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marelooke

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marelooke last won the day on July 10

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About marelooke

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    Ghent, Belgium
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    marelooke

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  1. EGS does not allow reviews, nor does it have forums, ergo the Matrix quote. Whether Mr. Sweeney's words carry any weight when it comes to their events will remain to be seen when push comes to shove. So far he's been about as reliable as your average politician, I'm going to just assume there's no public events coming up anytime soon with any risk of him having to eat his words (iirc the "big" Fortnite event already happened this year).
  2. "What use is freedom of speech, if you are unable to speak."
  3. More Destiny 2, tried some Gambit. Seems like the improvements to connectivity don't extend to PvP. Nothing's as demotivating like getting booted from a match because the game's networking is trash, especially if you've been doing really well too. Wouldn't be nearly as bad if PvP wasn't basically mandatory in Destiny 2 (but then I would never play it as the terrible servers suck all the fun out of it)
  4. Weird, many in my clan (mostly US, afaiu) also had queues, wasn't a problem for me (EU). Though the game was constantly "connecting to servers" (meaning it was teetering on the verge of timeout, as far as I can tell) but I managed to get through the first two missions on the Moon fine and also completed the Black Armory mission I got disconnected from before (non-Moon areas appear to run a lot better, so I might just go and level my Titan for now) Bit of a shame about them being unable to handle the load but honestly the game experience has, barring the fact that everything requiring network is slow (like buying things from vendors etc), been a lot better than what I experienced prior to the Steam switch (where I'd regularly lose progress due to disconnects, at some point I half-joked that half my game time on D2 was re-doing progress I lost due to disconnects) Haven't tried any PvP or Strikes yet, so maybe disconnects will still turn out to be a big issue there but so far so good and if they finally manage to gracefully handle overloaded servers and other types of disconnects now then I might play quite a bit more of the game (and maybe even more PvP, heh)
  5. Are you telling me that Fat Larry or officer Chunk weren't serious characters?
  6. Depending on your needs the supported file systems are also something to look at, modern Synology products supports Btrfs which can protect your files against corruption, the only other file system with that functionality is zfs, as far as I'm aware.
  7. Oh yes, technically I also bought Elite: Dangerous on sale, but after putting in a support request due to keyboard layout issues that didn't get a response in over 5 days I've just submitted my first ever Steam refund request. Congratulations, Frontier Support.
  8. Well, someone must've brought that Kickstarter to my attention, I'm betting it was you!
  9. I'm sure that was earlier in the year, when those new year's resolutions were still going strong
  10. What both Microsoft and Sony "sell" is a walled garden, the hardware is usually sold at break even. Moreover modern consoles are basically purpose built PCs with a custom OS (not unlike a Macintosh, really), so difficulty in porting is mostly a thing because it benefits console makers. Meaning that if you ignore the hardware what MS and Sony do isn't particularly much different from what Epic is doing. People just accept it because consoles used to be purpose built devices with custom hardware, so the segmentation was somewhat justified. This hasn't really been the case for Xbox and PS for a while now but they've successfully managed to maintain that perception with the general public. EDIT: and I purposefully don't mention Nintendo because, afaict they still actually do build "real" consoles.
  11. Well, "bought", is a big word, but these are new to my (Gog) library: Freespace 2 (giveaway) Stygian - Reign of the Old Ones (backed a long time ago)
  12. Someone had to go with the "average Obsidianite"... Gets me a free way to regain sanity through...entertainment This was initial character creation, game hung after it so I had to start over, current character is Middle-Aged rather than Adult, everything else remained the same though.
  13. tl;dr Bottom line, if you have a beefy CPU with a bunch of bored cores (so any CPU with more than 4 cores for Arkham Knight) then Denuvo is likely to have little impact on your average FPS, while it does have a minor but noticeable impact on loading times and very much impacts initial game game startup time. There's also a minor increase in memory usage with Denuvo. No testing has been done with any hardware that has 4 cores or less (like i5 CPUs which are quite common still), as far as I know, and no testing has been done where the impact on the CPU has been measured either (as an alternative to using CPUs with less cores). Long version: Article doesn't list hardware used for testing, that I could find, so I'm going to assume they tested on some top of the line system, which obviously is not representative of what most people actually use. They also don't say anything substantial about testing methodology This makes their conclusions essentially worthless, so we'll have to focus on the linked YouTube video (which had a Reddit thread that was quite interesting and included a lot of details about the testing methodology and its shortcomings, but at least gave us something tangible to work with). Since most current day games are GPU limited, not CPU limited (barring certain strategy games, especially the turn based ones), using top-of-the-line hardware is likely not going to result in a noticeable difference in FPS, so if they don't actually measure CPU load it's hard to tell how much extra work the CPU needs, or does not need, to do (and it obviously will need to do extra work, encryption is not free). Testing on something that's more reasonable (eg. a quad core system) would be interesting to see since most games are incapable of using more than 4 cores (and afaiu Arkham Knight is among those), so a system where Denuvo actually has to share a core with the game would, imho, be a lot more representative and indicative of the effect it has (or doesn't have) than a system where there's a bunch of cores that are doing sod all anyway. The tests in the YouTube video linked from the article video appear to have indicated that while the FPS differences were minor on midrange hardware they were there (which makes sense, given that on-the-fly decryption can't be a "free" operation and will become more detrimental the slower your CPU gets), moreover they indicated a massive decrease in initial game loading times without Denuvo (which isn't taken into account with the benchmark) and minor increases of in-game loading times. It should also be noted that he only ran tests 3 times and let the game "warm up" each time (iow, only the first run for each (Denuvo and non-Denuvo) was from a "cold" boot, while in successive runs data was already cached from prior runs, as indicated by the fact that only the first Denuvo run had the slow game startup). This kind of decreases the value of the results, small sample size and not rebooting between tests isn't ideal, I'd argue. Whether 1-3 fps is significant is debatable, it probably isn't on a high-end system (then again, it might well be more than this on a lower end system), whether the extra CPU cycles amount to anything tangible has, as far as I can tell, been tested by nobody, so far. There also wasn't any testing done with regards FPS stability (people noted on the video that the Denuvo version appeared to microstutter at points, can't say I noticed, but hey), if the Denuvo version results in less stable FPS then an average isn't necessarily going to really tell us much about the actual quality of the gameplay experience. Whether the increased initial loading times (40 or so extra seconds, iirc) are significant is also debatable, and probably up to the individual. I know slow loading games irritate me (hi Destiny 2), but ymmv. The slower in-game loading times might be worrying to people on lower end systems since Arkham Knight streams data while playing, so quick movement around the game world might lead to more issues with Denuvo enabled (like there used to be at the game's release)
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