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Showing content with the highest reputation on 01/28/20 in all areas
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I finished The Outer Worlds. It's the best game of the type of RPG it's trying to be. But I think I'm largely done with RPGs of its type. The shooting really needs to step up. I was really just done with shooting by the end. I let the companions do all of it. And I was glad to have been a persuasion focused character because just so I didn't have to shoot my way through the finale.4 points
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Hi. Are you a wall of draining abuser? Ever got mad when there was no beneficial effects to drain upon to? If your answered "yes" on both questions come and visit us on "Deck of Many Things" and buy Cap of Laughingstock to ensure that all enemies around you always have that sweet buff on them so You can enjoy yours too. Captain Thaenic.3 points
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I had to look up who that was With my luck I'll also die on or around the same time as someone really famous and even my family will mourn them more than me. Of course I will have faked my death as to not draw attention to my lack of aging plus you can't hurt steel.2 points
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Edér: totally works. Cadhu Scalth and max Athletics+Metaphysics and he's sturdy as a rock while engaging everything and everybody. Aloth: works as usual Tekēhu: Carnage does proc Static Charge. Not sure about Storm spells. Did they ever? I think they do not nowadays. +3 PL for Druid's storm spells seems to be better than Static Thunder, I agree. I mean if you plan to use lots of storm spells that is (and why wouldn't you). By the way Deltro's Cage gives +2 PL for Druid's shock spells as well and it stacks with the Voulge's +3 to storm. just i case you forgot... Serafen: always dual mortar. The AoE-problem got fixed. Now the AoEs of Hand Mortar (1 AoE) and Fire in the Hole (2 AoEs because of Chain Shot) all apply Rogue's afflictions and DoTs like Arterial Strike or Toxic Strike to ALL enemies that got hit by the AoE. Also they have dual damage (slash/pierce) and the AoE targets reflex instead of deflection. If you are using a mod for subclasses anyway why not making him a Streetfighter and profit from mortars + Powder Burns for a constant "Heating Up" bonus? Monk: it got fixed but I value WotEP mostly for its Offensive Parry which is kind of wasted on a Monk - except if you are playing Shattered Pillar where it's good (beause Offensive Parries generate wouds for you - usually a Shatterd Pillar needs to auto-attack to generate wounds but with WotEP his parries can generate the wounds while he can spam abilites like Force of Anguish etc.). Also the cone doesn't work with Whispers of the Wind and also not with Instruments of Pain and also not with Swift Flurry/Heartbeat Drumming. Fists are great especially if you stack Power Levels (Nature Godlike, Stone of Power, Prestige and so on) because they scale with (universal) Power Level and not character level. You can get better-than-mythic fists that way - which are very powerful. Another alternative is Morning Star. It can be very strong because Body Blows (the modal from weapon proficiency) lowers enemies' fortitude by 25. Then Enervating Blows weakens the enemy o crit, taking off another 10 points of fortitude. Then use Stunning Surge to stun: another -10. Enemy's at -45 fortitude which will not only allow your party members to apply fortitude spells more easily (great in boss fights) but also most of times the value of fortitude will be much lower than deflection. If you now attack with (Efficient) Force of Anguish which targets fortitude you will produce a lot of crits which all have the chance to trigger Swift Flurry/Heartbeat Drumming - multiple times in a row if you get lucky - one-shotting the enemy. It is a devastating option if you use your monk to rush squishies like casters etc. mostly. Basically against anything that has low to normal fortitude. And against bosses it helps a ton to apply stuff like Combusting Wounds or Disintegrate and such. But generally you can't go wrong with fists (and a non-crushing backup weapon setup for the times you meet crush resistant or even immune foes).2 points
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I'm not sure how interested I am myself, but if you like "Diablo-styled" arpg's, Torchlight Frontiers, the planned online/mmo focused is now instead Torchlight 3, the not really mmo/offline available. https://www.gamespot.com/articles/torchlight-frontiers-is-now-torchlight-3-coming-to/1100-6473080/2 points
