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  1. After dozens of hours of playing, I reached Durgan's arsenals. At the lower level, my battle mode got stuck, after that I decided to restart the game. However, loading any saved game now ends up with a black screen. What to do?
  2. Starts at 7 minute mark and ends at around 53 minutes. Rest of the time is spent on Q&A.
  3. I'm not sure on how the sales for pillars 2 is currently to this date, but last i heard is that, even though the sequel is amazing and on par if not better then the first, the game flopped financially and sold poorly,with developers stating that if they were to return to pillars, they would need to re-examine the formula of the pillars games and why the second game didn't do as well. If they decide that it was due to the reason that everyone who played the first game had enough of RTSwP type of game play and didn't need/want a sequel, then they may divert from this genre of games entirely, the
  4. I've gotten quite a bit of the Stronghold renovated---still a lot to go; but, I wonder when I should start dealing with the endless paths? I read that it's a side quest, so can I ignore it or will it eventually bit me...??
  5. I just got the game and am really looking forward to checking it out but due to never playing the first one I'm going to be picking a pre made history, is there any way to see what choices make up each preset background? I've been looking all over the forums on here, steam, and reddit and can't seem to find a definitive list of each of the choices for each background. Can anyone help me out with this or point me in the right direction?
  6. Yes there already is am orchestra soundtrack for the game itself. The idea that is being shared by me, is if there is a list of tracks that the writers listen to while writing quests and character dialogue for the game? Such as Awesomesauce Mix Vol. I & II for Guardians of the Galaxy, or there is a series of songs that Stephenie Meyer listened to while writing Twilight. For choosing to share your time and Force, grateful am I.
  7. Because atm they are underwhelming and un-fun. Complained in 1 about that as well. Saying this after a complete playthrough. DnD spells (in any DnD game up to now) were impactful - they felt powerful. PoE spells (except the best spell in the game- chill fog), even with a large amount of perception and accuracy, are unreliable and not worth casting except for crowd control in some situations. See much better results with non-wizards in my party. And the new grimoire/spell system is not intuitive at all. Every grimoire has assortments of spells that I don't like tbh and re-training seems a m
  8. Will Pillars of Eternity II: Deadfire feature human female characters and NPCs Nudity officially?
  9. Pillars of Eternity II: Deadfire - Backer Update 34 was just released a little while ago. In it, Katrina mentioned that there will be some cool goodies for those who backed Deadfire! Here is the Pathfinder clip if you're only interested in the relevant bit of the video.
  10. Dear Obsidian and other forum users, Some people requested I would let you know how Pillars of Eternity plays on console because you wondered how well it would translate to our tv's. I can assure you that this game is an absolute succes. Professional reviews have been raving and all the people I spoke to are really satisfied with how the game feels. I am a ps4 user myself and I wish to extend my gratitude and respect on a job well done porting this game so extremely well to a platform so vastly different from what it was originally designed for. I am very happy to know there is a company out
  11. About half way through a first PotD run in Pillars of Eternity I, and an epiphany came to me. That is 'if' there is a plan to have Path of the Damned, ironman mode, et cetera in P.E.II:D.A. then there is one change that would greatly improve the game. That is you allowing the player control over party member's stats when they first join the group, or if we 'retrain' them, pray do I. Given the difficulty of PotD, forcing the player to 'hire' five new adventurers just to increase the probability of success seems particularly onerous, feel do I. Even with that accomplished, we are constant
  12. Paladin {me} Godlike: Moon -> Darcozzi Paladin -> Orlan: Wild -> Slave Culture: Old Valia Stats: high RES, high INT, high MIG, normal PER, low DEX, normal CON Abilities: Lay on Hands, Zealous Endurance, Liberating Exhortation, Inspired Liberation, Reviving Exhortation, Greater Lay on Hands, Talents: Weapon & Shield, Superior Deflection, Hold the Line, Cautious Attack, Deep Faith, Sacred Immolation, Scion of Flame Weapon: Shatterstar, Larder Door Fighter ~ Godlike: Fire -> -> Slave Culture: Living Lands Stats: high MIG, highCON, normDEX, normPER, lowINT, highRES
  13. Merry Meet! Grateful for you sharing your time and Gravity. May you ask the Goddess to eternally alight your self-determined path. In [The White Marsh] in the [LongWatch Falls] in front of the shrine with [The Grey Sleeper] legendary weapon stuck into a cold rock, is where am I. Eder is who will be getting the Legendary Estoc, though the weapon will be permanently bound to him. In the Pillars of Eternity II info that has been released, it mentions that Eder is one of the companions that will be returning. However, when continuing from this P.o.E. save file, will he still be wiel
  14. Hi Obsidian ! Let's make a deal : Since we haven't reached the 4.75M Stretch Goal for "Sea Monsters & Fishing". BUT, went pretty close to it, having raised roughly about 4.7M. So, for the lack of these missing 50K.... You could just cut out the Fishing part & give us Sea Monsters ? What do you say ? Deal ? After all, 200k were raised for that goal right ? PS : The wait is....... HYPING.
