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Found 1,102 results

  1. After getting the Sealed Fate quest, I found and opened the satchel. Discovering the details of what's to happen I tried to talk to Avetta about it but all she would say to me was "Stop him!" (Screenshot 1). Haven't talked to her before that moment. Tried talking to Degnos and tell him "[Leave] I'm not interested in your explanations" and the captain would still not talk to me. Since she asked me to stop him I tried killing Degnos but Avetta still kept saying "Stop him!" After talking to Degnos and choosing either solution (give items back/forget the plan), Avetta begins responding again saying our business is resolved (screenshot 3). Screenshot 2 shows the quest log in case it's useful.
  2. Its hard to explain but sometimes when i close journal then it has problems making my characteres move or sometimes when i write it actually fires the hotkey instead of the letter i write ... uhm ... so yeah something is wrong, buggy !
  3. I've encountered a bug where the green circles underneath Pallegina and my character disappeared. It happened on the 11th flow of the Endless Paths, and may be due to them becoming confused or dominated, though that has happened before and others were but still have their circles. A solution or knowing that this won't affect anything else would be nice.
  4. Dear Obsidian, I'm playing addon Beast of Winter on my Mac and got a crash when fight with Soul Collector (when he beat my character). Even if I kill him without touching me next Soul Collector wil touch and game crash. Path to reproduce: Go to teleport on top from the character Start fight When Soul Collector beat character the game will crash I add save game and crash dump for you (save is large, add it by url) https://drive.google.com/file/d/1zQSVntZgoH09ya4SyeQyxCdl3Jrh-cII/view?usp=sharing I would be glad if you help me to resolve or give me any suggestion how to fix. P.s. I spent 70 hours for the game. This is the best RPG I have ever played after Fallout 2. Hope you will create 3 part crash_dump_pillars.txt
  5. I'm playing nwn2 and im at the part where you have to save shandra jerro right after first going to black lake. the 3 githyanki chase her and i attacked on of them chasing her and it messed my game up. ive been searching and trying for hours but i just don't know what to do if someone could please just get this last cut scene to start id be very grateful. this is my first play through in years and im really enjoying my character. this is my save after trying what ive found [https://drive.google.com/drive/folders/1ir6CyWKwZtzePbc8i4lc5zi0BUvZhPaX?usp=sharing](https://drive.google.com/drive/folders/1ir6CyWKwZtzePbc8i4lc5zi0BUvZhPaX?usp=sharing) this is my save before [https://drive.google.com/drive/folders/1xJKEeqsiGKjRY4F9o6DalQpInkAR-pFU?usp=sharing](https://drive.google.com/drive/folders/1xJKEeqsiGKjRY4F9o6DalQpInkAR-pFU?usp=sharing) please and thank you to anyone who can help
  6. I'm playing an Ascendent/Assassin mindstalker, and I'm noticing that when I make my first attack from stealth (to initiate combat), sometimes I gain focus, and other times I don't. The weapon seems to make a difference (I have never received focus from the initial sneak attack with an arquebus, and most of the time it works with a warbow, but not always). Is this a bug? What am I missing?
  7. The initial text when staring a new game is skipped without the player doing anything. Only the first phrase is narrated, then it is skipped. Tested in english and it is normal, it seems to happen on ly and portuguese.
  8. Hopefully there are helpful people still reading this forum and there's a known fix for this. I am trying to complete Act 2, but I cannot get an invitation to attend the Animancy Hearing. I've read a variety of possible bad scenarios, but here's my specific one... Save file was too big to put on this site, but the other files are attached here. All files can be found on Dropbox here: https://www.dropbox.com/s/lhqgwd8bt48hkz0/Pillars%20of%20Eternity%20files.zip?dl=0 I'd prefer not to have to "burn bridges" to get around this if at all possible (if that would even work). Commander Clive is not giving me a dialog option to ask for an invitation to the Animancy Hearings. No one else is giving me an invitation either. - I have Champion reputation with House Doemenel (HD) and Knights of the Crucible (KC), Hero with Defiance Bay, and Eccentric with The Dozen (TD). - For HD, I completed A Two Story Job, but did not pick up The Changing of the Guard. - For TD, I completed Rogue Knight, but did not pick up The Bronze Beneath the Lake. - I aligned with KC by completing Built to Last and Winds of Steel. If it matters, Aranroed survived our encounter with TD at Anslog's Compass and left afterwards as far as I know. I killed all the forge knights, and I told Clive to keep working on them. - For The Hermit of Hadret House, my current journal entry states: --- "Lady Webb has asked me to keep her informed... --- I told Lady Webb about the Leaden Key's work in Heritage Hill. --- After running across Thaos in Brackenbury Sanitarium, ..." Commander Clive currently says: He smiles warmly. "What may I do for you?" And I can reply with: - "You're in charge of the Crucible Knights?" - "Tell me about the Knights of the Crucible." Lady Webb currently says: "How fares your search?" And I can reply with: - "There is something I can tell you about Leaden Key's operation." > "Nevermind" (I already told her about Heritage Hill and Brackenbury Sanitarium.) - Three questions about Thaos. - A question about Leaden Key. - "I have other questions." > 5 more questions
  9. Hello, From what seems to be random times my monk will, when using Whispers of the Wind, only target himself. It is not due to any reflection skill as I have tested on mages with reflection active. I have some pictures for various encounters attached. I have 2 on hit items attached to monk Falcon, Ajamuut's stalking cloak and mask of grotto deep. This only happens a small percentage of time but is usually autodeath.
