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Showing content with the highest reputation on 01/31/20 in all areas
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Today I became the answer to life, the universe, and everything. There was cake.5 points
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For everyone clambering for a shred of hope: Wizards of the Coast’s new studio, with ex-Bioware folks working on new IP SF RPG https://www.rockpapershotgun.com/2020/01/31/wizards-of-the-coasts-new-studio-is-making-a-sci-fi-rpg-with-ex-bioware-devs/2 points
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Ah, the nihilistic take... It matters for people (players and devs alike) who liked the two games. That's why this thread exists in the first place. We wonder how this happened and are curious how this might be explained. What you said has nothing do with this simple fact. Just because it doesn't matter to you or the owners of Obsidian (what I highly doubt - I truly believe they want to understand what happened) or guys at Microsoft doesn't mean that it doesn't matter at all. And because it matters to some people here we discuss it. If it doesn't matter to you: why are you participating in the first place?2 points
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I got a Steam key for Smoke & Sacrifice. if anyone wants it pm me.2 points
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Just another day in Mordheim: The Mordheim Inquisition were scattered across the ruins, making them easy targets for Daemons and Undead. They fought back bravely. And luckily the Undead cared not what they attacked, though the Daemonette made short work of the zombie. In the end, of the three fighters who had to be carried back to camp, one made a full recovery, while the other two would not fight for the warband again, their injuries too debilitating: (one armed archer?) And while all that was happening, the leader was gathering shiny green rocks:2 points
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=================================== The Valkyrie of Gaun, Ultimate Edition =================================== Difficulty: PotD v5.0.0.0040 -------------------------------------------------------------- Class: Contemplative (Harvester of Gaun + Sister of the Reaping Moon) -------------------------------------------------------------- Race: Meadow-Savannah Human -------------------------------------------------------------- Background: Readceras (Farmer) -------------------------------------------------------------- Stats (char creation, no Berath's Blessings): MIG: 11 CON: 12 DEX: 15 PER: 12 INT: 14 RES: 11 -------------------------------------------------------------- Active Skill: Athletics (!) Passive Skill: Religion (!) -------------------------------------------------------------- Weapon Proficiencies: Small Shield (a) Dagger (a) Hatchet (a) Crossbow (a) Quarterstaff War Bow ® Greatsword ® Flail Arbalest -------------------------------------------------------------- Abilities (a=auto, r=recommended, !=important) PL1 Priest Blessed Harvest (a) Restoration (a) Suppress Affliction Monk Swift Strikes (a) Force of Anguish PL2 Priest Withdraw (a) Spiritual Weapon Monk Clarity of Agony Common Two Handed Style ® Weapon and Shield Style PL3 Priest Vile Thorns (a) Consecrated Ground ® Dire Blessing (!) Monk Swift Flurry (!) Efficient Anguish PL4 Priest Circle of Protection (a) Devotions for the Faithful (!) Monk Thunderous Blows ® Duality of Mortal Presence (!) Rooting Pain (!) PL5 Priest Wicked Briars (a) Revive the Fallen ® Barring Death’s Door (!) Practiced Healer ® Monk Enervating Blows PL6 Priest Minor Intercession (a) Salvation of Time (!) Monk Turning Wheel (!) Iron Wheel (!) Common Improved Critical ® PL7 Priest Wall of Thorns (a) Resurrection (!) Cleansing Flame Monk Heartbeat Drumming (!) --------------------------------------------------------------- Items (*=additional enchantments; !=important, r=recommended): Weapon set 1: The Twin Eels (Renewal*!) (!) Weapon set 2: Saint Omaku’s Mercy (Sacrifice of Saints*!, Galawain’s Harry*) (!) Chest: Furrante’s Breastplate (Love of Life*!, Intervention*!) Helmet: Helm of the Falcon ® Amulet: Bone Setter’s Torc (!) Trinket: Waidwen's Sundial Cloak: Nemnok’s Cloak (!) Gloves: Hylea’s Talons ® Ring: Halgot’s Warmth (!) Ring: Voidward ® Belt: The Undying Burden (!) Boots: Footprints of Ahu Taka (!) ----------------------------------------------------------------- Xoti is one of the most maligned Companions in the game for many reasons, not least of which concerns her role in the party. As a Harvester of Gaun, she’s a variation on the Priest of Eothas that doesn’t offer that much of interest compared to Priests of Skaen or Wael; as a Sister of the Reaping Moon, her starting lantern and sickle doesn’t give her enough DPS to take advantage of her subclass’s ability to gain Wounds on kill, and is crippled even further by the increased Wound cost for her Monk abilities. And as a Contemplative, she loses access both to the useful Tier VIII and IX Priest spells, as well as 2 PLs on her Monk fists; with no apparent synergy, a multiclass Xoti can seem to combine the worst parts of both her subclasses. Small wonder then, that most would recommend keeping her either a single-class Priest or Monk. That said, there is