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Showing content with the highest reputation on 04/23/22 in all areas
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Released a new mod. It's WIP right now and writing could use a bit of polish, but right now it adds 2 new romance options (Aenalys and Ydwin) and makes some tweaks to many of the endings which make them more satisfying (in my opinion). It's all silent of course so if you need voice acting, this is probably not for you. Even if you just want to look my writing and offer some constructive feedback on how to better word a line or whatever, I don't mind. Mod can be found here: https://www.nexusmods.com/pillarsofeternity2/mods/606 Hope someone enjoys it!2 points
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Yep. To notice much of a difference you need to have a gigantic screen or sit really close to a regular sized one - the human eye has only so much resolution, and we're pretty close to that with 4k already. The only thing it does is create more screen real eastate for working, if you have a screen to match and the inclination to use one of them. My colleague at work has a gigantic screen rather than two or more separate ones, and he's constantly moving windows back and fro and what not, and it's just making me dizzy. One giant screen where my eyes have to dart from one corner to the next just so I can have four Full-HD sized windows open next to each other at the same time? Yeah, no thanks. That's definitely not for me. 8k is going to be the same sort of voodoo we now have with super expensive (and super not doing anything) speaker cables, outside of a very few special interest applications or theater sized silver screens. Pretty sure you'll also get the same crowd yelling I CAN SEE A DIFFERENCE just like they can HEAR the difference between high quality speaker cables and cables for 4000$ per yard. Sure you "can" hear the difference. I'd hear a difference too if I'd been had like that. Doesn't mean it's there.2 points
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Funny you mention that: I tried to play around with this idea a while ago. Short answer is: I don't think it's exploitable. Long answer: Skullcrusher only applies an injury with Empowered attacks to an uninjured target. Once a target has been injured, if you reset the fight and empower an attack again on this target with Skullcrusher, it won't apply/upgrade injuries. I don't know if it's technically possible to lure enemies onto 4 consecutive dungeon traps and I don't know what happens then. Best place to check would be Tikawara/Engwithan Waystation I guess or spawning an enemy in the sandswept ruins. But good lord, the tedium involved... just kill the thing already instead of playing with it. Apart from that, I haven't come across other ways to toy with the injury mechanic on enemies. It is one of those asymmetrical mechanics that annoy only the player.2 points
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Monitors: I don't know what other people are like, but at my own desk, I just used a tape measure to see that my eyes are 30-31 inches away from my monitors. That's about where I'm comfortable with general usage - sometimes I might get a little closer if I'm trying to look at something only a pixel or two in size, sometimes I sit back an entire additional foot if I'm playing something with a controller. I'm not sure of the exact real life size that I want each pixel to effectively be, but it seems like you need a pretty good-sized monitor to take advantage of 2160p as it is unless you like sitting very close to your screens...but conversely, I don't really enjoy a screen enveloping my entire field of field like other people seem to, so I'm pretty loathe to even consider 2160p - the panels get too big and the pixel density too extreme for it to be comfortable for me, and messing around with resolution and scaling settings for different uses also kind of sucks. TVs: Here, I can perhaps see a better application, but gaming tends to be less than stellar on modern TVs due to bad input delay anyways, so it's not really a key focus for me...and yeah, you either need a very large TV or to be sitting uncomfortably close to it to really appreciate the level of detail increasing. My own TV is 4K, but it's the same size as Keyrock's and so unless I'm sitting right in front of it and directly flipping between 1080p and 2160p sources, the difference is literally unobservable. For cinema, there's honestly a much bigger difference in quality between cable vs. streaming vs. blurays than there is between 1080p and 2160p IMO. I haven't had cable for a few years now since I now obtain all of my live sports streams and that was literally the only thing that ever made cable even remotely worthwhile, but I remember being pretty stunned when I actually stopped to do some proper image quality comparisons between all the different sources - cable was by far the worst source and looked like complete junk in comparison to even just streaming, and never mind BDs.2 points