  15. ​With these tags I expect at least a little traffic, so, for newcomers. Campaign​ (Read me! Human advert!) https://www.fig.co/campaigns/deadfire I'm discussing suggestions and philosophizing about design:​ It looks a bit like it might have more features than simply being a map you travel across (Information, Population, etc. "Eothas mad!!" -1000 Population, change of Faction ownership and whatnot maybe even, source). ​World Map/Global Turns/Global Timeline A discussion on Fig got me thinking... and about Readceras as well... ​Basically, how do the people of Eora communicate at lon
  16. Hi Guys, Wasn't this feature already in the original Pillars of Eternity ? If not, it was in Tyranny right ? Where you could tell any of your 3 companions (Verse, Lantry, KIS, for ex.), how to react in combat in certain circumstances. (Like : Protect, Full Aggro, etc) If not... what is this Player AI Scripting for Companions ? What does it bring to Obsidian for Pillars II ? Thank you
  17. I hope we'll get to see a very lot more of Eora. When you take a look at the map, it is so promising ! http://pillarsofeternity.gamepedia.com/Eora If this, is going to be 3D, I'll be even more disapointed if the Game doesn't feel really Big. Let's not care about a lot of "Travel time" between Quests blabla... Give us a mount, I wanna visit Eora. The Size of a Map is only defined by : Lengh x Width x Height, so... What's the matter ? Make it huge, (emphasize around the height ?). In any case, a ton of Hype & Hopes are happening here Godsidian is working out.
  18. After defeating Maerwald at the end of the quest, "The Old Watcher", his spirit does not appear for me to offer the choice and additional watcher ability. I believe the fact that I quick-saved between the conversation and the fight may be the cause of this. Unfortunately, my only save prior to this is near the beginning of my game. Is there any way to fix this retroactively? Also, I still have that quick-save just in case the problem gets patched later.
  19. So I understand that the various factions in Defiance Bay are at odds with each other and that choosing one will result in not being able to interact with the others. That makes sense to me, even if I messed it up in my most recent play through. However, I found that when aligning with one (the mafia-like one), I had already completed quests with both the dozens AND crucible knights. As such, the game has now locked me out of ALL factions, as I am at a "faintly good" reputation with each of them. Is this a bug or intended? I like the idea of exclusive faction quest-lines and such, but the
  20. Hey you guys, actually I really haven't even started playing pillars because I'm quite pinned to the character creation screen. xD Now I'm some kind of picky - I know. But in order to finally decide on my character I have some Lore concerning questions: After hours of consideration I finally decided to play as a cipher (eventhough rogue seems appealing to me). First I though rolling for a druid, but then, since Baldur's Gate I know that these games tend to be heavy in city related plots so druids kinda feel like the third wheel being all for nature. But ok I decided to go for a cipher
  21. Hello everyone! First, i want to say the best words for creators of Pillars of Eternity! I falled in love with it at first 10 minutes of playing! Sorry for my English. Here some bug i found in Pillars of Eternity 1.03. 1. ALT button isn't working. I changed my control settings (cause default settings actualy is not playable) and set LeftAlt for Highlight Items. Close and save changes. Then i tryied to hold LeftAlt on, but nothin is happened at all. Then i return a default set of Highlight Items on floor (TAB). And it is working. So i beggin' you to fix this problem. Please! I have MS W
  22. So the talk was the PoE will be moddable. I'm eagerly waiting for news on this. Tutorials. A modding sub-forum. My first order of buisness will be to make two-handed sword an average speed weapons. Because they were.
  23. Has anyone played Pillars of Eternity on Windows on a touchscreen? I have a Surface Pro 2 and I'd like to know how finicky it will be to play with my finger or with the stylus. I played BG:EE (for Windows) on my Surface Pro 2 and it's fairly finicky and annoying with things like not being able to hover my cursor over things easily, and not being able to easily move the cursor to the corner of the landscape to move the screen around to other parts of the map. Thanks!
  24. Reporting something that isn't making a lot of sense to me. First relevant files https://drive.google.com/file/d/0BxD6SDYMR-VWdmhjRjZ6eUJEMEk/view?usp=sharing (sharing is for anyone with link to view) I have added a .zip file of approx 2MB to my above google drive link containing a screenshot of the issue (which also shows selected graphics options) output logs and specs, and my 3 save games. (none of which are saved from after the issue. Booting up the game the first two-three times it was fine. Today I have booted it up 4 or five times and it insists on removing widescreen a
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