a way to make a multiclass Xoti not only viable, but also more effective as a combat support specialist. With this build, Xoti can keep her party members topped up on health while contributing to damage at the same time, generate plenty of Wounds to feed her increased ability costs, and make her party that much tougher simply by being there; in short, she’ll truly fulfill her role as Gaun’s Chooser of the Slain. (Note on “Ultimate Edition” builds: With the release of the Ultimate Edition on PS4 and XBox, there will be many first-time players of Pillars of Eternity 2: Deadfire who will be searching for builds online, only to find that most available builds were created for earlier versions of the game. While many of those are still viable even in the final version of Deadfire, this would not be apparent to new players; thus, builds such as this will be tagged as “Ultimate Edition” to indicate that they’ve been tested for version 5.0.0 of Deadfire, including all DLCs.) Xoti, the Reaping Most people who note the ability of Xoti’s Monk subclass to gain Wounds on Kill seem to think that she has to be built as a DPS to make use of it, and thus are left disappointed when Xoti’s Sickle inevitably fails to make the cut as a weapon capable of dealing sufficient damage. And while letting her rely on her Monk fists lets her do decent DPS, it only works best for her as a single-class Monk; making her a Contemplative makes her Monk fists less effective due to the loss of PL. That’s why her sickle as well as Xoti’s Lantern are usually seen as trap choices for Xoti DPS builds; it would be a different story if her lantern could be used as a bashing shield, and both it and the sickle scaled with Monk levels like Tuotilo’s Palm, but there’s no accounting for the dev’s design choices. That said, I feel that’s the wrong way to look at it. To make use of her Wound gain on kill ability, I don’t think Xoti has to be a DPS. She doesn’t have to deliver that much damage, nor throw as many attacks as Monks tend to do. All she needs to do is throw one good hit. Specifically, the last one. With that in mind, the sickle and lantern still isn’t going to cut it; she needs a weapon that can help her killsteal her own party members as reliably as possible. Ideally, the weapon would; - Have high base damage so Xoti can land the one good hit for the kill; that pretty much means a 2H weapon. - Has enchantments that helps with maximising the damage per hit as much as possible, and - Comes with an on-kill effect to further incentivise Xoti making the kill. Now, if you’re anything like me, you probably max’d out Xoti’s Religion passive skill as a reflection of her… evangelistic tendencies. That said, doing so makes one weapon in particular hit all three points above; specifically, The Twin Eels Greatsword. The offensive potential of The Twin Eels lies in its Death’s Embrace enchantment, a Hit-to-Crit percentage that scales with Religion; in other words, perfect for Xoti who’s likely to have the most Religion in the party. This can be boosted with an additional Hit-to-Crit roll from the Bone Setter’s Torc Amulet, increased attack speed thanks to the Helm of the Falcon, and complemented with the Swift Flurry-Heartbeat Drumming Monk combo. And the fact that Xoti can gain Wounds for each kill means that she can access a synergy specific to her alone; it turns Rooting Pain from a retaliatory passive into an offensive one, since Xoti earning 3 Wounds per kill also means she gets 3 rolls of the dice to activate it on enemies unlucky enough to be in the vicinity. And when all of this comes together, it can look like this; Also, there are a number of weapons with on-kill effects in the game, but only The Twin Eels has a Heal-on-kill that also scales with Xoti’s Religion skill. With max Religion, plus healing boosts from the Love of Life enchantment on Furrante's Breastplate, Bone Setter’s Torc, Footprints of Ahu Taka and Practiced Healer, the Health that Xoti can heal with each killsteal can add up to a pretty decent amount indeed; With this setup, Xoti is best played not as a DPS per se, but positioned just behind the frontline doing Priest things such as healing and buffing… until her party members have reduced an enemy to Near Death, at which point she becomes an opportunistic killstealer charging in to deliver the final blow, gaining Wounds and healing her party members when she lands it. This let's Xoti contribute to the fight while not neglecting her healing duties, making the best of both her subclasses. Xoti, the Sacrificing With Furrante’s Breastplate, Xoti makes her party members that much tougher thanks to the Bodyguard enchantment, which makes them take 10% less damage as long as she sticks close to them. This comes with the flipside that Xoti herself takes 15% more damage from all sources, making her squishier than usual. This would be bad in most cases, but as a Monk, it also helps to fuel her Wound generation as well, making it a win-win proposition. She can double down on that with the Intervention enchantment, which gives her access to the Take the Hit ability usually reserved for single-classed Fighters. This makes her party members even tougher for a short period of time, at the cost of causing more damage to Xoti herself… fueling her Wound generation even further. And at times when