I finished Xcom: Chimera Squad. It was an excellent game.
I feel like Firaxis has been slowly getting closer to the formula that made Jagged Alliance 2 my favorite game ever. Growing up, the top two games in terms of gameplay for me were Xcom UFO Defense and JA2. I had plenty of other favorites, but it tended to be because of story much more than gameplay.
Firaxis really nailed the Xcom formula for me with their first game. But with Enemy Within and Xcom 2, they started to allow more depth of personality in the soldiers. The colorful cast of mercs has always been one of the main things missing from games not titled Jagged Alliance, but I could tell Firaxis was getting closer.
So now we get a little side quest Xcom with a colorful cast of characters trying to clean up their city. First off, the gameplay was great, but that was no surprise as Firaxis has shown they know how to keep the gameplay fresh. Each soldier felt very different from a gameplay perspective. But I also enjoyed their banter and the backstories.
It wasn't super deep, and I think the 25 hours was probably about right, because a longer campaign may have started to feel grindy, but it was a fun and fast adventure with an interesting roster.
Godmother, Axiom, and Blue Blood were absolutely deadly by the end of my game, and Terminal was huge in support. I also had Verge, Shelter, and Patchwork stepping in nicely. Cherub was a bit boring, but he did have one really good mission where he stood in the middle of a room with his shields up and drew all of the attention while his heavily injured teammates slowly whittled down the overwhelming odds.