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the closest thing i have to a theory is that if *both* parts of sun & moon critically hit (b.c. hunter's claw interrupts on crit) and the enemy doesn't have concentration, the interrupt somehow "breaks" the flow of the ability, and you end up getting an additional stack of hunter's claw, for a total of 3 when dual-wielded. maybe i'll do some more tests later, but not so far terribly motivated to dig deeper since so far this is at best a narrow synergy. picture 1: sun & moon both parts critting, getting 2x hunter's claw (instead of 1x) picture 2: hit from off-hand weapon, to get a third stack edit: i guess i didn't really need to try too hard (i'm overleveled for this area), so in the next few fights there were tons of partial sun & moon crits, and only when both parts of the flail crit did i end up doubling on the hunter's claw stacks. odd interaction, yet another situation where you get a subtle plus to using sun & moon2 points
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When I upgraded from last-gen (PS4 Pro + XBONEX) to PS5 + XB Series X, the differences in visuals were not clear to me as well, and this is on a Samsung 85" QLED. Granted those old consoles were already running most games in 1440p, so bumping that to 4K only gets a bit of improvement. What stood out to me more is the higher framerates and faster loading. I've been underwhelmed with the Series X raytracing implementation in games so far (Watchdogs and Cyberpunk /w Xbox RT is pretty bad actually). However on PS5 there's Ratchet and Clank and Horizon Forbidden West (and sometimes Gran Turismo 7) which have been a good showcase on what raytracing can do; especially when it's baked into the look of the game from the start, and not an afterthought. Ratchet is probably the only game not possible on last-gen, due to the way it uses the PS5 NVME drive to insta-load complex levels on top of levels2 points
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Real talk, it can be fun to joke about people believing in dumb stuff, but I think repeating untruths ends up normalizing them. Given the way the world has really gone off the rails believing dumb **** like Disney being a communist plot, we need to be more careful when posting to prevent some of the more gullible forum members from unironically believing such nonsense. Which is why I need to come out against the flat earth lie, science shows that we actually live on a giant ball of ice and that the earth is actually just one of many ponds in this big ol ball of ice.2 points
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I'm coming out. I love Miracle Whip and I don't care who knows it. I have to live my truth.2 points
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Personally I like to build characters strong enough to do every quest and play without skipping anything. I try to obtain core items first, but at the same time I follow the normal path. I don't feel the need to PL because I try to do the quests in the order of their difficulty and I gain xp fast enough, while also keeping fights challenging.2 points
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Well I'm posting from my phone, so forgive me if I stop in the middle after getting frustrated with the mobile UI. In general, I think that Kill la Kill is more deconstructive while Gurren Lagann is more played straight and has mechas. They're very similar in terms of beats and style, down to the fanservice shots (and boy howdy there are a lot of them) and the mid season plot twist. The art is similar enough that, barring different setting and characters and the no mecha rule in one anime, you could probably confuse the two visually if watching them back to back. In my opinion I preferred Kill la Kill, but I think that Gurren Lagann should be checked out by those who did like Kill la Kill. It's definitely much more in line with some shonen shows but overall I think it works well enough for what it is. And of course the software ate my post. WRRRRYYYYYYYYYYYYY!2 points
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50/50 ground beef and pork. You can use different meats and it will be fine, but nothing beats beef/pork IMHO. Use plenty of rice, it help the meat to not clump up into hard balls if there's plenty of rice mixed in. Only partially cook the rice before hand, it will cook more in the oven. Salt, pepper, and paprika to season the meat mixture. I usually use crushed tomatoes from a can and season with salt, pepper, onion powder, and parsley. The key is to use lots of sauce, drown the gołąbki when you cook 'em in the oven. That's the recipe my mom passed down to me, except she usually uses tomato sauce rather than crushed tomatoes. I can't say my gołąbki are better than mom's but I think they're just as good. Nobody can touch my mom's cheesecake, though, not even expensive restaurants. I've purposely not had her teach me because if I could make it myself I would weigh 400 lbs in no time.2 points