a party member is close to dying and desperately needs a burst heal, Xoti can provide with the Sacrifice of Saints enchantment from the Saint Omaku’s Mercy Warbow; With max Religion, Xoti can heal any party member from dying up to near full Health once per Rest, which comes at the cost of Xoti herself eating Raw damage… which again fuels her Wound generation. Along with Priest staples such as Restoration, Consecrated Ground, Revive the Fallen, Barring Death’s Door and Resurrection, Xoti can thus keep her party alive that much longer simply by being there. However, all this utility comes at a cost of making her pretty damn fragile. So, how do I keep Xoti alive in the face of all this? Xoti, the Undying I do it by giving her The Undying Burden Belt, which reduces the incoming weapon damage Xoti suffers by up to 30% as she loses Health (it also gives her a second use of Second Wind, which is why I recommended Athletics as her active Skill). On top of it, I also gave her the Voidward Ring, which reduces the Raw damage she takes by 25%; very useful for minimising the damage taken from Sacrifice of Saints and Take the Hit in particular. But the key piece of gear that really helps keep Xoti on her feet is Nemnok’s Cloak; while it makes Xoti even more squishy by making her take an additional 15% damage, it also gives her Spirit Shield and Ironskin when she falls below half Health. Together with Iron Wheel, Xoti can go up to 22 AR; It certainly doesn’t hurt that the Cloak also gives Xoti a free Barring Death’s Door when she’s… well, at death’s door. And should all these defenses still not suffice to keep her from falling to 0 HP, the Renewal enchantment from The Twin Eels (which also scales Health regained with Religion) lets Xoti automatically revive for free once per Rest, letting her stand up to get right back it again; This means that Xoti is capable of saving lost fights single-handedly, bringing her fallen party members back to their feet in turn. All these means that despite taking more damage than the rest of the party, this build makes Xoti a tough cookie in her own right, and capable of filling in as an off-tank in a pinch. Final Thoughts Pros: - Contributes to party DPS and Health at the same time by killstealing for fun and profit. - Makes her party members tougher just by existing, and is capable of pulling them back from near death. - Is unexpectedly tough in her own right, and can save seemingly-lost fights by her own hand. Cons: - Several key pieces of equipment are late-game gear (Furrante’s Breastplate, Nemnok’s Cloak), which means this build will not be fully realized until rather late in the game. - Tier VIII and IX Priest and Monk abilities are some of the most powerful in Deadfire, which means the Valkyrie build, despite its effectiveness, still involves trade-offs. - As effective as the Valkyrie of Gaun is, it doesn’t do anything to mitigate Xoti’s zealous and sometimes-annoying personality. Last but not least, see the attached file for the AI script I created for Xoti as the Valkyrie of Gaun. Xoti Custom (Contemplative) (Druid Monk Priest) (e38db4a0-68b9-4f2c-ac8a-5bd58d0a69e3).customai1 point
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Greetings employees of Halcyon, We are excited to share with you that a new wave of colonist are preparing to join us in the Halcyon Colony soon, as The Outer Worlds is coming to Nintendo Switch on March 6. Whether you choose to zap foes with your shrink ray or charm them with smooth-talking abilities, we know you will make The Board proud. And the fact that you will be able to complete your tasks anywhere you go with the Nintendo Switch is something that makes The Board happy. The Outer Worlds for Nintendo Switch will retail for $59.99 and will be available as a boxed version (containing a code to download the game) and digital version via the Nintendo eShop. Thank you.1 point
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That's not true at all. The safe road was to churn out D&D clones in a standard fantasy setting, giving people another Baldur's Gate experience.1 point
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@ShadySands: I cant wait to see how much SMASH costs per unit.1 point
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Who needs guns that shoot straight when we're bringing back land mines. Strap a mine to a drone. All problems solved.1 point
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I'm heading towards the opinion that modern show writers are (largely) incapable of writing logical plot progressions. Instead of having the plot progress as a balance of circumstance and characterisation it progresses as a Force Majeure that can rewrite previous events- even previous events in the same show- and which can rewrite characters and their motivations as needed. The alternative is probably worse, writers are capable of writing plot well but don't think the audience cares about it, so don't bother. I think there's a decent dollop of truth in that, very high rating shows like GoT or The Walking Dead largely ignored plot logic for entire seasons without seeing much ratings drop or critical backlash; ratings drops or critical backlash did come but there was a significant lag from the start of the problem due to audience inertia. I haven't seen Picard yet, but it's a problem that seems to mostly infest genre shows- the current Doctor Who has it too, so does STD, Walking Dead and GoT had it too.1 point
