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  1. So I hit level 12, and went to go assign my skill points, but they were greyed out and I couldn't click on them. Thinking maybe it was because I was in a combat zone, I left the planet. Still couldn't. I have since leveled up, stripped naked, etc in game, reloaded the save, and I still can't assign...
  2. I'm not sure where to write my grounded idea sketches. Do I get an answer as to whether it is right here? Thank you so much for the great game and all the imagination you leave us! The File "Ideenskizzen_Grounded.docx" (35 kb) is in german, should I translate it with google translat...
  3. So I'm doing his main quest to retrieve his data from the outlaws. I betrayed Cassandra after agreeing to help her but shot her in the back. Also got Porter to leave peacefully. I'm trying to either turn in the data to Anton or keep it, however as I'm roleplaying as a total d-bag, I want to co...
  4. I'm playing on a PC. Skills and perks won't save. I believe that when I press E (Apply), they're supposed to save. Has anyone had this problem? Do you know how to fix it?
  5. Hey! Just curious what people are going to play as their 1st build. I’m personally thinking of a charming sneak thief that is high in leadership. I’m wondering if I can do a totally pacifist play through. I’ll sneak everywhere in disguise and if I get caught try to talk my way out of it, and if all...
  6. KnockDown skills are only serving to delay enemies or to interrupt, nothing more. The enemy falls and raises on the same turn and still strikes as if nothing happened. Another important detail, the fallen enemy has the same deflection as if standing? Does it make any sense? Those who are fallen a...
  7. Let's compile some tips and tricks on how people distribute skill points to their party members. Which skills are most worth having and which do you normally skip? Why? Do you put 10 points into 2 different skills or 20 points into 1 skill? Or some other distribution? Does it depend on the gear you...
  8. Would be really cool if we could adjust the amount of skill points you get each level in the same way we can for Super Charges Weapon Proficiency inter alia. I was hoping for something like this: "SuperChargeCountByCharacterLevel": ["0", "3", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0",...
  9. I have a bit of a hang-up with games like Pillars of Eternity: I get really, REALLY anxious when I run into a "skill check" or something and my stats aren't high enough in one area to achieve success in it. The best example is probably Neverwinter Nights 2, which was my favorite for years. I tende...
  10. The Lone Polymath is now available at the Deadfire Nexus. This adds a trinket (and an identical ring for grimoire lovin' wizards) intended to help those soloing tackle skill checks without the benefit of party assist. I really want to do an item that instead multiplies skills, but there's no...
  11. The companions with "Attacker" classes in my party use skills themselves without having any behaviour set. Both slots are set to "No Behaviour Set" for all companions. A.I. is turned on and auto-attack is set to "Defensive" for some, and "Defend Self" for others. It doesn't seem to be a problem...
  12. So, I don't know whether devs will increase skill points given at level up, tweak party assist some more or reduce skill checks values later on, but right now I feel that there are too many "must have" good skills and too few skill points to spend. Some classes by their role (fighter) need less acti...
  13. Hi again, It seems like a small topic probably, but on my side I am a bit frustrated because on two instances I had not sufficient skill to disarm traps (example in 8th level of Caed Nua), and also it takes a lot of skill points. Initially I chose to have my Barb PC doing the mechanics, beca...
  14. Here is a crazy idea I wanted to share: I remember in one of the twitch-streams Josh mentioning that the annotaion system from Tyranny is being moved to PoE2: Deadfire. It will provide not only lore but also translation of foreign languages. Now I assume it is nothing big, just couple words, or phr...
  15. So I came up with a idea, as my group of adventurers found themselves in a mysterious dungeon. Whether the Lore skill be used like perception. But instead of secrets and traps you could be granted more of those magnifying glasses. You could get more of those icons on top of some banners and what not...
  16. might 18 dex 15 Con 10 int 17 per and res is 9. Will this stats let you stand a chance during combat? So question is weapon choice? Should go for 2h or dual wield? Because of per and res, deflection is not that good. So comes the armor issue. Cloth or medium armor? comments, ideas, other build s...
  17. So I've been thinking of starting a few threads about stuff the community would like to see in the upcoming expansions/DLCs going forward under different various topics. I think it's safe to assume we're going to be seeing 4 DLC's/Expansions at a minimum, due to the level increase increment stat...
  18. Gaming. Description: You have always been drawn to the roll of the dice, the turn of the card or the placement of the playing piece, and have at times won a fair amount of coin in such pursuits. In truth though your talent extends further than mere games however, you have an innate grasp of stra...
  19. Well I've been wondering how much points should we allocate in each skill before you get diminishing returns. So far, I've noticed the following: Athletics: I know 3 points are enough to avoid combat fatige, but an extra point does not hurt for long travels. At least one party member should have...
  20. Can someone please explain to me the purpose of the skill system? I understand the basics, meaning I understand that you can pick locks with high mechanics or you can receive extra dialogue options with high lore, but are these skills class specific? Should I focus on certain skills when I play...
  21. Hello there, I'm planning on playing through as a Chanter, but don't want my character to end up with a build too similar to Kana Rua, as he seems like the kind of guy I might like to go adventuring with down the line. Does anyone know what abilities / talents he already has when you meet him, s...
  22. The character sheet for Aloth says he has 7 lore, but I've given him 2 scrolls that say they require 2 lore and he can't use them (they're greyed out and the lore requirment text is red). Am I missing something?
  23. Hi, I have one question just to make sure - on level-up when you don't use all available skillpoints, are those lost after closing levelling screen or does the game adds them for next level-up? Also, thinking of dialogue options with main character - it is better to be best in one skill and leav...
  24. I'm very excited for the PoE release, but one thing has me a little worried: Skill points. Will there any incentive not to max one skill per character? Won't buying, say, five or ten points each level-up be mainly a matter of "clickclickclick" on the same arrow for the same skill each time? This is...
  25. DISCLAIMER: I'm not in the beta. I watched videos about various classes and looked into their skills and abilities, so take what I say with a grain of salt. Now, I like playing Paladins. I also like playing "non-standard" paladins (the aligment is goal, not a singular path). So my paladins tend...
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