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I'm just not a fan of big cities. Too many people, too many queues, too cramped, just generally too crowded everywhere (and the weather sucks) I need green stuff and wilderness within close range to feel comfortable. But, while I'm still here, a Serbian friend of mine asked me if I didn't want to join her for the Australian Open quarter finals tonight, since her country man Djokovich is playing. Not having been to a tennis match before, it's going to be fun to experience (I hope)2 points
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I'll stick the tweet here since it's off page at 25 posts. She's meant to be paying off 2500 per month rather than per annum. My attempt at the maths involved is... Actual repayments were about 2100$ per month rather than 2500 (165000 total / 78 months ~= 2100 per month). To get a $2500 net repayment at 365000$ you'd need an interest rate of about 6.3% (365000*.063 ~= 22500 of interest accrued /annum, total repayments at ~2100/ month ~= 25000 /annum; that gives the ~2500$ average paid against net debt). Of course that's simplistic for multiple reasons, but, I'd be pretty confident the interest rate does at least work out lower than the 7% quoted by Gfted. So I guess the maths more or less checks out though she has definitely padded the tweet a bit with respect to how much she's repaying a month. Overall it's a similar story to anyone with a mortgage, you start off not paying much at all off the principal in the first years but end up paying off almost nothing but principal in the last years.2 points
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Been blasting fools in Ion Fury. Been a blast so far. (Heh)2 points
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I'm rusty on this, but... $365k over 6 years with a 4.5% interest rate each year, minus $2500 each year, leaves you with a balance of 417K...if I carried the one correctly. 4.5% interest in the first year would be $16,425 on $365k (and about 6.6 times the amount paid towards the loan). *cue someone to correct me on my maths failings...*2 points
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Water and tea. Apparently one gets very hungry and thirsty in survival games. Must be from carrying 200,000 pounds of stuff in your backpack.1 point
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a few days ago spent almost 24 hours stuck in a room with a talkative republican with no way to escape. pretended to sleep for a few hours were our only relief. regardless, were a surreal experience and we thought the poor guy's head would explode when we observed how criticizing obama to make trump seem less mendacious and impotent were a waste o' time 'cause: 1) obama flaws did nothing to diminish trump's inability to get anything substantive requiring meaningful executive action done in three years save for a tax cut for rich and relief for small business owners... and we admitted the small business owner thing were actual a noteworthy positive. 2) as Gromnir didn't approve o' most obama policies, foreign and domestic, constant railing 'bot obama were less effective than he appeared to believe. we felt a little sympathy for the fellow as we could tell he had no idea how to respond to somebody who were not polarized in the way he expected. were likely outside his experience. however, am not subscribing to the notion o' a choice 'tween the democrats and republicans is wasted. is a false dichotomy and the kinda lazy binary thinking which only makes another four years o' trump more likely. HA! Good Fun! ps to be fair, we also observed how trump stepping in to direct the atf to prohibit bump stocks were a positive and warranted given the disgusting reluctance o' Congress to do anything 'bout the issue... a view which offended our temporary roomy's purist second amendment notions. go figure.1 point
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You guys aren't thinking exotic enough. Be brave. Like this: ACTUAL DWARVEN COMPANION.1 point
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Does it make it triply ironic that SNL has a new host every week or quadruply ironic that the host isn't involved in that bit?1 point
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yes i played with lots of mirror images. yes, it is annoying. the most annoying part is that the underlying game is still occurring - it's just the rendering that's frozen. so i've gotten into the habit of hitting PAUSE as soon as everything freezes for a bit, so nothing critical happens while the game is desperately trying to load in the mirror image (a lot can happen in PotD difficulty). though amusingly, i also used it as a "oh ****" detector because in one game i had aloth set up to auto-use mirror image in certain situations, so if the game suddenly hitched it acted as a "aloth is in trouble!" alarm i've discovered something similar happens while playing as a beckoner - i pause as soon as the summons get brought in, because the game is desperately trying to load some graphical effect and i pause to make sure nothing horrible is happening while rendering is happening. edit: it's clearly some engine inefficiency... maybe some sort of storage data seek? a really inefficient algorithm? because i've had this hitch on literally every machine i've tried it on, even an extremely beefy machine with a 2080 Ti.1 point