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As some random angry youtuber put it: it's Trek for people who don't like Trek, by people who don't know Trek.1 point
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Picard e2 was.... I have no idea what that was. Half the time it felt random and then it suddenly ended in the middle of something? Damn it, I really wanted to like this show, but it feels as if it gets as botched as STD. Even if it's not the same level as stupid, it's still not really great.1 point
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Nobody Mentionned Arcane Archer yet ? For Multiclass, Imbue:Fireball is basically their best Attack ability. With 2 bounces, you'll have 3 fireball per cast, (and even +2 with Kitchen Stove Wild barrage if necessary). That's the cloest I can thing from a Mayhem of fireballs. Not sure about multiclass, but I guess Helwalker would be cool for massive MIG and INT bonus. Once Bond is depleted, you will be able to spam Stunning Blow with high Ranger accuracy1 point
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@Boeroer How sure are you that lightning strikes works with Forbidden Fist without the community patch? I am reading the description and it says +15% Action Speed, +15% Damage dealt as Shock with weapons for 10.0, Quick for 10. sec. So, wouldn't the shock damage only apply to weapon attacks?1 point
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At least one bar here has Corona on discount so long as the coronavirus is active. Bit in bad taste really, and the idea of discounting the beer while people are dying isn't the best look either.1 point
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I miss peanuts most of all. This might not be a permanent deal, but I'm supposed to go a bit without anything and then slowly reintroduce stuff. Tonight I had Salmon, rice, and grilled brussel sprouts. Typically I marinate my salmon in teriyaki or a soy sauce type marinade, but tonight I went with brown sugar and a seed style Dijon mustard. It turned out really well.1 point
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New hobby is playing competitive Overwatch and doing a poor job just to provoke some ragers on voice chat. So far, decent yields.1 point
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Feel sorry for Roberts in these hearings, having to endure these arguments and now having to read out these loaded questions.1 point
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"That is not dead which can eternal lie, And with strange aeons even death may die" No, haven't changed my mind since my original contribution to this thread edit:1 point
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I'm glad I didn't pre-order that. When they announced it at BlizzCon 2018 they said it was going to have updated missions, cutscenes, cinematics and voice acting to better reflect current WarCraft canon, but apparently it has none of that. On a different note, in the zoomed out gameplay it's not as noticeable but I don't think any of the models really look like they fit WarCraft and Blizzard's style, they're more like JRPG designs. Surprise surprise, they were outsourced... Finally! Can't wait to see what Frictional does next. Hope they can scare me like Amnesia again.1 point
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1. Pillars of Eternity and Pillars of Eternity 2: Deadfire. 2. Baldur's Gate 2 3. Pathfinder: Kingmaker1 point
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You can drink potion of final stand and cast wall of draining for endless immortality, then spam sacred immolation and blood sacrifice without worries Less exploit strategy is using corrosive siphon. It's much better than constant recovery if you hit few targets1 point
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Heh, my passion for audio has been stealing the show of late Now I'm toying with the idea of another Deadfire playthrough, if nothing else to finally play SSS and FS...!1 point
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https://www.youtube.com/playlist?list=PL4-gPlAz-X6apyE2b2tKdlxiNRIqEjMB2 Here it is, full video of my Ultimate run. I hope you do not mind non-English game language, or? Everyone welcome and free to ask, discuss, use, or exploit PS. Class: Contemplative (Helwalker + Skaen priest)1 point
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Barbarian can get +25% dmg to fireballs when <50% hp (Blooded ability), stacks with Human racial ability Monk - bonus ACC from Dance of Death Weapon - Magrans Blessing comes late. Until that i recomend Griffin's Blade - 10%dmg with spells Second ring - Kuaru's Prize - +1Int/Per +5% spell damage Gloves - Firethrower's Gloves - +1PL to evocation spells, +2Dex1 point
