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  1. I've been playing through Deadfire to about levels 10-17 a few times now and wanted to 'up' my knowledge a bit for another potential play through/potential restart. I'm playing real-time, PotD, everything up scaled. I enjoy puzzling out the fights, but it still feels all a bit too chaotic for me, so I'm hoping I can smooth things out with some help + questions. So far I've played a multi class Seer Ghostheart/Ascendant to about level 13, and a single class Beguiler to 17. The Seer was fantastic getting through the Engwithian Ruins, but the Beguiler got through well enough as w
  2. Here is a link to a google doc that lists (almost) every build after 09 May 2019. Builds listed follow two criteria: 1. It had commentary after 09 May 2019. 2. It is mostly plug and play. These boards are a veritable treasure trove of Deadfire knowledge, but most people won't bother reading any of it. Builds listed must be mostly playable after less a minute of reading. If it follows these two rules, the build is listed. Little to no curation has been done on my part. https://docs.google.com/document/d/10yKVvE3jHyu9uHso-dAtwV7jrL7K3jdBP3pxVgH1gpM/edit?usp=sharing
  3. Hey guys, Long time forum lurker and recent member here. I'm sorry if this was asked before but I couldn't find anything. I'm playing single class monk (again :D) in party with regular companions. What enchantments do you usually pick for Tuotilo's Palm shield? It seems in my last game i was bad and left it without any upgrades.
  4. BLUF: Hung up on the decision to go Vaniila Wiz/Helwalker or Blood Mage/Helwalker and optimization choices (POTD, all DLC content, with a story companion party) I've looked at some of Cyrus_Blackfeather's and Whimper's builds on the list but they are somewhat dated so don't know if they are viable. I have also seen Waski's solo mega boss fights with a Sage (BM/HW) but don't know if that will work with a party or if it's better to just go vanilla wizard with a party. ***I understand the different playstyles and have messed around with them in some old saves.*** Context: I played thro
  5. Hello Can You guys share with me good build for solo PotD Paladin? I only know I can dump int but I don’t know which class I should chose (I prefer human) and what talents are “must have”. Thanks
  6. First of all I would like to thank MaxQuest for inspiring me to try this run by posting his Fire Priest build. ​That inpired me to try my own priest build, wich worked vey well and was able to solo the game. CHARACTER ----------------------------------------------------------------------------- Class: Priest ​Deity: ​Skaen/Wael Background: ​Old Valia - Drifter Race: Wood Elf Solo: ​Yes PoTD:​ Yes​ Trial of Iron:​ If you avoid the Luminescent Caves ----------------------------------------------------------------------------- STATS -------------------------- ​Pre - Level 09: Mig: ​18 Con: 0
  7. Hello! I will soon be returning to pillars and hopefully finally finish it (or at least get past Maerwald) before December when POE2 releases for PS4. I want to do a talkative build that works well in a team (and solo? I dunno if there are many fights you HAVE to do solo) on POTD. Also, havin POE2 in mind, are there some creation choices from POE1 that highly affect conversations in part 2? Stats and build dont matter to me much, as I like pretty much all playstyles in these types of games Races I find the most interesting: Orlan, Aumaua, Godlike Classe
  8. Hi all, I've looked everywhere I could think of and couldn't find any PotD solo turn based build so I've decided to ask for one here. I've already finished the game on PotD solo RTwP with a Devoted/Streetfighter and it was a lot of fun. However, this build obviously won't work on TB. I'm really interested in FINALLY trying the new turn based system but I only play solo PotD so here's that. A few points for this potential build: 1. I'm using Berath's Blessings so builds that are very weak at the beginning are still fine (I hope). 2. This build should be able to win
  9. [CLASS BUILD] The Stress-free Master Evoker/Beckoner Description: This build is intended for people who want to have the most stress-free PotD solo run without being overly cheesy with their strats. This might not have the best DPS or the best survivability but what it does have is sustainability, great survivability and great dps without being too dependent on end-game gear. This build works smoothly from start to finish. Yes, even at level 1. Race: Whatever you fancy but here's a ranking anyway. Honestly, it makes no difference. Remember, 'Stress-free' No.1: Nature Godlike
  10. Rygmrand's "Artist" Class: Spiritualist ( Soulblade/Chanter ) Difficulty: PotD+ Version: 2.1 Solo: Hel Yes DESCRIPTION: A powerful build that snowballs early into a biawac of destruction and test the power of your gaming contraption! Kill your enemies with ice and decay. If you thought Grave Calling/Hel Beckoning's imp route was neat, you're in for a real big treat. Soul annihilating summons all day! RP: A character I imagined who would rise up to be Rymgrand's top agent. (EDIT) Patch 2.1 - Soul Annihilation's killing blow now has been fixed, but the skeleton
  11. Hello. Can You guys tell me how should look good build for solo chanter on potd (ver 3.07)? How should look attributes? Thanks.
