dictatorships, we see how they transform into dictatorships before our very eyes, openly, day by day, by highly questionable legislation. It will take a very long time and it will be very hard to turn the clock back on these changes to civil rights. More and more countries use full-on cell phone tracking of individuals, where these data include all of their other personal data, which get sent into the hands of central information banks - and this information can then be used to control dissidents and disliked groups with impunity - I get Orwellian 1984-vibes from all of this.
  7. Then, let's roll! (I have a masochistic streak, meaning that I may just as well accept the character that I roll right off the bat.)
  8. One thing to take away from Azdeus's informative posts here seems to be that turning 5th Ed D&D into a computer game is both heaven and hell, and Larian seems to be pretty creative. I suspect that Larian's CRPG version of it might be more fun rule-wise than the cryptic and contradictory PnP rule books.
  9. You have already taught me a lot about D&D 5th Ed, but can you perhaps list your worst disappointments, like a few condensed points, if you feel like it and have the time. Thx for your posts!
  10. For me, it was the structure of the world almost entirely - the travelling by ship, all the scattered islands, the tagging along those giant foot steps and getting interrupted by pantheon meetings. I couldn't bear more than one full run, and believe me I tried replaying it at least 5 times.
  11. I really hope that Larian will nail the replayability of the game. PoE1, had quite a bit of it, but PoE2 had not, and Pathfinder1, I only replayed ch 1 since I hated the entire Kingdom setup, so now I'm craving something that's fun to play over and over again in the CRPG department.
  12. Berkeley Breathed's Bloom County 21 juni 2017 · Vintage Strip of Week. 1983
  13. Excerpt from the Community Update #2 just now: What you will eventually play has been in the planning at Larian and closely with Wizards of the Coast for over 4 years now, with their key creative people colliding with our key creative people in ways that we will eventually talk about in greater length. Our task is to create the ultimate Dungeons & Dragons game; a loving and modern sequel to Baldur’s Gate 2. Oozing with 5e D&D greatness, set in the world that you know and love. You will explore Baldur’s Gate 100 years after Baldur’s Gate 2. The Bhaalspawn saga has ended, and a new threat is converging on the city of Baldur's Gate. But the gods do not forget, and the shadows and scars of the past will not stay silent. You will meet and get to know many new characters, and encounter some of the legendary characters you know and love. Most importantly, you’ll learn how their stories have evolved. And as you play, you will heavily influence their fate. And later: We’ve built an engine that allows all 250 people at Larian collaborate to become the ultimate DM. Allowing for near-limitless reactivity, responsiveness, and a memory that never forgets who you are, or what you’ve done. No matter who you roll, dice-rolls, modifiers, and physical simulation have all been designed to simulate a D&D experience that feels as though it’s straight from the imagination, where no matter the dice roll the story will continue. It’s also a game that is intended to span the entire range of human emotion. It is in equal parts a dark and a light game. “We always want to make failure as interesting as it possibly can,” said Senior Writer Adam Smith. “We don’t put everything that’s cool and interesting behind success.” “Light and dark are really good sources of advantage,” noted Swen in a recent GameSpot interview. The philosophies that define the rules in D&D 5e also define the narrative, where you’ll often make difficult decisions through initiative or through the roll of the dice. The Baldur’s Gate games were dark - sometimes darker than many people remember. Baldur’s Gate 3 is no exception, though in 2020 we’re able to take the gamut of emotion and experience and stretch it further due to systems, simulation, and of course also our cinematics team. Unfortunately we did not make it to the end of our PAX East 2020 live demo due to a feature (see: bug), but those in the hall witnessed a scene where Astarion’s hunger got the better of him, and through a series of dice rolls (and often audience choice), Astarion sank his teeth into Shadowheart to varying degrees of mortality. Astarion was happy (systemically), but Shadowheart often ended up dead (also without irony, systemically). Baldur’s Gate 3 is on course to be a ‘Mature’ game, which is publishing language for “if you go any further the ratings board is going to be extremely annoying”. We want to push the limits of every theme within the game, which should allow you to play exactly how you’d like to play. Astarion may be a Vampire Spawn, but that doesn’t mean he has to be evil - if hungry. Though you saw one path at PAX East, there were many possibilities for good, and evil -- note also, everything in between. It has always been Larian’s plan to create games that allow you to play however you wish. This larger team, and this new engine, allow us to push this further than ever before. Much further than Divinity: Original Sin 2. As you delve into an epic adventure that subverts the binary morality found in many RPGs, and explore Baldur’s Gate with new and existing characters, 100 years after the story of the first two games, dice roll by dice roll, we hope that together we can reignite that great sense of discovery you felt as you dived for the first time into Baldur’s Gate 1 & 2, bringing the experience of an open-ended D&D game to photo-realistic realisation, albeit with 5e rules in place of 2nd edition rules. Things have come a long way in 20 years, but what’s important to us is that you’re along for the ride. You have many questions, and we have answers. We’ll be hosting a Reddit AMA where you can ask Swen (Creative Director), David (Producer), Adam (Senior Writer), Nick (Lead Systems Designer), and Jiji (Writing Director) your questions. 11:00 PT on March 12, over on Reddit!
  14. This is good news in my book. Having started my journey in Fell Seal Arbiter's Mark, I fell that I miss that turn-based RPG simultaneity, which we also used when we played D&D way back when.
  15. Some basic info from recent articles and videos: -combat is turn-based and terrain, such as height differences and gaps, and the kind of terrain, will be something that affects your tactical choices -Over 100 hours of gameplay -Lots of player freedom and quest-environment-puzzle-solving-system flexibility (more like PnP) -You can split the party and play at different locations at the same time in MP -True to the lore of Dungeons & Dragons’ Forgotten Realms world, (should be a given, though?) -15 races and subraces -8 classes (a bit skimpy? I'm not into 5th ed, so I wouldn't know.).
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