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Easy: grab two Necklaces of Fireball and put one on and the other into the stash (NOT character inventory). In each encounter you can then spam 8 Fireballs. After the encounter you put the empty necklace back into the stash were it will form a stack with the full one. If you seperate them again both will be full again! Yay! 8 Fireballs in every encounter without any costs. Use Magran's Blessing Favour and Sun & Moon and grab Ring of Focused Flames and Otto Starcat as pet. This will give you +10 accuracy and +5 Power Levels with fire attacks. Then go and get Rekvu's Fractured Casque and Rekvu's Scorched Cloak and cast fireballs on yourself until you get knocked out. Rise up again with the minor injury "Serious Burn". This will make sure you can never get interrupted while casting and it also makes you heal from fire instead of getting damage. Nuke yourself with your own Fireballs: no problem, it even heals you. Then pick any class that gives you bonuses for spellcasting. This could be: Barbarian: higher casting speed from Frenzy higher casting speed from Bloodlust no recovery on fireball-kills from Bloodthirst Berserker: +2 PEN from Berserker Frenzy Furyshaper: +10% casting speed from ward Monk: bigger AoE from Duality of Mortal Presence (INT) +2 PEN from Thunderous Blows Helwalker: +30% additive damage because +10 MIG from wounds Paladin: +10% multiplicative dmg because Eternal Devotion adds a lash to your fireballs +5 ACC and +5% hit to crit from Exalted Focus +1 PEN from Scion of Flame +20% additive dmg from Sworn Rival (can be cast on every enemy in AoE quickly since instant cast with 0 recovery) Fighter: +5 ACC, 1 Power Level and bigger AoE (+5 INT) from Tactical Barrage or +5 ACC and +25% hit to crit conversion from Disciplined Strikes +5 ACC from Warrior Stance Ranger: in general just a crapload of Accuracy... Beguiler/Debonaire: Charm groups of enemies with Ringleader and then drop a 100% critting Fireball on them. Rinse and repeat... And so on... I'm sure you can find something in every class that would give a nice bonus to casting Fireballs but those come to my mind first. Of course you can also make a multiclass to combine many of those advantages. e.g. Berserker/Helwalker or Paladin/Helwalker or such. Or the Beguiler/Debonaire combo I mentioned. YOu can be very creative... Of yourse you could also pick an Evoker or aBloodmage Wizard and cast Fireballs the usual way - but why if the possibilities with the necklaces are nearly endless? You can also add two Missile Gloves and do the same, giving you a bit more option - for example if the enemies are immune to fire.1 point
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We used to watch Barney Miller when I was a kid. I would have been about 10 when it ended. I don't remember the finale but I do remember liking the show. Breaking Bad is still on my "to-do" list. I've never seen an episode. I remember liking the ending to Miami Vice. That show had really lost it's way after the whole amnesia storyline. Crockett & Tubbs walking away from it seemed right. I haven't seen the last season of The Americans yet but from what I heard everyone like how it wrapped up. As for bad endings, did you watch Seinfeld? IMO that ending was like dropping a turd on the floor as you left the room.1 point
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I didn't thing the Firefly system would have made a good RPG setting, personally. The show was mainly about the crew.1 point
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I'm not sure how interested I am myself, but if you like "Diablo-styled" arpg's, Torchlight Frontiers, the planned online/mmo focused is now instead Torchlight 3, the not really mmo/offline available. https://www.gamespot.com/articles/torchlight-frontiers-is-now-torchlight-3-coming-to/1100-6473080/1 point
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US Army considering rifle that only fires when hit is guaranteed.0 points
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It spans 154 countries. Small countries in high-income democracies (Switzerland, Denmark, Norway, Luxembourg) are exceptions, but the general trend in the west seems to be a lack of trust to the possibility of good democratic governance. From the conclusion in the study: Of course, the times of today are being compared with the 90s, where the west came out of the Cold War with renewed optimism. Too bad climate change is such a divisive foe! If everyone believed climate change it was real, that's actually something the world could unite behind. Instead, you're gonna have half of the population be mad at the government no matter which path they choose. Conclusion: The world needs a new common foe to focus on. I nominate Sweden!0 points
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hurl's dietary issues inspired us to make thai (thaish?) grilled chicken sandwiches with a peanut satay sauce. yummy. in truth, hurl's dietary issues with wheat and nuts and whatnot only occurred to us after making dinner, but were a schadenfreude coincidence. HA! Good Fun!0 points
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Hey Zepelo, I'm sorry you've run into this issue on Port Maje island. I haven't seen this one before either. I would first try to play without the mods to see if it works. Mods can make the strangest unrelated things occur so it's worth a look see. If that doesn't fix it, would you be able to send me a copy of your save file where this is occurring to support@obsidian.net along with a link to this thread as a reference. If needed, you can find instructions on where the saves are located here. Thanks Zepelo, and sorry for the inconvenience this is causing.0 points