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Let's track this back to talking about departed celebrities and not forum users or each other.1 point
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Sure - only problem is that Gromnir didn't say anthing along those lines. You were just assuming that he's white and tried to put him in a corner by picking the most absurd interpretation of his words. I guess it's a) then and you're just too embarrassed to admit it.1 point
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Thanks, I've uploaded a new version to Nexus. I also checked all player racials before doing so (no other NPC has a special race, right?), and they all seemed properly designed in this respect1 point
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Exclusive footage of the Trump Defense team in the Senate trail:1 point
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I didn't accuse any individual of xenophobia. I just pointed out that conservative Poles are not famous for xenophilia. That's not an accusation but a fact: https://balkaninsight.com/2019/08/13/new-polish-migration-policy-seen-enshrining-xenophobia/ So if a person accuses somebody else of racism they should be extra careful if their own demographic group and/or political spectrum has a certain and not entirely unfounded reputation for being xenophobic or racist - even if that person themselves is not. Because especially if you are not you don't want to give the impression of being a hypocrite or klutz. If that alleged non-racist person then accuses a native american of having white supremacist tendencies this person just looks like they either a) didn't know the accused person was native american or b) are nuts Pick your poison...1 point
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Thanks, Serg! I had actually noticed the Rauatai Cookies and had planned to use them. We have six of them in our stash already. The Pearlwood and Sweet Pie just end up getting picked up out of force of habit or at places where they don't make cookies. But your note helped, nonetheless. It was a helpful reminder! Best, A.1 point
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If you are using a mod for subclasses anyway why not making him a Streetfighter and profit from mortars + Powder Burns for a constant "Heating Up" bonus? I forgot about that interaction. Wouldn’t this make him hit friendlies, though? Thanks, good feedback overall.1 point
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Ha... who likes to watch Davis Bertans play as much as I do? Every time he hits a contested three pointer and his defenders go "WTF NO!" I have to laugh. I was the same in my active years - only that I didn't hit and my defenders went "Pfff! LOL!".1 point
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Looking good, Alesia! Touch of Rot spell is one of Gloomy Face's favorites too. It's devastating even at Deadfire early stages. One note on Astrid's food buffs - you might want to optimise it a little bit by consuming just one Darkest Rauatai Cookies (+2Con, +1Per, +5Max Health) instead of two - Pearlwood Chicken (+2Con, +10Max Endurance) + Savory Pie (+1Mig, +1Per, +10Max Endurance). Something like this: Darkest Rauatai Cookies (+2Con, +1Per, +5Max Health) Rauatai Sweet Pie (+2Dex, +10Max Endurance) Casita Casserole (+2Int, +10Max Endurance) Farmer's Spread (+2Mig, +1Move Speed) You'll gain most attributes buffed and also +5Max Health/+1Move Speed with minimum suppression this way. It will also allow to preserve her slim figure and agility which is crucial for Rogue cutie! Since " She buys lots of crafting bits because she likes to keep a spread of single use items available at all times. " just keep an eye for Rice, Beer, Fish, Eggs, Sugar, Cocoa, Fruit, Vegetable, Meat, Oil, Milk.1 point
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Astrid, Pale Elf Rogue (Solo)- Entry 3: Defiance Bay- Part 2 By now Astrid had completed all the Defiance Bay side quests she intends to- with the exception of the Final Act. It was time to secure her place at the Duchal Palace. The easiest and best route for her is the Doemenel path. We entered the quest by killing the goons. This was a standard summons/Touch of Rot based kill. The only real drama here was the size of the Finishing Blow. She got a pretty good one. The Wenfeld assassination went well. Wenfeld uses Shinning Beacon so it's a good idea to maintain distance. We started off with a Forgiveness Crippling Strike. We followed with shades. Wenfeld went with Barbs of Condemnation, which triggered our new item, Shod in Faith. All we had to do then was dump our spells on him while he dumped his spells on the shades. Solid Finishing Blow Best, A.1 point