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i kind of agree on this. i appreciate the general game design where being an extremely good person will frequently get you to turn down rewards, or get you minimal rewards, because if you're good you should be good because it's the right thing to do, not because you get an artifact of an item. (In fact, taking actions solely to maximize your reward is really more what an evil character does). but you don't get a good roleplay pay-off in-game for doing so, just some flavor text here and there, so it feels a little unsatisfying to roleplay a given character a certain way. Even the ending slides don't seem to care too much about it. whereas in F:NV, for example, the ending slides were tailored to your karma level, so you could end up with situations where you sided with what most people would consider is the most unambiguously evil faction (Caesar's Legion) and have a high morality and get very interesting slides as a result. i don't think your standing with the various factions factors at all outside of some shop discounts (and occasional ship attacks at extremely negative reputation). on topic, as a non-solo player, my one question of all solo players is: are you playing on PotD ? with upscaling? I'm always in awe that this is a "normal" way that some people like to play. do you personally, end up being a completionist, or do you skip a lot of content b.c. it's not worth it as a solo player?2 points
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If you play Mars: War Logs remember to...2 points
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Just watched it few minutes ago. We are slowly phasing out from phase 3 to phase 4. Found this today and it is pretty much a nuclear bombshell - Evaluation of Special military operation by "father" of People's Republics idea from 2014: TLDW: - translation is not mine, but from one journalist, whom I consider pretty credible. - Strelkov, one of the main protagonists of the Russian aggression in 2014, later Interior Minister DNR, a former senior FSB agent and his statement. He doesn't hold back much: - Nothing good will come out of this military campaign, as everything is decided by people, half of whom are Putin's pulpiters (really), half of whom are simply retards and the rest will betray him at any moment. With this, it is impossible to win the war. - Not even Stalin would not be able to win this war. With such "staff" it is impossible. - FSB failed across the board. - The Ministry of Defense knows how to organize parades, but the soldiers are not able to fight. - With a battle hardened by the enemy, Russian forces were not able to achieve a single strategic victory. - Russians could not conquer anything except the cities that the Ukrainians left strategically. Volnovakh and Mariupol, who are still not conquered, are also counted there. - Diploma failed with Lavrov. The secret services have failed, the army is also failing. - The failure can also be seen in the place of the commander-in-chief - Putin.2 points
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That's not bad. After playing 10 hours of an Elder Scrolls I am usually at the point where I will start deep cleaning my place so I don't have to play any more of it.2 points
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I'd be curious how many girls are at the school I was at nowadays. We had like, don't remember exactly, but maybe 15 (out of 220) in the first year. Only five or six graduated, and one of them wasn't part of the original 15. Although, on average, that makes the girls a good deal smarter* than the boys. 30% graduation rate vs. the ~10 to 15% overall. *Obviously, that statement is factually untrue there are a whole lot of different factors to consider. Teacher bias and the fact that applying for a course like that meant a special interest for any of the applying girls while it was fairly normal for boys (it was 26 years ago, after all), for instance. There's also something else to consider - not many of them ended up working in the field they studied. One of them became a psychiatrist. With a special focus on 'kink awareness' and 'non-traditional' relationships (i.e. polyamory).1 point
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IIRC, many of the early pioneers of computers were actually women. Once it became a "serious" field with lots of research and money going into it, it very "suddenly" became male-dominated to a pretty unhealthy degree. While yes, there are inherent biological differences between men and women that may make them more naturally inclined to go certain directions than others, it's hard not to think that the extreme disparity in many fields that are either male or female-dominated is more cultural and institutional than anything else. There seems to have been a little bit of a shift towards women in computer-related fields as of late, but I'd say it's still not nearly enough.1 point
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I've read the issue with germany and sending heavy weapons is that ... we simply don't have any to spare. If we send our guns to ukraine, our military won't have any guns anymore for years(!) to come, which basically means that whole units will have to be disbanded, unless we keep training them like north korea - with imaginative weapons. The weapon / vehicle factories are also booked out for the next 10 or what years. It's simply impossible to produce more, faster right now.1 point
