Jump to content

Search the Community

Showing results for tags 'custom'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • The Outer Worlds
    • The Outer Worlds
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements and News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Tyranny
    • Official Tyranny Forums
  • Pathfinder
    • Pathfinder Adventures: Announcements and News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Armored Warfare
    • Official Armored Warfare Forums
  • Pillars of Eternity
    • Pillars of Eternity: Announcements and News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements and News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • South Park
    • South Park: The Stick of Truth: General Discussion (NO SPOILERS)
    • South Park: Stories (Spoiler Warning!)
    • South Park: Characters Builds & Strategies (Spoiler Warning!)
    • South Park: Technical Support (Spoiler Warning!)
  • Dungeon Siege III
    • Dungeon Siege III: General Discussion (NO SPOILERS)
    • Dungeon Siege III: The Chapterhouse - Character Builds & Strategies (Spolier Warning!)
    • Dungeon Siege III: Odo's Scribbles - Stories (Spoiler Warning!)
    • Dungeon Siege III: Technical Support (Spoiler Warning!)
  • Fallout: New Vegas
    • Fallout: New Vegas
  • Alpha Protocol
    • Alpha Protocol: General Discussion (NO SPOILERS)
    • Alpha Protocol: The Op Center - Stories and Strategies (Spoiler Warning!)
    • Alpha Protocol: The Service Record - Characters, Builds, and Beards (Spoiler Warning!)
    • Alpha Protocol: Technical Support (Spoiler Warning!)
  • Neverwinter Nights 2
    • NWN 2: General Discussion (No Spoilers)
    • NWN 2: Character/Builds/Strategies (Spoiler Warnings)
    • NWN2: Technical Support (Spoiler Warning!)
  • Star Wars Knights of the Old Republic II: The Sith Lords
    • Star Wars: General Discussion