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Astrid, Pale Elf Rogue (Solo)- Entry 3: Defiance Bay- Part 1 Defiance Bay is great. It's a super easy place to accumulate experience. It's fetch quests and cakewalks galore. First we did all the fetch quests then we did the rest, starting with Helig. We began with beetles and a salvo from Forgiveness. And that was all it took. After that we just had to stab some dead people in the kidneys. (Oh. I almost forgot: we got to Helig by steathing and we reached the Temple of Woedica through stealth, too. But you probably guessed that, right? We got our hood from the practice guy. Scored a rugged wilderness cap from the catacombs altar and something useless from the other.) By now we had enough coppers to buy a very important item: the Rotfinger Gloves. These things are stupid- seriously overpowered when you find them. They let you cast Touch of Rot three times per rest and Touch of Rot three times per rest basically wins all the kith fights in Defiance Bay. Here's an example: Supply and Demand. First, we dropped our beetles. Next, Combusting Wounds via Ring of Searing Flames followed by Touch of Rot, via the Rotfinger Gloves. Not much left to do other than accelerate the thugs' demise with a Jolting Touch. Astrid uses melee mostly for the procs. In my head I'm singing "I Wanna Proc" because I'm team dork for life and the 80's were hilarious. All Hands on Deck was basically the same. If you're wondering what Astrid's been doing with her coin these days, the answer is not much, although somehow she's broke most the time anyways (Sound familiar anybody? I mean in real life...). She buys lots of crafting bits because she likes to keep a spread of single use items available at all times. She prefers Fan of Flames scrolls, Jolting Touch scrolls, potions of Infuse With Vital Essence, potions of Deleterious Alacrity of Motion and potions of Merciless Gaze ( mostly because the animation looks cool). She's been upgrading her items, too. I'll give you a rundown in the next post. It was time for some new armor, so we got the Crucible Knights their stolen-soul, mechanical-monster death squadron. Standard start here: Beatles->Combusting Wounds->Touch of Rot We took some early damage from Barbs of Condemnation. That was quickly healed with Second Wind, acquired via resting bonus. We finished up the fight by shooting this guy in the face. The Parable of Wael was a familiar tale. We started over on the right side so the casters and ranged fighters would see the beetles first, targeting them instead of Astrid. And done. Astrid's physical weapon strikes are almost always Azureith Jolting Touch crits or Forgiveness Finish Blows. The logic being that if it's just a regular strike, she can get more done with a scroll or an item charge. Why poke someone with a needle when you can burn them to a crisp? By now Astrid was at level 6. And that means new friends. I'm talking shades. We put a pip in mechanics to bring us to 4 and selected Deep Pockets as our talent. We then took a snoozy-woozy in the Fletcher's Stay room of the Goose and Fox for the mechanics bonus. Base 4 + Fletcher's Stay + Gloves of Manipulation yields 7, which means we can open that chest over at the Valian Embassy, granting us the Obsidian Lamp. Here's the new inventory. It's shaping up. We need Shod in Faith and the Ring of Wonder, but we're pretty much where we intend to be from here to Twin Elms. The shades made their first showing at Purnisc's place. We had fun here. Forced to trigger the encounter in a disadvantageous position, Astrid opened with Shadowing Beyond. She headed south, and the shades joined the party. With the shades in place, we had no trouble dropping the rot. Nyrid was ended with an 80hp shot from Forgiveness and we moved on. We had to kill a couple of straggler mercenaries before heading upstairs. These were fun and roguey. The first guy took two swings. We opened with a crit our of stealth from Azureith's, triggering Jolting Touch. We followed with a Finishing Blow. Same start for mercenary 2. These Jolting Touch strikes out of stealth almost feel like backstabs. With Jolting Touch spent, we switched to scrolls. All it took was a nudge after that. On the second floor we used stealth- which will work, even with the locked door, sans Shadowing Beyond. Ok. Let's stop there for now. In our next post we'll cover the Doemenel questline. After that, it's time to face Irenicus in Spellhold Thaos in the Sanitarium. Best, A.1 point
