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Gorth

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Gorth last won the day on June 18

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About Gorth

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    Australia
  • Interests
    Pretty girls, good Cognac, tabletop wargames (Warhammer) and travelling

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  1. @BruceVC the US has spied on the rest of the world and influenced regional politics and toppled democratically elected governments to replace them with puppets for decades. I'm not sure if anyone is *really* surprised when other countries eventually try to return the favour. Heck, for two decades (at least), the US has been spying on European citizens and companies via the Echelon system (google bbc and echelon for a more in-depth art article on it). Couldn't help but burst out laughing when I read the BBC news this morning. Good on you Ms Frederiksen, one woman who is very unimpressed by Trump, there is apparently no limit to how far he will go embarrass himself. https://www.bbc.com/news/world-us-canada-49423968
  2. Being in a nostalgic mood today, I guess this thread got resurrected just in time My first two purchased games were for the Commodore 64 (in 1983). A cartridge with a game of two vs two soccer. Aptly named International Soccer by Commodore. The other game was called Beach Head, published by a big name of the time, called 'US Gold'. Took my a bit to get through all the levels. I remember some frustrating late nights trying to dodge tank traps when getting my tanks off the beach. The game I spent to most time on until the age of MMO's was a game called 'Doomdarks Revenge'. It was a hybrid of a strategy game and a crpg. You started out with 4 heroes and their armies in a "fake" 3D world. No mean feat in 1985 or thereabouts. In my book, the best game ever made. Forbidden Forest was a game that managed something no other game ever did since, not even the Penumbra games, it sent a chill down my spine and gave me bad cases of goosebumps. The pacing of the building up the difficulty, the increasing darkness and tempo of the music was just genius. Elite was a class of it's own. A decent port from the Acorn BBC computer, I spent months doing trading, smuggling, getting chased by Thargoids and cursing the malfunctioning drive that left me stranded light years from the nearest system. Nato Commander by Microprose. My brother and I spend waaay too many nights sitting up and playing this, being complete wrecks the day after at school/work On the Commodore Amiga, the biggest time sink was probably a shareware game called Mechforce. A brilliant adaptation of FASA's (the IP holder at the time) Battle Mech. Turn based combat goodness with environment effects, including destructible terrain. Speaking of the latter, X-Com 3: Apocalypse share the spot with Jagged Alliance 2 in turn based combat done right. Including clever use (and destruction) of terrain and terrain effects. Master of Orion 2. Nuff said. Just my $0,25 In the 1980's, there were so many great games by EA and US Gold, as well as Epyx (Jumpman and the Summer Games franchise), it was just impossible to pay tribute to them all.
  3. A bit of 80's nostalgia. A tribute to the madness of the cold war and imminent end of the world
  4. Looks like the UK got fed up with keeping Iranian oil tankers hostage and let it depart Gibraltar. Mostly of interest because Trump has recently tried bullying the Australia government into joining the war against Iran that he (and the Saudis) wants so badly. I wonder if he wont try to mimic the Prussians who got fed up with the Austrians (not to be confused with Australians, thank you very much) as they kept outmaneuvering Prussia in the game of diplomacy and just went screw it, lets cut to the chase and declare war against Austria anyway, casus belli be damned.
  5. The architecture of Orr. Not for the faint hearted (it's a long way down). Yes, I'm "cheating", using a flying mount to get up there. Surreal skies over the land of the undead.