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Website URL


Yahoo


Jabber


Skype


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 10 results

  1. I am looking for 5 builds that match according to some rules I have for them. First a couple of rules. I want to have 5 multiclasses. I want to use all classes once except for ranger I do not want to use it. I want to have a Tank, a melee DPS off-tank, a ranged DPS (preferably something with an arquebuss), a magic DPS and a Healer/Buffer. Apart from that anything goes. Feel free to share builds if you feel like it.
  2. Goodmorrow to you my lovelies! I have been pondering about builds for a while and started about 5-10 topics to get ideas. I have finally come to a conclusion and would love to hear your thoughts about it. It is also partly for role playing as in that they're basically 5 bodies shared by one person so the same name etc. Kind of like a hive mind. They will all be human. And fill the roles of https://tvtropes.org/pmwiki/pmwiki.php/Main/FiveManBand Mike One: The Leader Shieldbearer/Troubadour. Sword and Board: Tank. Mike Two: The Lancer Streetfighter/Forbidden Fist. Rapier and Stiletto. Flanker. Mike Three: The Big Guy Devoted/Berserker. Dual wield Battle Axes. DPS. Mike Four: The Smart Guy Psion/Wizard. Rod, AOE. Mike Five: The Chick Lifegiver/Eothas. Hunting Bow, Healer What do you all think about the weapons and class combinations? I'd highly prefer to not stack any classes nor have a ranger in there. Thanks in advance and have a lovely day! I'm getting desperate for a comment after hitting so many views :D feel free to shut it down if you disagree with the builds as well!
  3. I would like to hear everybody's favorite role-playing custom party. My favorite was probably my first playthrough with customs. which included Luke a mountain dwarf drifter veteran of many wars. Unbroken/Shieldbearer. Una his right hand a Blood thirsty loner wood elf who is an expert hunter. Bleak Walker/Assassin (build from Fextralife) Kaden the bloodthirsty warrior island amaua out for revenge after his entire family got killed by some principi pirates. Devoted/Berserker Alde a former slave wild orlan who still believes in Eothas despite what he has done. Eothas/Troubadour Sullivan a nature godlike human hated and blamed for everything bad by his superstitious human village Evoker/Ascendant This was mine let me hear yours! Feel free to write as much as you want I will read everything.
  4. Like the title says I would love to hear your builds that would fit well together. 1 Tank 1 Melee DPS 1 Ranged 1 Magic 1 Healer Custom characters all. Thanks in advance!
  5. Has anyone of you made a 5 man party whom all had the same subclass to RP or just because a subclass is effective if so. Would you all mind sharing your builds? I want to RP a group of characters who are like alternate versions of the same character or just a true companions group from the beginning. Preferably ala the TVTrope Five Man Band. I thank you all in advance and have a pleasant day!
  6. Need 5th for my super-duper team (also some ideas for others' team builds): I always found that traditional tanks do very little for the team, hence I split duties of a tank between my melee dps and the healer/buffer, resulting in a stable 4 man PotD (no scaling) group that allows to "carry" companions through their respective quest lines. I prefer to go for level 20 before Hasongo, so right now the only companion being carried is Eder. Once he's good, I will have a spot open for 5th custom character on my team. I would appreciate to learn new "OP" build while doing so. At the moment I have the following team comp: 1. Trixie (Swashbuckler: Devoted/Trickster) as WotEP Deflection-Riposte "main tank" 2. Xander (Templar: Kind Wayfarers/Eothas Priest) as Healer-Buffer turtle (120+ all defenses lvl 16) 3. Vilara (Mindstalker: Ascendant/Streetfighter) as Main DPS (Streetfighter+Mortars and Ascentant for self buff, and some extra utility for hard fights) 4. Ravig (Loremaster: Troubadour/Wizard) as De-buffer/Summoner turtle (Used to open fights with Summons, then put maluses on enemies: Pull of Eora+Expose Vulnerabilities+Arkemyr's Torment & Hex for sneak attacks from Vilara) and then stand around occasionally summoning stuff with 12% vamp/ +10 deflections chants always active. 5.??? I have never played/been attracted to Druid,Monk or Barb in either PoE or PoE 2: Deadfire. Would appreciate strong PotD builds including these classes focused around big damage numbers Thank you!
  7. Hi, I simply want to replace the player's voice with my own voice. There are 155 .wem audio files under the "****y male player" voice set. What is the easiest way to accomplish this? Thanks!
  8. Hey everyone! I started playing Pillars of Eternity recently and I really wanted a custom portrait for my female moon godlike character. Last week I had some time on my hands so I painted this - I'm hoping that someone else will find this portrait useful as well. I've included a full res along with the large and small cropped portraits for in-game use. Alternatively you can just download the zip file (linked below) with the cropped portraits. Enjoy! <3 Here is what they look like in-game for those who may be curious: ZIP File Download: http://www.amegani.com/portraits/f_moongodlike_portrait.zip Installation Instructions: Extract all of the files from the zip folder. Navigate to the female player portraits directory in your Pillars of Eternity installation directory. In my case, the directory was C:\Program Files (x86)\Steam\SteamApps\common\Pillars of Eternity\PillarsOfEternity_Data\data\art\gui\portraits\player\female . Place the two extracted images (the _lg and _sm versions) in that directory and start Pillars of Eternity. The portraits should now be available for you to use in-game. Tumblr Link - for those who would like to reblog from my original tumblr post. Cant EDIT: title changed at Amegani's request.
  9. So, how far i would get in hard mode with party of 2 fighter as tanks (10/10/10/19/10/19, kinda ballanced), priest, cipher, wizard and chanter.Fighter with shields, and casters with guns. What do you suggest as dps?Is chanter worth just for reload speed aura?I got cipher and priest using pistol and arbuegus and is pretty good.Should i make chanter as off tank when some mob pass my fighters? I played party with 4 melee dps, and i ofted dont have room for them to properly place on target.
  10. Hello! So, this popped up recently as a thought. What are the most important aspects of modding? And in discussing this topic, I was thinking about simplicity and accessibility. First and foremost, I personally want "Portraits" to be a feature to customize depending on Status Effects. I've written quite a bit on it in the Portraits thread, so head on over there if you wish to read more about that or post an input yourself about it (post that feedback here or there, doesn't matter). Furthermore, what else is important to you? I thought about making a poll but I believe this is an aspect that is very diverse depending on the modder/person and their own skillset. People with a higher skillset might like to play around with scripts, triggers, NPC's and Quest trees etc. etc. but what about the regular layman? Some of mine that I think is important: 1. - Class "Kits": This is something that I would really like to play around with. Being able to make a custom Class, or a Sub-Class of a Class (Maybe being able to create a sort of... Friar out of the Monk Class for instance). Never quite figured out how to make your own Class Kit in Baldur's Gate, not that the learning curve seemed too difficult, but this is something I think many would enjoy playing around with. 2. - Colors and Armor/Weapons In Baldur's Gate you have a very limited amount of colors to play around with (4) when you color the armor and the characters skin and hair. I'd like to see even more than this. In Baldur's Gate you could open up Shadowkeeper and change colors of armors and the appearance thereof much more than you could in the game, I played around with it a little bit but it took quite some time to get it just right (had to save/load and jump in and out of the game over and over to get it just right). Is it possible to make this easier? And please, no buying dye's in-game that's one of the most stupidest mechanics I've ever seen. 3. - More Maps/Being able to make the world bigger Being able to import new custom maps easily into the game and placing them somewhere on the map. Will the toolset have shadow maps that you can place and/or "restrictions" a la "You can't walk over this river". Can I import Wallpapers or similar and then make some sort of Vector Masking on the map to determine "This is where you can walk and this is where you can't walk" (Simple imports~). Will there be some mapmaking included in the toolset? Dungeons, Caves, Towers etc. etc. 4. - More Items/Out of Game "Crafting" Being able to easily customize a weapon/armor/item and give it new properties and rename it. This I believe will be a little in the game already with crafting, but it is also fun to make your own items out-of-game for a specific Quest and plant it in the world as if it was part of the world etc. etc. crafting is fun and all but it doesn't have the same impact as creating something out-of-game. I can't Craft "Sword in the Stone" in-game, that's something I'd have to create out-of-game, place in the world, add triggers/scripts to it and make a Quest out of it. Two different forms of "Crafting Weapons". 5. - Quests & NPC's Also something I believe many want to play around with. Dialogues, Stories, Shopkeepers, you name it. What is your most preferred aspects of modding and how could Obsidian consider the most simplistic methods of achieving this?
×
×
  • Create New...