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If Gromnir didn't mention Kobe's actions (and if Malc hadn't linked something with a link going over the details of the case) then I honestly wouldn't have thought of it. I was 11 in 2003 and in 17 years all I can recall of hearing about it was an off the hand comment someone made in another message board when Kobe Bryant won an oscar for an animated short. If it's taboo to mention anything that reflects poorly on the recently deceased then I think we're going to effectively whitewash the legacies of people who have done some bad ****. If I'm an insensitive bastard so be it, but I'd rather we talk honestly than let horrible acts fester.1 point
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not to put words in shady's mouth, but that isn't what he said. if were just kobe who died, shady woulda' been ok with critique o' kobe, yes? maybe not fair to lump him in with you and hurl and skarp on this. and how long is enough o' a grace period for fans o' an accused rapist? we waited a day. how much time do you need to grieve before it becomes kinda horrific not to mention kobe's 2003 issues? kp raised example o' harvey weinstein. imagine harvey dies today. if hollywood sudden pretended not to recall #me too and we got Presidents and celebrities pouring out their heartfelt sorrow at harvey's passing, would you be surprised? why? if somebody did a "whoa. hold on a sec," and pointed out that harvey were not a swell guy, would you be annoyed by the critique coming a day after his passing? if the internet, following epstein's suicide, gave us non-stop adulation regarding all the charity works in which jeffery were involved while ignoring the darker subject matter, would you not have been a bit shocked? if kobe died september 2003 in similar circumstances, would we be having this same conversation? if kobe's victim were your sister or mother or close friend, would you feel same? am not gonna change hearts and minds on this, so am quits. that said, mention kobe's death didn't bother us 'til we had a day's worth o' weeping and laments w/o any recognition o' 2003. found such accidental and/or willful oversight to be disturbing. what does such oversight say 'bout the living?1 point
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So, I still had a savegame with him. Only of the testing session on Port Maje though - the savegame of the run I did I seem to have deleted. But I guess the test dummy is good enough because I don't remember that I changed a lot of stuff (besides adapting to encounters during the run of course). The gist of it is that you use Willbreaker and turn your Animal Companion (AC) and an Essential Phantom into your main damage dealers - while you drop down the defenses of the enemy - and then also deal damage. The Essential Phantom inherits your items. If you are currently equipped with Concelhaut's Draining Touch (CDT) then the Phantom will have it as well - and it will not lose it on hit. Instead it will keep it until the Phantom is killed or expires. CDT targets Will instead of Deflection and also has high base damage - so on crits it does substancial damage even with the non-optimized phantom. It also drains health which lets the phantom last a lot longer. It weakens on hit - that lowers enemies' fortitude and health. All in all a formidable weapon. So what we want to do is to throw enemies' will defense on the ground - so that the phantom (or us when while are using CDT) will crit nearly every time. Dazzling Lights + Miasma + Willbreaker will drop enemies will defense really fast and reliably (-50 and beyond if you also use terrifiy effects). Your phantom will crit the heck out of such will-debuffed enemies. Club would be even better, but here's the other part of the build that calls for a Morning Star: The Animal Companion, besides his normal attacks + passives, has Takedown Combo (TDC) which makes the next attack on target get +100% dmg. This can be used with the phantom for a really hefty CDT smash or for your spells (like Necrotic Lance or Killing Bolt). Unfortunately TDC targets fortitude. That's why we will use a Morning Star + modal to lower enemies fortitude by 25 via Body Blows. This makes it way easier for the AC to land its TDC. The Phantom with CDT also helps (-10 fortitude). Besides TDC also a lot of spells profit from the lowered fortitude. So the Willbreaker is the ideal weapon for this combo since it lowers fortitude AND will. It's important that we really hit the enemy with our initial debuffs before the phantom and AC can go to work, Hence we need lots of ACC. At the same time we are also tanking a bit for our compagneros who are not supersturdy - so we want to have very high AR. Stalker, spells, armor and items help. If you want to also attack with the CDT once your enemies are set up correctly and you seek to clean up more quickly you can use the "keep CDT for the whole encounter" trick: only cast it from a grimoire (don't learn it). Once it's there, before hitting anything with it, change the grimoire to one