Hey thank you so much for the response! Do I have to edit/insert this in the items.gamedatabundle? Sorry if that question is dumb - I am really inexperienced
My theory is that they maybe had a different sound planned for it any forgot to add it.
Replacing the AudiEventListID form "16dcb3b6-6d7f-455d-b1ca-ec1594389032" to "00000000-0000-0000-0000-000000000000" sadly did not have any effect.
I also put the file in a folder (gunfixsound) put that folder in "overwrite", checked if the "mod" is active in the game. Still no cigar. Even starting a new game and spawning that damn gun. No sound. Its like the game refused to play it for some reason. Every other gun has not issues. Is there something going weird with my game?