  12. Hey everyone, I am currently running a assassin/Blood mage on POTD with AI up scaled. I wanted to use Pallegina and originally planned to use https://steamcommunity.com/sharedfiles/filedetails/?id=1400804034 as her build. although this looks like a solid build, I can not help but think I should go with her as a herald mainly because I read that she would be putting out great passive hp healing and was not sure if that would mesh better with my class. I will provide the rest of my party comp. I just picked up Pallegina so only lvl 7 currently and this is the farthest I have been in p
  13. I am looking for 5 builds that match according to some rules I have for them. First a couple of rules. I want to have 5 multiclasses. I want to use all classes once except for ranger I do not want to use it. I want to have a Tank, a melee DPS off-tank, a ranged DPS (preferably something with an arquebuss), a magic DPS and a Healer/Buffer. Apart from that anything goes. Feel free to share builds if you feel like it.
  14. Glanfathan Soul Hunter Game Version - 1.2 Difficulty - PoTD up-scaled / Solo / Deadly Deadfire Race: Wooden Elf Class - (Ranger) Ghost Heart / (Cipher) Ascendant Alignment - Neutral (The strongest survives) Culture: Aedyr God - Galawain Companion - Bear Increase difficulty mod: Deadly Deadfire Hardcore (https://www.nexusmods.com/pillarsofeternity2/mods/43) Videos: Showcases L20 - Equipment (On this video I didnt have Bracers of Greater Deflection) L20 - Abilities, Attributes (On this video, I used my old setup, check new version in abilities section) L20 - Queen L20 - Ukaizo
  15. A frigid soul in a cold barren land. She wanders around aimlessly, unknowingly guided by the Cosmo. Always alone but determined, she gazes towards the coal-black unflinching sky, her treasured flute by her side. At a distance spanning mountains wide, there is fire and warmth. A caravan can be seen, perched upon the snow capped mountains, the smell of barley and ale, the jovial atmosphere and the loud chattering of kith resting after a long day's travel. Unmistakably, the group of kith starts hearing a faint but sonorous melody. Not a second too long, a thunderous parade of jagged streaks can b
  16. Hi Folks! Happy Holidays! I recently completed my fourth run of Deadfire, and I want to attempt to complete every god challenge at once to spice up the difficulty. I was hoping players more experienced than I could chime in and provide suggestions in this thread on strategies to make this challenge work. NOTE: A 12th challenge will be released at some point. I will likely update this thread whenever it gets announced. Magran's Fires, for reference: Obviously, this is going to be monumentally difficult. This post is also going to have a monumental amount of information
  17. When back in 2017 I heard of multiclassing in the then upcoming PoE2, I wanted to combine my two favorite classes in the game: Cipher and Paladin. I thought the synergy between the two would be monstrous: Faith and Conviction and the defensive arsenal of the Paladin would make a squishy Cipher more than capable to dish out all the damage possible without dying. At the same time, Cipher has renewable resources, so, yay, great for solo. You never wanna run out of fire. In my first playthrough, I didn't go solo, and because of the tooltip warning against multiclass, I opted for pure Cipher.