that doesn't have CDT: voilá - it will not disappear after a successful hit and you can use it like a regular weapon - very effective in combo with club + modal in a dual wield setup to drop enemies will even further and without the need to recast Miasma etc. all the time. I'd only do that when enemies' fortitude is low anyways and the enemies are not supertough. In boss encounters the Morning Star is always better in my opinion because several impactful spells need to overcome fortitude (e.g. Combusting Wounds vs. Lich Dragon which really helps to bring it down a lot faster). Besides that you also want to interrupt the enemy once its about to do something that would really mess you your strategy. That's why Concussive Shot/Transquilizer is so good. That's also why I don't keep hitting the target mindlessly with my morning star but ionstead watch what it does, let the AC/Phantom do the hitting and stay ready to interrupt or debuff the enemy. Nothing's more frustrating when you see the enemy starting a nasty ability but you can't interrupt because you are in the middle of a recovery phase. Since our recovery is rather long due to armor we want to fight smart, not hard. The dmagae dealing is done by our guys anyway. ---------------------- Race: Mountain Dwarf (not that important, Coastal Aumaua, Wild Orlan are also nice - resistances in general are good since neitehr Ranger nor Wizard have passives for that. Pale Elf is also good) Background: Old Vailia - Hunter (background doesn't really matter but I want the +1 INT) Classes: Stalker/Wizard (was pre Bloodmage - I would consider Bloodmage nowadays. The combo of Concelhaut's Corrosiphe Siphon and regeneration gear + Blood Sacrifice is hard to pass. Although an empowered spell + Takedown Combo can save the day, too) MIG: 10 CON: 11 DEX: 17 PER: 18 INT: 19 RES: 03 Skills: Athletics 20, Survival 20 (you'll have to retrain for certain events, this was used during the fight with Neriscyrlas - I didn't need the Survival though. I guess a leftover from some skill check before) Abilites (I fiddled around with the console with this test char, so maybe there's too few or to many abilities here, I didn't double check) Ranger: Actives: Wolf Companion: highest damage per hit. But I would consider Boar or Bear for better staying power due to endless regeneration/higher AR. Marked Prey --> Mark of the Hunt: We want the bonus ACC mainly for the tough-to-hit bosses in order to debuff for our allies (Phantom & Animal Companion) Wounding Shot --> Accurate Wounding Shot: same, also unlocks Predator's Sense as a bonus Takedown --> Takedown Combo: works with spells and also for the Phantom's attacks Hunter's Claw: wasn't present when I did this. I think I would take it now if I had enough metagaming knowledge - e.g. if I knew which enemies come next. You can really supercharge your ACC against bosses during some mob encouters before if you know whom to hit with it. Concussive Hot-->Tranquilizer: you really really want to use this gainst some bosses (e.g. to prevent Neriscyrlas from casting Llengrath's Safeguard) Passives: Vicious Companion Resilient Companion Merciless Companion Protective Companion --> Stalker's Link (more ACC) Predator's Sense Survival of the Fittest (more ACC) Wizard: Actives (important ones in bold; besides Concelhaut's Draining Touch it doesn't matter if from Grimoire or learned. Make it so that you don't put too many points into leanred spells but also have a collection of these without too much Grimoire swapping): Arkemyr's Dazzling Lights (lowers Will directly by 10 and dazes--> enemies' PEN -4 - which is important since our sturdyness comes from AR/underpenetration of enemies) Spirit Shield (Concentration + AR is golden) Miasma of Dull-Mindedness (massive -40 drop of Will defense which stacks with Dazzling Lights and -10 Deflection) Mirrored Image (prevents crits should we get targeted) Combusting Wounds (always good if you have multiple sources of attack rolls - like two allies) Necrotic Lance (nice as early single target spell in combo with Takedown Combo - but only the initial dmg will get the +100%, not the DoT) Concelhaut's Corrosive Siphon (source of healing) Infuse with Vital Essence (more INT = more duration) Essential Phantom (our super punchy ally) Llengrath's Displaced Image (see Mirrored Image) Ryngrim's Repulsive Visage (terrify targets Will and lowers Will at the same time and is very powerful alltogether) Concelhaut's Draining Touch (do NOT learn this but use it from a Grimoire - see "the gist" description above) Arkemyr's Wondrous Torment (like Miasma but longer range and lasts longer - backup if you have no uses left for Miasma) Llengrath's Safeguard (more AR when things go south) Ryngrim's Enervating Terror (moar terrify!) Iron Skin (everlasting +5 AR as long as you don't get hit - can have its uses) Citzal's Martial Power (+20 ACC for the