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@theleeI keep meaning to play Fallout: NV, so here is even more reason to try it! Personally, playing a solo game (POTD, upscaled all) really lets me understand how to maximize the skills and efficacy of a certain class. For example, as a swashbuckler, I learned how to find that sweet spot in which you take dmg, but your riposte and defenses, along with Dudes the cat, lets you 'heal' and out damage enemies. Megabosses required some cheese, or many health pots, except for the Blob who I couldn't sustain. Now I am really learning how to play the best wizard possible as an SC bloodmage, without having to manage other characters. I guess it is something of an intellectual exercise, if that makes sense. @KaylonI like that approach. I will do that next time, so I really get the flavor of the game, and area around Port Maje and Nekataka, without making those fights too easy. @Not So Clever Hound Yes haha I have also opted for the peaceful solution to Gorecci street; it is really tough to solo, and the slog zone makes it even harder. I also choose to kill Benweth; I cannot really justify someone trying to kill me , even as a pirate RP character. I think in the end, players are always going to tend to maximize their loot , reward, and skills, so you are right that any RP benefits will be exchanged for the best loot when possible, or vice versa. I suppose games could have quests where you receive a material reward, or you receive some kind of karma points that let you develop certain skills, or maybe gain reputation into certain 'shops' of a faction (kinda like pillars 1); even then it would be too complicated, and there would end up being a preferred metagaming 'path' in terms of quest progression or choices. Players would find that item X , for example, is simply too good to pass up, so everyone would recommend a certain path. Thanks for the ideas!1 point
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To be fair, it wasn't the anchor who thought that (I watched the video), but whatever producer was responsible for what gets shown on the screen in the background behind her. True, the location is sort of in the name1 point
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Which is weird really. But those are very male dominated professions. It used to be the same with software developers. When I did Computer Science at university, there were like 5% female participation (like 7 out of a class of 140, I know, my math sucks, but a decent approximation). Which is quite depressing considering that 2 out of the 3 best, sharpest and most competent developers I've ever worked together with were girls.1 point
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Diablo3 Seasonal: So I buckled down today and played a while. Farm Nephalem Rifts for some keys, use those to farm Greater Rifts for leveling gems etc, but mostly hoping for those Petrified Screams. Repeat. Got a few helpful items along the way and blew through GRifts 25, 35, 45 (GR's don't get too hard until 60+). My chr level got to Paragon 200. No Scream. Finally at Paragon lvl 206, one dropped, I went "well, finally," and immediately closed the game without trying the new challenge, so I still don't know what it'll be like/whether it's worth it at all for a non-meta player like me. >.> I have a feeling you could play for 8+ hours and you might get 1-3 Screams. So despite the giant XP boost and an insta-Augment (that won't be high Ranking if you aren't uber build), since you still have to grind the Rifts forever (where you could/should be leveling gems each time anyway? at least if always solo) it kinda seems like you're adding to the grind vs. saving time. ...still, I'll try it, I'm just too tired after all that Rifting.1 point
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On the gaming path, I tend to agree with Kaylon. I also like to sail around a bit - I do a combination of different things, which my "normal" way of playing. Except when I'm testing a character that I really don't know yet if it's going to hold his own well - then I want to go a little faster, powerplaying to find out. Some solo chars that can be strong late game have certain power spikes that require you to hit certain levels to gain game-changing solo abilities e.g. Relentless Storm or Unbending. On the other hand, play an SC Assassin and you can basically take 90% of fights in the game at level 5. It also depends if you're playing PotD vanilla or Upscaled, certain areas/enemies at certain levels become significantly harder with Upscaling. BUT, generally speaking the completionist in me has a very hard time having fun with a toon that cannot destroy the Digsite at Maje. I find Gorecci street optional however. @thelee I almost only play solo and only PotD mostly upscaled with some games without Upscaling to have a change of pace. I like the harder challenge but I find the scaling of enemy PEN and AR sometimes just too goofy (e.g. a Boar in Maje having more armor than a dude in full plate) so I like to run some playthroughs on "easy" PotD . But if I deem a character interesting and want to write up a short build, I'll rerun certain iconic fights with Upscaling to make sure it still gives the same experience. Finally I agree with your comment @mjo2138 about the reward/morality system but screw Benweth . This arrogant, homicidal d-bag never lives long in my games. That said, you mention the KOTOR series as having a great morality system (which I agree, if only quite unidimensional) but you can still trick and break the hell out of this system to pile up certain alignment-locked rewards. At the risk of being very boring, the most interesting and solid take on morality remains The Witcher 3 in that regard IMO. Great thread!1 point
