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  1. Glanfathan Soul Hunter Game Version - 1.2 Difficulty - PoTD up-scaled / Solo / Deadly Deadfire Race: Wooden Elf Class - (Ranger) Ghost Heart / (Cipher) Ascendant Alignment - Neutral (The strongest survives) Culture: Aedyr God - Galawain Companion - Bear Increase difficulty mod: Deadly Deadfire Hardcore (https://www.nexusmods.com/pillarsofeternity2/mods/43) Videos: Showcases L20 - Equipment (On this video I didnt have Bracers of Greater Deflection) L20 - Abilities, Attributes (On this video, I used my old setup, check new version in abilities section) L20 - Queen L20 - Ukaizo
  2. i'm playing deadfire for ps4 and i want to create an archer build. What is the best bow user in the game for single target dmg? Ranger single class, Rogue singe class? Scout? And which sub class would be better for this dps role? Initially I thought of creating a AA and multiclass with assassin and open combat with stealth fire ball. But it seems that AA still has the problem of spell penetration. Perhaps Sharpshooter with assassin is better? Or just Sharpshooter? Any tip is welcome
  3. How bad of an idea is this? What stats/ability picks/gear would you suggest? I know generally how AA works, I've fixed the scaling of bues with a mod. I was thinking of using priest for AOE dmg situations and AA for big hard targets. Berath is for flavor and the end game choices of the playthrough more than anything else. I'd probably use spearcaster or dragons dowry.... This is for turn based. I'm worried about running out of bond fairly quickly, just using it on imbues and takedown combo. The alternate is the obvious paladin. Thanks in advance for any help
  4. One handed (no off-hand) is considered mostly suboptimal, but it happens to be my favourite combat style rp wise. For my next character I want to try to make the most out of it. My idea is to put the emphasis on the high accuracy, therefore my watcher is going to be a single class ranger (ghost heart for rp reasons). With passives, a bit of hunter's claw metagaming (does the blunderbuss trick still work ?), high per, and of course 1 handed style, my hope is to crit a lot, but since nothing in the ranger kit emphasizes crits until pl9, I am looking for suggestions of weapons with good on crit e
  5. How are the rangers and their pets in 5.0? My impression was that they were pretty bad early on, so i skipped the class. Having returned after all the DLC releases, i'm considering doing a ranger multi with Chanter. My experience with rangers back in the beginning was with Maia, whos pet i found more of a liability than help, though she was a decent ranged autoattacker with spells (geomancer). Have rangers improved since early on? Are pets worth the investment now? Or would i be better off jus going Ghost Heart and sticking to Marked Prey and Wounding Shot?
  6. Hello, guys Have not played Deadfire for long time, and if there is anybody still here, could you say please is this intended that Arcane Archer pen does not scale with his PL?
  7. The ranger's ability of Evasive Fire is something that can be easily abused in the turn-based mode. With 8 bond a Ranger can get off 9 shots in the opening round (1 from their Action point, and 8 from using Evasive Fire). I think a simple solution to this would be to make the shot gained from using Evasive Fire only occur on the first usage of the ability each round. This way you'll gain the benefit of 1 extra shot and the mobility aspect, but you can't just kill off a bunch of guys by spamming it
  8. i have 2 rangers (Maia is a multi-class wizard) and they both have bonded grief and i cant get rid of it. my main char got it in a boat battle. It happened when i was fighting Malnaj my stag was charmed and my party killed it. Maia's happened when i was fighting Fampry at the splintered reef. Though this may have something to do with the fact that my party members had no injuries but were dieing anyway (though i believe thats just part of the fog). Ive tried knocking them both out and resting but to no avail. dropbox save file: https://www.dropbox.com/s/az4rvieol7qowsg/namelesfear%20%28T
  9. Hope this helps. Keep in mind basically all the companions feel the same after some testing, only difference was die roll, recovery speed, and defenses or innate abilities. Pet doesn't seem to scale of player stats either on their attributes, and they receive standard bonuses from ranger directly. Pet Str Con Dex Per Int Res Pen Acc AR Deflection Bear 15 12 9 13 5 10 6 30 7 25 Lion
  10. Hey guys, simple question: When summoning the Ghost Pet (which drains a resource point) and than use a summoning spell from chanter, the pet will be gone. Is it a bug or intended? When intended - whats the reason because everywhere I can read that the ranger is overall a little bit weak compared to the other classes? Thanks!