times you really can't hit something) Substancial Phantom (should you run out of essential ones - this is actually worse in our case since it often starts to casts spells when we want it to smack things) Ninaguath's Killing Bolt (great with Takedown Combo's +100% dmg boost) Passives: Rapid Casting Martial Caster Quick Summoning Accurate Empower (if not Bloodmage obviously) Items (will change from encounter to encounter obviously - depends whom you are facing - but basically) : Head: Death's Maw (great early game source damage reduction that stacks with underpenetration) White Witch Mask (terrify when blooded is nice, the +1 PL for our Illusions/Will debuffs is as well) Back: Shroud of the Phantasm (Animal Companion also gets its Living Illusions: hilarious. Also I had my Living Illusions cast Essential Phantoms: even more hilarious). Three Trolls Stiched (in combo with other regenration items can be nice for a Bloodmage) Cloak of Greater Deflection (due to our low RES we can really use some more deflection) Neck: Cog of Cooh (Communal Carnage is not that important but nice - but the constant Aware inspiration from my dudes killig things sells it) Wahaki Tua (when you don't want to get terrified) Strand of Favor (generally useful especially for a 3-RES char) Precognition (the crit protection can be a live saver against arquebus gunners and such) Dragon Pendant (agaisnt slashing enemies it's great: +1 slash AR that stacks) Armor: Nomad's Brigandine (I didn't use anything esle once I got this. Tactical Withdraw: it's so useful for this char to cancel enemies' engagement entirely. With the Horde gives us +5 deflection all the time as AC and Phantom are always there, Head of the Column gives us another +5 deflection vs. melee weapons - stacks nicely with stuff like Mirrored Images) Hands: Gatecrashers (the knock down occurs from time to time because we crit frequetly due to our very high ACC + flanking, Reeling Blow is nice) Hylea's Talons (to keep up Predator's Sense most of the time) Corroded Vambraces (reduce enemies' PEN by -1 on 50% of crits: nice) The Left Hand of the Obscured (terrify chance on crit: nice) Engwithan Bracers (when you really don't want to get Paralyzed etc.) Bracers of Greater Deflection (see Cloak) Weapon: The Willbreaker (Battered Mind, Unavoidable Demise - will drop Fortitude by 25 points via Body Blows which we will never turn off. Will also lower Will per hit) Concelhaut's Draining Touch (pure destruction to targets with low Will and corrode AR) Rings: Ring of Greater Regeneration (especially Blood Mage) Ring of Regeneration Ring of Minor Protection Waist: Blunting Belt (most of times) The Maker's Own Power (when you are facing mostly crushing enemies and expect to get pommeled real hard) Undying Burden (best if your enemies are underpenetrating at -3 anyway - since its DR stacks with underpenetration - like Death's Maw) Upright Captain's Belt (when you face pushing enemies you really want this - else they push you away from your AC and you'll lose 1 AR which we don't want) Boots: Boots of Speed Boots of the Stone (resistance) Pet: Abraham (I used nothing else although Animancy Cat might be nice as well for the Phantom in situations where it has trouble penetrating)1 point
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Great! You can thank me by confirming this updated file fixes it OutWithTheAuras.gamedatabundle I'm not very knowledgeable about companions/sidekicks, so if there are any other buffs related to them that the mod should hide, do let me know.1 point
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It's nice that they added the option of choosing from a larger pool of games, but most of them still don't interest me. I'm likely going to cancel my subscription when it runs out. Also, sorry for the rare updates.1 point
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Of course we'll have to play the Ascension of the Watcher to godhood!1 point
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Yea, though you'd still end up with v1 higher up in search results due to more endoresements/votes. People on Steam Workshop wouldn't get auto-updates either.0 points
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Funny. Playing on Linux and never had such an experience. Hardware's pretty good though.0 points
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I believe that was changed. Several people reported that not much happened if the enemies seem to have no buffs at all. Some might have hidden buffs though. For example I can't get any durations out of CRE_Dummy anymore.0 points
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So, ulti-mates, I have another question... I dont remember, plz help me, where I can read about what exactly to present (except savefile and full video) and where to send this?0 points
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