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Tried Solasta co-op, having never played the game before. Got squashed on the middle ("authentic" I think) difficulty. I'm going to blame low-level D&D blues for that but I also suspect that skipping a sidequest may have cost us an all-important level-up. Regardless, we're going to switch it down a notch next session. The dialogue system is also kinda silly with individual dialogue choices arbitrarily tied to to party slot. That is, the first choice is spoken by the first party member, and so forth. Besides that, my biggest gripe is probably the camera controls, which I don't see an option to customise. Getting the camera to auto-follow your unit(s) is particularly irritating because the input for doing so is at odds with the input to select multiple units. So for example, you already have multiple units selected, but the camera is not on auto-follow. You double-click a unit to set the auto-follow, but this means you've now only got one character selected. So now you need to drag a selection box to select everyone again. It's extraordinarily tedious to have to go through this ritual of double-click then box select every time I want to move, especially as the mode gets deactivated at the drop of a hat.1 point
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I found the constant backtracking in Mars War Logs a bit annoying so never finished it. And since I didn't finish War Logs I haven't played Technomancer since I first want to finish War Logs. Maybe I should simply play that...1 point
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Choosing between Macron and Le Pen is like picking between cholera and dysentery. No matter who you vote for you'll end up sh*ting yourself, but at least one of the options comes without blood in the stool. Not sure what this is going in a separate thread, it's not like the politics one is currently featuring a raging debate that would threaten to drown this subject otherwise.1 point
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Spiritshift won't be broken, even with recent changes. OP maybe, but not broken Currenly planning to set Spiritshift Cooldowns to 120s (normal) and 75s (Shifter). I can't find something else that satisfies me as much. Changing Cooldown has too pratical advantages compared to lower duration : it is way easier to do for me , and it does not nerf a base game feature (which is good for a mod). 15s is a relatively standard duration for a relatively short Tier 1 self-buff, and its non repeatable nature should limit it. With INT and PL scaling, that would be still 90s downtime in the endgame, so you can emulate Martials, but not for long.1 point
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Hey, I've beaten Demon's Souls, Dark Souls 1, Dark Souls 2, Dark Souls 3, and Bloodborne, and I never had to parry in any of those games...though I guess there's something to be said for perfectly timed rolls, so I suppose the point stands. I also can't include Sekiro here, since a few of bosses did pretty much actually require parrying to feasibly defeat unless you wanted the battle to last an hour for a single try. Judging by the Steam reviews, it seems like a number of people sadly agreed with you on the game in question.1 point
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Well in Russia it works the way, that the only allowed view on their TV, is the view of the Kremlin. There were definitely more than one occassion of Moskva sinking and need for revenge on Russian TV. I've seen myself two snippets of official state propaganda on the matter, and both in line with "Ukraine will pay for the Moskva, which sunk because of non-professional handling of ammunition on the deck". Tucker Carlson is a nuts, but it is still impossible to compare it to the propaganda spewed on the Russian state TV.1 point
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Rather than starting a new topic I'll post my thoughts on the xXxBOxXx here, after owning one for a little while. Going from 1080p (PS4 Pro) to 4K (xXxBOxXx) is honestly not much of an upgrade. I mean, I can see the difference, but it's not very meaningful, at least not on a 55" TV. Maybe the difference is more meaningful if you have a giant 85" TV? 1080p still looks good at 55", I suppose blown up to 85" it could look a bit pixelated, but I don't have a 85" TV, so that's just speculation. I find Ray Tracing thoroughly underwhelming. Ray Tracing has been this mythical holy grail of gaming for decades. Now that I've seen this grail, my reaction is "meh". I'm not just talking on this console, either. I've seen RT running on a high-end PC rocking a RTX 3080, where the performance hit is less pronounced than on an AMD- powered machine and it didn't do much for me. I didn't even get a quarter chub from RT, I can barely tell the difference. Volumetric fog had a bigger effect on me (half chub!) when I first saw it in games. The biggest difference comparing to the PS4 Pro is load times. The xXxBOxXx is very snappy and you rarely have to wait much longer than a handful of seconds for a game to load up. Supposedly, the PS5 is even better in this regard, but I don't have a PS5 so that's hearsay. Going from a 5400 RPM hard drive to a SSD is such a massive difference. Overall, I'm pretty happy with the refrigerator-looking console. While the graphical difference over the last gen of consoles is quite small, I've been getting rock solid 60 FPS at 4K on the small selection