  6. Shamelessly copying the Bioware wikipedia page (middle paragraph bold faced by me): --- Their first game, Shattered Steel, began its life as a proof-of-concept demo, similar to the MechWarrior games. This demo was submitted to ten publishers, seven of whom returned to the company with an offer. A publishing deal for Shattered Steel was eventually signed with Interplay Entertainment. Brent Oster and Trent Oster left BioWare at that time to form Pyrotek Studios, which continued developing Shattered Steel but broke up a year later, with Trent returning to BioWare to finish the game.[5] BioWare's first game was released the following year. Shattered Steel's release was described by IGN as a "modest success" with "decent sales". Two noteworthy points were the deformable terrain (player weapon damage caused craters in the environment) and zone damage (well-placed gunfire could shoot mounted weapons off enemies). A sequel to Shattered Steel was planned for 1998 but never realized.[4] BioWare's founders and staff were keenly interested in both computerized and pen-and-paper variants of role-playing games. Their next development project, therefore, was determined to be a role-playing game. When Interplay financed "exploratory development", BioWare presented the publishers with a demo called Battleground: Infinity. Interplay suggested that the demonstrated gameplay engine would be well-suited to the Dungeons & Dragons licence which it had acquired from Strategic Simulations. Accordingly, Infinity was reworked in line with the Dungeons & Dragons ruleset.[4] This resulted in Baldur's Gate, which witnessed a development cycle of three years. During this time, the three doctors continued to practice medicine. However, in the final years of the project, the demands of development prompted Muzyka and Zeschuck to leave medicine and move into full-time development. Augustine Yip decided to continue with his medical practice. Baldur's Gate sold more than two million copies after its release, nearly matching the sales of Diablo. Following the success of Baldur's Gate, the Infinity Engine was used for the games Planescape: Torment and the Icewind Dale series. The success of Baldur's Gate was followed by an expansion pack for the game: Tales of the Sword Coast.[6] Edit: tl;dr; what was pitched as a typical (for the time) rts game got reworked into Baldurs Gate instead. Based on memory, may be wrong, but the thinking behind it being that the rts market was already very competitive at the time.
  7. Guild Wars 2... having an "alt account". I've since completed the quest for getting for Skyscalle mount for this account too. I thought it was a nice little touch, that the little critter grows when you feed it and gets happy when you play with it.
  8. A friend and I went and saw Lion King (the new one). It's not that it is painfully bad or anything, it just doesn't hold a candle to the original, animated movie. The CGI offers the worst of both worlds. Not realistic enough to be convincing and not "cute" enough to compete with the old animations. Story was sort of Ok'ish, the songs.... not particularly memorable. The food at the restaurant outside the cinema was good though
  9. Hey, we're talking about a guy with several high profile bankruptcies behind him. Not sure how anyone expected him to manage a national economy any better Anyone wanna bet it's why he's trying everything short of just ordering airstrikes on Tehran, casus belli be damned, to start the war he wants so badly. Hard to impeach a president in the middle of a war, so he need it badly. Maybe he's waiting for Boris Johnson to take over in London, because that guy has shown beyond any doubt that he has neither shame nor spine. He'll be busy wiggling his little bottom in the air, spreading his butt cheeks with his hands, trying to appear as appealing to Trump as possible. Once he's secure in the role as Ttrumps inflatable doll, the UK will jump and lead the charge wherever Trumps points them, because they (the UK) need whatever scraps of trade agreements they can get.
  10. Oh, you mean all 3 countries have oil reserves, but not under control of western powers? EDIT: Disclaimer. I haven't watched the video
  11. A brilliant take on Brexit. Personally, I liked the chapter on Bigfoot Erotica better than Theresa May's Chapter 12
  12. A shame nobody had any feedback for you on Surviving Mars (not familiar with the game), but I recognize the use of Steam sales as a way to try out games I wouldn't normally buy
  13. Consider myself recommended and warned No idea where it came from, but Steam asked me if I wanted to apply a voucher at checkout, reducing the cost from $20 to $12 AUD. That's about $8.5 USD. That's what I spend on two Cappucino's across the street, so, not really any risk involved in that purchase. Bought the base game. I'll give it a try over the weekend
  14. I haven't tried the Battletech game currently on a sale on Steam, but it's kind of sad that the best version of it that I've played so far is an old Amiga shareware game (Called 'Mechforce iirc', runs fine on WinUAE). Complete with clan mechs, drop pods, destructible terrain (set the forest on fire and watch the fire spread depending on wind direction, mechs that suffers reactor explosions creates depressions in the ground etc.) and a computer AI that plays a very competent game. Turn based goodness I would love to see in a post 1990 version
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