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omgFIREBALLS

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omgFIREBALLS last won the day on May 30 2018

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About omgFIREBALLS

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  1. So much has happened since your 10,000th post! But does Firebrand still suck?
  2. I'm reinstalling PoE1 and remembering one thing that annoyed me about the game; the fact that if you're out of adventures for the category you rolled you get a generic one instead of a non-generic one from a lower category. I couldn't find a mod to fix this. Is it possible to write one? Edit: Seems this actually does something close enough.
  3. For fighting the boss ships regardless of reputation, I guess. Vindictive something something. It seems to be gone from Nexus. Also, this probably wasn't available at the time the thread was posted but these days I believe you can tank your rep with any faction by just bullying their ships. Intimidate them into giving you stuff for -rep.
  4. It's because internet discussions aren't about addressing your opponent's arguments but about invalidating their right to present any to begin with. On that note, if you disagree with me you're obviously a troll.
  5. I agree about the writing to some degree, but my real issue with PF: KM derives from what feels like a religious adherence to the tabletop game rules. It's either that or they just made the system confusing (and unenjoyable) for some other reason. Let's compare: Tabletop Con: Humans don't want to go through advanced calculations for every action, so it's all just a few die rolls. Pro: There's a DM to tweak combat to make it enjoyable for the players. Computer Con: The computer is the DM and it's a slave to its rules. Pro: Advanced calculations are easily doable. Yet the
  6. I'm just gonna start taking for granted that every time something broken is posted these days, the Strand of Favor is involved.
  7. Thoughts here from someone quite familiar with WoW death knights. Invocations are all good, I just want to add that ice and cold are part of the DK theme too, so add: Seven Nights She Waited While the White Winds Wept -> Her Tears Fell Like Rain So Singt thy Biting Winds o' Eld Nary (this is essentially Chill Streak from WoW) For phrases, fire isn't much associated, so Aefyllath isn't much of a fit. However, DKs can become [temporarily] immune to a lot of crowd control types so any of the resistance chants will work (One Dozen Stood Against the Power of the Saint; Seven Men
  8. Modals are a toggle you get for being proficient in a weapon. Typically it's you attack slower or for less damage with this weapon, but... and the but is, in the case of the club, you reduce your target's will with your attacks. Mandatory reminder that there is no penalty for using a weapon you're not proficient with other than not having the option to turn on the modal. All modals: https://pillarsofeternity2.wiki.fextralife.com/Weapon+Abilities Use Brisk Recitation if phrase accumulation rate is more important to you than chant uptime. At the start it's a no-brainer to keep it
  9. Sure-Handed Ila is good, but I wouldn't use as the only archer. You realize you're only going to keep 1-2 chants up at a time, so dedicating one of them just to buffing your own damage a bit just runs contrary to your support idea. As a supporting character, the weapon types I'd consider are: Club, target -25 will modal Flail, target -25 reflex modal Pike, target -10 deflection modal Dagger, self +10 deflection modal Wand, target -10 accuracy modal Morning star is the -25 fortitude one but it's a two-hander and doesn't have the reach advantage of the pike, so you make yourself
  10. Lay on Hands is the single target heal of Deadfire so I can't say I agree. There's also Exalted Endurance for periodic party healing. I wouldn't make a paladin with no other job than healing though.
  11. I think there is a more important distinction here than what priests and chanters do, and it is how they do it. A chanter never permanently runs out of resources. They sing as long as they're alive and not crowd controlled, providing you the benefit of their chants. And these chants add phrases, and phrases allow you to use invocations. A chanter never runs out of steam, but you cannot tell your chanter to throw five invocations in rapid succession, because you can only stockpile as many phrases as your most expensive invocation costs. A priest (or wizard, or druid) on the other hand
  12. So... do you actually know where this check is? Streetwise has long felt like the safest passive to ignore for me
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