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Solo mage slayer builds of the world, unite! I know, drugs.
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If you simply want to always start with the item(s)… Create a yourname.gamedatabundle file with these contents: { "GameDataObjects": [ { "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp", "DebugName": "Your_DebugName_Here", "ID": "00000000-0000-0000-0000-000000000000", "Components": [ { "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp", "PromotionalItemCollections": { "PromotionalItemCollection": [ { "ItemReferenceID": "00000000-0000-0000-0000-000000000000", "Quantity": 1 } ] } } ] } ] } You'll need to replace the red values as appropriate. The "ID" may be used to internally track whether a game has already loaded the item collection, so do be sure to ensure that it is a unique GUID. For two (or more) different items, just repeat the "ItemReferenceID"/"Quantity" { } block as necessary (don't forget the comma in between!): { "ItemReferenceID": "00000000-0000-0000-0000-000000000000", "Quantity": 1 }, { "ItemReferenceID": "00000000-0000-0000-0000-000000000000", "Quantity": 1 } This may not be the "official" way to do it, but it currently works. It will add the item(s) to the Party Stash upon prologue completion (or the load of a game saved after prologue completion). An advantage of this method over a container is that it will always work (as long as the game handles promotional items, anyway!). The ship drawer is to my knowledge only available in the sloop, and only when the captain's quarters have not been upgraded.
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The Lone Polymath is now available at the Deadfire Nexus. This adds a trinket (and an identical ring for grimoire lovin' wizards) intended to help those soloing tackle skill checks without the benefit of party assist. I really want to do an item that instead multiplies skills, but there's no "SkillMult" or "SkillAllMult" status effect types that I'm aware of (trying to add a skill's value to itself resulted in numerous violations of the time/space continuum and shan't be discussed further here ). The Lone Polymath is a cheat and/or a tool. It's ridiculously overpowered and yet not really enough. Do with it as you will. Thanks to @peardox for the post in which numerous function names were revealed, including Boolean IsAnyCompanionActiveInParty() which is exactly what I was looking for. (As anyone who has been crestfallen at how the "loner" ability of some items are defeated by the simple addition of a pet or animal companion has indirectly learned, the Boolean IsAllyCount(Guid, Single, Operator, Int32) function has no filter.)
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The Lem Challenge.
Nukenin replied to StormbringerGT's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
I've tried to solo with Lem in the physical game. Only Lem himself could find the words to do it justice. Challenge noted. -
Noob question about adventures
Nukenin replied to HPL_fan's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
You may have to beat the tutorial. Once you do so it takes you to the party creation page for the real Rise of the Runelords adventure. Without paying I think you only have access to a couple characters, but it should be enough to get you going. (I already purchased the bundle so I cannot say what exactly you'd have for free, but definitely more than just the tutorial!) -
Getting started?
Nukenin replied to unclepoop's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
You may need to go through the tutorial at least the once. Once you complete it, it takes you right to the party creation page to set you off on the main Rise of the Runelords path with characters of your choosing. There may be a way to bypass the tutorial but since I did it, I can't really say. -
Bundle question
Nukenin replied to Flounderx's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
I bought the bundle, and it gave me everything on the aforementioned list (including the add-on characters) except for the add-on deck © proper. So I squandered more money/gold and got deck "C" (which again was not showing as already owned). It's possible that this was a glitch due in part to my impatience and/or impertinence and I needlessly squandered money/gold. More money for Obsidian Apple! They need it! Edit—Yes, it was my impatience: -
Optional options are optimal. Everywhere that drag and drop (or swiping, e.g. to roll dice) is mandatory, it should be optional. The reverse is true as well. Support both worlds and those players that freely bounce between. I wouldn't mind so much if the drag and drop/swiping were consistently working. I have an older iPad without force touch, and yet I find myself sometimes pressing the screen harder just to get a drag or swipe to "take".
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Delete Characters?
Nukenin replied to Blave's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
On the party selection screen, click the "Experienced" tab to see the characters you have littering that display. Click on a character, then next to the portrait, click on the "…" button. One of the options is Delete. If it is grayed out, that character is probably still in a party, so you may need to go to the initial selection screen (from the "Story" button I think?) and remove any undesired parties. Apologies if I have the precise terminology incorrect. My iPad is off charging somewhere because the game does burn the battery. -
Too much VO
Nukenin replied to Noin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think the voiced dialogue combined with the descriptive narrative works wonderfully. I understand some are discomfited by it but I honestly can't grok that. Perhaps the pacing could be better, and when a page of narrative describes the NPC chuckling, but the chuckle either doesn't happen or prefaces the dialogue as read on the subsequent page. yeah, that should've been handled better. When I come to a chunk of dialogue for an otherwise voiced NPC that isn't voiced, I'm like, "Well, I guess THIS wasn't the right option!" or "This wasn't important, was it?" -
I'm not enjoying this game
Nukenin replied to Bigby's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Just roll a bald-headed barbarian aumaua, name him Meanks, and go to town with your space pig. Unless you didn't preorder and don't have the space pig. I can understand why some aren't enjoying this game. I'd keep a copy around, though. Maybe one day you'll be in a better mode (or mood) for it.