of games I've played and that's nothing to sneeze at. In the games that have a quality mode (30 FPS) I'll check that out for a short while just to see the tiny, and I mean really tiny, difference in amount of shiny, before switching to performance mode (60 FPS) to actually play the game. In fairness, the true showcase games for a console generally don't arrive until year 3, so we haven't seen the full extent of what these MSony consoles can do yet. Maybe when Avowed comes out it will look so spectacular that I will instantly soil my briefs? On paper, the xXxBOxXx is a more powerful machine than the PS5, though we haven't seen that in practice yet. I didn't chose Microsoft over Sony for the difference in CUs, though. I made the choice because Microsoft bought up a bunch of studios, most notably Obsidian. I'm pretty sure we won't be seeing Avowed on PS5. Final thoughts: Good console, happy with it, didn't change my life. As an aside, having seen the difference between 1080p and 4K firsthand (not much), I don't see the point of 8K. I suppose that if you are filthy rich and live in a mansion with a 40' by 40' living room and you have a 200" TV (do they make them that big?) then it makes some kind of sense, but for the other 98% of us, that's an absurd premium to pay (both for the TV itself and the machine to power it) for insanely diminishing returns.1 point
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Finally, as lengthy development of Phoenix Point is nearing its end, the official modding support has been announced. It might be a bit too late, but PP still has a small, dedicated fanbase. I hope it will be robust enough to acommodate some neat mods. https://phoenixpoint.info/blog/2022/4/19/azathoth-update-mod-support-this-summer1 point
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Your fix did it! Thank you so much. Was really about to throw the towel on that one! I already tried it before with new saves to no avail. Probably just did something wrong on my end before! Adding the soundeffect to blazing fury does also fix the gun not having a sound effect for being swapped to in the inventory. No idea why but hey I'm glad its there now. Do you want to upload the mod on the workshop? I would definitely award you lots of points1 point
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I'm not entirely sure what you mean. Right. So your musings about Russia's collective insanity is supposed to get a pass because, hey, it's "not confirmed" or what? How does that work? I'm sorry that you regard my calling you out as hostile. It's the nature of an open environment where you post stuff, and people respond. You are of course free to keep waxing psychological, and there is no need to respond to me. But expect that I, and possibly others, will continue to reply to things you post whenever. And by all means, go ahead and talk to my "boss". Here, I'll even tag him for you, so we can finally put the matter of moderators having opinions *gasp* to rest so that it's not something that merits a passive aggressive remark every time one of us posts something that a member doesn't like. @Fionavar It can be fact-checked? Can you verify that strikes on a variety of targets, including a missile workshop are in retaliation for the sinking of the Moskva, and only because of that? Can you show that there were no such strikes previous to the Moskva being sunk? I mean, a stated goal of the invasion is demilitarization of the country, so it stands to reason that they would attack such a target -- much like they've been doing from day one. Their rationale has been "it's in retaliation for attacks on Russian soil", of which we've seen one or two in the past few days. Don't get me wrong, this is Russia spinning facts to fit a narrative, but it is not internally inconsistent and suggesting that it's evidence of "madness" is a bit of a stretch.1 point
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Commercial for a new The Man Who Fell to Earth comes on and my wife says that seems like something we should watch... from the producer of Star Trek Discovery and Star Trek Picard.1 point
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I have the rest of the week off because I cut my Easter extended holiday short so Im planning on playing loads of modded Oblivion. I have only played 12 hours or so due to RL commitments and the game CTD But its much more stable now after I started using Wyre Bash and other mod managers like LOOT So in others words I dont recommend Vortex as your mod manager for Oblivion1 point
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Started Solasta: Lost Valley. With the classic team of half-elf Paladin, half-orc Rogue, and two half-orc Barbarians. Seems decent so far. One place had a big performance hit due to some graphics, not sure which, and one minor quest bugged out somehow, but mostly it's been good. Also seems like the warnings of "you can choose this skill/language for your character, but it's not used in Crown of the Magister" really do apply only to Crown of the Magister, and not to Lost Valley.1 point
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I was gifted a game on steam. It's called furry cyber****** I have no words. if the mission was to have my friends list see "Gorgon is currently playing furry cyber****** " that's mission accomplished, and well played.1 point