  10. I have reached a point in the game where I cannot play anything new without purchases, but the in App Store doesn’t open. When I click the button, nothing happens. I am playing on an IPhone XS that has iOS 12.3.1.
  11. When I went into the Luminos Bathhouse to do this quest, I got distracted and talked to the attendant to use the bathhouse. There was some sort of bug that kept returning me to his dialogue box. When I stopped talking to him my party was in bathing suits. I then went upstairs to initiate the quest, did all the talking and pickpocketing, then exited the bathhouse. The only items that were returned to me were my inactive weapon slots and quick items. Active weapons and worn items were all gone. Lost a lot of gear and my last hard save was over six hours of gameplay ago. Would love to have this fixed if possible. Can't attach saves as they are over 5MB..
  12. Xoti's companion quest Lantern of Gaun is currently bugged in my playthrough. The quest progressed as normal (as I've later checked on wikis and such) and the soul extraction procedure completed successfully, with Xoti being cheerful and "sleeping like a baby" since then. However: - The quest is still in my questbook, on the stage after the worsening nightmares - It continued to update with new adra pillars found - Xoti continued to grab the souls past the procedure - If manually spoken to, the "how are you feeling" dialogue with Xoti is always shown as new, yet no new responses are in that tree if I pursue it As such, Xoti seems to behave as if the quest ended with the "light" ending, but I'm not sure if this unfinished state in the quest log will result in some bizarre flag that makes the quest incomplete for possible sequel export. UPDATE: Epilogues and final talks still worked as if the quest was resolved with the light path. The quest remained as incomplete in the log. The quest was completed on 4.0 version of the game (while I'm still playing that same playthrough on the newest Steam build). Link to the savegame: http://klardendum.com/poe/poe2save.zip As a bonus, two Bounty quests on that same file cannot be completed: Huana's bounty missions cannot be turned in since the start of Act 3 since Barati is simply missing from the game world. RDC bounty missions cannot be turned in (but with the quest not marked as failed) due to me siding with Huana and making the entire district there hostile to me after the quest was complete.
  13. When I leave the library area to go to the Temple of Revelation, the game freezes during a cutscene in regards to a dice game. It is 100% reproducible. Before the cutscene starts, there is a dialog that pops up about an egg that hatches. Here is the save file: https://www.dropbox.com/s/9rle4r13ufp7ih3/Valkalii (dcfa5ff4-df4f-458b-94cf-bc58ec1e3160) (LAX-123ABCDEFGHI) autosave_2.savegame?dl=0 This locks the game completely hindering any further progress.
  14. This really weird bug happened to me: I'm currently in act 3, and after a few loading screens I started noticing my watcher was getting smaller and smaller, It is now the same size as a party pet, Grog for example is sightly smaller than what my watcher currently is. I have no idea if some mod tweaked the game files and changed the size of my watcher but I had no issues till now with mods. Is there some value I can change in Notepad to revert him back to normal? Note that other characters seem normally sized.
  15. Playing the Death Zone scenario: third one in the Scenario 6, the one with the Ice zones. Lem is fighting a Leng Spider. I intially considered using Summon Monster against the thing, but changed my mind and used her Bardic Performance to discard the Summon Monster instead. It bugged out, I won the fight through Diplomacy, but then would summon a Mercenary to fight the Leng. Then Win or Lose the fight would stall and I couldn't do anything to the game. Shut it down, restarted, it reloaded at the state of me ready to roll my combat dice with the Summon Monster being recharged. Same thing, Summoned a Mercenary then locked up. I could not advance past this fight, and had to Forfeit the run. After the Forfeit screen my Paladin was holding the Summon Monster Card, not Lem, and they weren't even in the same zone. Very annoying.
  16. So had an interesting thing happen we have been discussing in another thread here: It seems like your character in heavy battles will pick up the abilities of other characters. At first I thought it was minor as it was easy to jog my character out of it, but recently it froze one of my characters completely, couldn't move, couldn't cancel the action. I was playing a rogue trying to use one hobble or escape, but somehow my rogue ability switched to the same ability an enemy Paladin was using, Inspired Beacon or Glories Beacon. Rogue can't use the Beacon ability, but mine wanted so badly to use it the character just stopped responding to any commands . I know you are all finished updating, but if you do take one more crack at fixing bugs - I would fix this one. Thanks! Edit: It reminds me of the backer beta when characters were getting stuck in certain instances.
