Look, it's painfully simple:
Obsidian's latest patch introduced pink crap all over the place for Linux and Mac players (like me) on expansion content, which is far worse than anything I have seen in Skyrim, and it took them a fair time hotfix it out. It was a bug they introduced in the game in their patching process (not in 3.06, present in 3.07).
I last played Skyrim for 54 hours, and in half the time playing Pillars (27 hours) I encounter a serious bug that alters the state of play and lowers my highest possible might on a build designed to do high single hit damage.
Maybe Skyrim will also burn me similarly, and I'll stop playing that too, but currently it hasn't - and it also never has, despite Pillars having done so 5 times. If you look at the links in my OP, every single one of those are instances where I have posted in a particular thread reporting an issue. Most of these are issues I uncovered myself through trying to produce a creative and interesting character, which seems to be the worst situation to punish someone for.
People accuse me of mental gymnastics, but if someone could care to explain to me how ridiculous pink crap all over the place introduced in what was supposed to be Pillars' final patch is better than any of the immersion breaking bugs ever present in Skyrim, then I'm all ears. I've heard that Skyrim had backwards flying dragons introduced by a patch (but crucially, not their final patch which I'm talking about), Pillars introduced pink messes obscuring large areas of White March maps in their final patch. I guess not being able to physically see stuff on a local map isn't important, is it guys? It's not at all entirely game breaking if you wanted to even play a little of the White March content?
I don't know why I'm even trying to fight this anymore, because objective reasoning is stopping to make a single shred of difference anyway, but for posterity's sake in the unlikely event anyone ever chose to look at this thread again here is clear and objective reasoning laid out for all to see.