  18. The "Stop-N-Go" or "The Jumping Fortress"* (Holy Slayer) [*Thanks to Dr <3 for this more evocative name.] Introduction: The idea behind this build is take advantage of several defense-boosting abilities that require you stand still (the large shield modal, Bronlar's Phalanx, Stoic Steel), combined with the fact that you count as "standing still" when you use Escape to teleport somewhere. In practice, this build has two modes. In the first mode we rush into the middle of your enemies with two weapons or a two-handed weapon and get ourself Flanked and Bloodied as quickly as possible.
  19. Hello everyone, I could use some help on a build I'm putting together. As some of you know I've been testing out the combination of DPS and overall damage resistance by creating several Paladin/X combinations. Anyways I always test the same way. I spawn Ukaizo and see how I do. So far Arcane Knight is right behind my Devoted/Goldpact build in terms of DPS and her ability to tank any damage that come her way. Success wise she got Ukaizo to 50% facetanking everything he had. So I would like some advice on what I'm doing wrong here. I've written out everything I can think of for this
  20. A howling immortal one-man-army that smashes everything in its path with high Hit-to-Crit conversion. "Sir! The third cohort has been repeled, they suffered heavy casualties! Should we send the cavalry?" "Send the cavalry, the fourth, the fifth, the bloody reserves too! The enemy has us clearly outnumbered!" "...Sir, it's just one man." "what." "With a Morningstar, Sir." https://imgur.com/a/bi7qvIL Until now, Barbarian has been a luckluster class to me, lacking the other martial classes high accuracy, and with not enough sustain to fulfill its role like
  21. The answer to the question in the title is, you dodge every deflection targeting attack in the game, including ones from the final boss. I have always been a fan of wizard in rpg games, I initially started with a pure wizard but got stuck on the final boss due to the fact that I invested heavily in defense but ended up defense and damage both being mediocre, 3 meteor showers wasn't enough to carry me through the boss's phases despite meteor shower being crazy op, and I didn't want to use arcana scrolls, so I decided to reroll arcane knight for the 21 bonus defenses as well as passive/
  22. Some of you might remember me from the good old Level-1-Noober-Challenge or the Naked-Challenge in PoE 1 so a warm "hello again" to all stumbling into this post! First i must admit that i love PoE 2 after starting it two weeks ago but - on the same hand - it starts to bore me again and again so i did not completed a single run even though i have created dozens of characters now - mostly using TCS settings. I started the game completly blind using Monks and Druids as i played them the most in PoE 1. The problem was: They lacked the easy escape buttons and died many times due to ambushes
  23. Hello For my 2nd run I try to play a principal priest, I do not especially like xoti. But I discovered that much less I like to play interpreting a priest, and much less with pallegrina in the group, doing anything referring to gods is negative for her. So the solution is to play without a priest, but I do not know if it is viable in the maximum difficulty with level scale. I would like you to leave your opinion and what strategies you would use.
  24. Need 5th for my super-duper team (also some ideas for others' team builds): I always found that traditional tanks do very little for the team, hence I split duties of a tank between my melee dps and the healer/buffer, resulting in a stable 4 man PotD (no scaling) group that allows to "carry" companions through their respective quest lines. I prefer to go for level 20 before Hasongo, so right now the only companion being carried is Eder. Once he's good, I will have a spot open for 5th custom character on my team. I would appreciate to learn new "OP" build while doing so. At the moment I
  25. Gonna be streaming Magran's Fires Berath & Magran's Challenges. I will usually stream between 3pm - 11 pm CEST. The challenges are: Berath's Challenge: Any party member Knocked Out for 6 seconds is Killed Cannot flee from combat Magran's Challenge: The game cannot be paused The game time cannot be slowed In addition the challenges force you to go PoTD & Upscaling. Party Composition: Devoted/Skald Bleak Walker/Streetfighter Priest of Eothas Evoker Wizard Devoted/Assassin Playthrough will be uploaded to my youtube channel once I'm done. Eventually
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