  17. I've been getting a game breaking bug / situation consistently that "traps" characters in an area, or locks them off from another area at random. This prevents movement in / outside of combat. Causing myself to try and free my characters (By making them run around in circles until each and every one of them manages to finally break free). This happens infrequently at Vilario's rest near the fire. Extremely frequently at the Port Maje Tavern first floor. A few times at Satahuzi near the center of the main area. And once at the Engwithan Digsite. I couldn't progress further due to this issue, and I'd love to keep playing and enjoy the game. But I cannot at this rate.
  18. ive just recently finished the quest a distant light and after talking with Eothas he gave me back a part of my soul which by extension should give me the talent gift from the machince but when I look at my charecter sheet it is not there ive looked it up and apparently this bug has exsisted for a long time with imported saves ive already tried uninstalling the game and then reinstalling but it does not work any suggestion?
  19. Greetings, I'll post this bug to the attention of the developers. It seems it was something known from one year ago : I'll keep my words about what I think of this video game, technically. Basically, after talking to Udyne (with rather aggressive dialogue options) the quest may have disappeared, not only from my journal entry, as Remaro is missing at Seyuka. However, contrary to the post I had the encounter with Malnaj, after talking to Udyne (and said to her to "kindly ****-off, exactly the same answer as a previous game, see foward). The quest may have disappeared from there. Already done this quest, so I know how it works, and I've done it exactly the same way as a previous game (save). This previous game, was with exactly the 'same' character : I decided to redo from scratch the game as I've encountered too many dialogues/quests bugs that have broke my immersion. But again, I'll keep my words about that incident. I do not have previous save games that allow me to get back to before talking to Udyne. So I'm basically bamboozled. And as my character has since the release of Pillars of Eternity (2015) a role-play of a Pirate, you can suppose I am a lot disappointed and upset by this situation (not being able to have the wonderful hat as a reward), not talking about all the other problems I have with the game in terms of immersion. Shadow Explorer does not allow me to bring back a save before the Udyne talk, the most recent restore point is the 28th May 2019, which is a save a few hours before my decision to restart my character. Here are the saves affected : https://www.dropbox.com/s/pes9j4krwux5ox5/Savegames [Sorcerer bug].zip?dl=0 I can give a basic play-through, but it may have some minor flaws. I basically just expect the bug to be noted and corrected as fast as possible, mostly when it comes after over a year of the game release. This is to avoid any similar problem in the futur for another poor soul, like me*. As far as I am concerned, I am rather discouraged to continue to play the game, mostly as I play it for the RP which is here dying with all these stuffs happening. Nevertheless, if someone already had a similar problem with a solution or a workaround (other than the console or CheatEngine) I'll take it, and I'll promise I will not loot its ship. Respectfully. * I have currently 79 hours on Pillars of Eternity II : Deadfire, and have the feeling to waste all of these hours. output_log.txt
  20. I was playing Sajan, the monk, and was fighting an ogre. I was going to use my +1 frost sling, and I revealed my belt of dexterity. I then clicked the red 'x' on the side to undo because I was going to see if my monk ability was any better, but when I tapped the button, the belt disappeared. When I finished the level, the belt was still gone as though I had banished it; i don't think that the belt even has a banish ability... Any help available with this?
  21. Hi. I'm playing with a Rogue Assassin and naturally I get the Slippers of the Assassin for footwear. The item works as intended in terms of gameplay but it seems pretty much always that the character invisibility visual mode never turns off. Not during the fight or even after the fight has ended. Makes the whole thing quite a chore to use as you have to quick save and quick load to get rid of the bug. Again, it works as intended gameplay-wise but not visually. Also if you're invisible, visually, during the fight it's hard to know what's going on with your character. Regards / beatspores
  22. I emailed a save game two days ago with a bug stopping progress to the beast of winter. The 4th wandering soul is missing / not giving credit (I think I actually saw it) so I can't summon the king. I posted at the time but my post was put on hold subject to approval by a moderator. That post has now disappeared so I am creating a new one. I can resend the save game if I need to. I have double checked online 4 the locations of the souls just in case.
  23. All of a sudden, lockpicking doesn't work. I can click on the locked item, my skill is high enough, and I get both audio and text confirmation that I was successful - but the lock doesn't open. I can do this repeatedly, as seen in the screenshot below. The object just stays forever locked. I'm on the latest version: 5.0.0.0040 with no mods or override files. I've tried restarting, verifying game file integrity, reinstalling, retraining the character, leveling up a different character with lockpicking. I even went back to a very old save (before this started happening), and it's still a problem. May have started around the time of the latest patch, but I'm not certain. My save file is too large to attach here, but I can send it via another method if that helps. Any assistance is appreciated - I'm 100 hours into the game, and it's pretty annoying to lose this functionality all of a sudden.
  24. Edit: I made a mistake posting this under beta patch. I will post a new thread under the regular technical support. Please remove this thread, thank you.
  25. Hi. I'm not getting the god boons at Hasongo. Worked before on previous playthroughs but now it doesn't. Tried both Galawain - distribute soul essence - and Skaen - devote to Woedica - via the set POE state options in Deadfire menu. Edit: Forgot to add that the effigy pool and gift of the machine stats kicks in as normal. Thanks / beatspores
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