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About Oathbinder

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  1. I dont mind a turn based system in PoE (I do love turn based tactical games like Temple of Elemental Evil, XCOM, Wasteland 2 DC, Shadowrun: Dragonfall, etc). Deadfire is way better in RTwP, imo (as Pathfinder Kingmaker is still better in the original vision of the team, although the turn based mod is good), but if a new game is created giving more craft to the turn based system, I would love it. The only thing I would not forgive is if the game suddenly becomes an action oriented game (like Witcher or Skyrim) devoid of tactical and strategic planing.
  2. This series should remain as a RTwP/Turn Based combat system with a isometric view, beautiful art and interesting setting. The devs should work more in the main plot though.
  3. This is the description of this 3rd level druid spell: Enemies in the area of effect have their skin infested by hordes of burrowing maggots, inflicting Raw damage over time. The more wounded the target, the greater the damage. A target at maximum Endurance takes no damage from the spell. This spell inflicts 10.0 damage by percentage of Endurance lost. What this means? Tks, in advance, for your help my friends. Ask me anything if you need.
  4. I just want a Pillars of Eternity 3 with the same isometric view and tactical battles using the RTwP system. And I want PoE 3 to finish the watcher saga.
  5. 1. Pillars of Eternity and Pillars of Eternity 2: Deadfire. 2. Baldur's Gate 2 3. Pathfinder: Kingmaker
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