  11. Maybe it's just me but i feel like the choices of companion's are pretty bland in looks and passives. At the end of the day, you will end up using a boar or a bear because they're the only pets that can take a few hits on POTD SOLO. Here are a few things I feel would make Rangers more neat. 1. Option to choose a different pet skin (e.g Black Bear, Polar Bear/ Wof -> War Hound) 2. Pet Stable/Shop where the ranger can switch to a different companion or have access to different companion skins maybe at a price, can we get a bird too? I mean if your the main character of the story, a
  12. Hi guys, Description: Wounding shot description : Deals 20% weapon damage per 3.0 sec for 6.0 sec ​I did several tests with 1H, 2H,2x 1H weapons, and it never deals 20% weapon damage, but only 10% ​Is this a bad description or bugged skill ? In my example, i deal 48 damages + 3 * 4 damages over time (instead of 3 * 8 ?) Steps to Reproduce the Issue: Shot random NPC ? (in my case, I apologize to Xoti) Screenshots:
  13. Hello everyone. I've wanted to create and play with a "Arcane Archer" for a while now. So first i made a Ranger/wizard hybrid but after a while i decided i wanted to make as much use of the Frostseeker bow as i could and for this i decided to go pure ranger and use a few Arcana scrolls for the "Arcane" feeling. The bow itself gives u a very arcane feeling on its own tho. In any case, this build is very simple, it uses Frostseeker bow with Twinshot skill + driving flight and avenging storm scrolls for massive burst dmg. The more targets we hit with the frostseekers small AoE on crit the be
  14. Up front, my game is up to date. I have no mods installed, and I have wm 1,2, and the deadfire stuff installed. I noticed recently, while in the endless paths around level 12 or so, I noticed Sagani's pet was moving insanely slow. I know there were pet bugs before but I thought those all got patched out years ago. I tried conversation, knocking out sagani, taking on and off all gear and modals, and knocking out the pet. I haven't tried respeccing or kicking her out of the party yet (I was stubbornly trying to beat the final level of the dungeon despite the bug just to save me a trip back t
  15. Despite setting my Ghost Heart Ranger's Animal Companion AI to "Aggressive", I still have to command it to attack when summoning it.
  16. [CLASS BUILD] Commander Shepard Sharpshooter/Bleak Walker Description: I'm Commander Shepard and this is my favorite gun build on the forums. Word of warning, you will need to pull mobs carefully! This is my attempt at creating a sniper arquebus build. What this build promises is an insane amount of accuracy (138 with passives), a cuddly meat tank you can lay your hands on and the ability to deal 200 dmg(around there, depending on immunities) per shot. To be honest, I just wanted to call it Commander Shepard and make stupid jokes. You can snipe squishy targets with this build tho
  17. My run is on POTD/all levelup(only up) Helwalker / ranger The reason I am choosing normal ranger is the sharpshooter subclass is kinda weak imo. We get +15% hit->crit when target > 4m and +1 pen when target <= 4m at the cost of 10 def and 10% recovery time. Hit to crit is kinda worthless for a high-acc build, 10% recovery time is a huge debuff. Helwalker can provide +12 acc & +10 might with Dance of Death and passives. Ranger can provide very high ranged acc and some mobility to avoid taking dmg which would stop death dance. And swift flurry is amazing with weapons can do
  18. After playing BB4 for several hours, I'm sold on my Beguiler/Ghost Heart (Seer) Watcher. While the build certainly falls in the viable but not optimal category, it suits my character's backstory: a wandering neutral good type whose destiny is guided by spirits (often manifesting as wolves), and whose lack of enthusiasm and cosmopolitan skills are often overlooked for his grit, honesty, and kindness toward the downtrodden. This isn't set in stone obviously, as release and subsequent upgrades will probably shift it. That being said, I'd appreciate any feedback - with an understanding some decis
  19. .. very annoying wondering why he wont attack to have to remember to turn the AI for the pet on every single fight.
  20. For Deadfire I'm planning on importing my PoE character, an arquebus-wielding ranger with a bear companion. I found the Apprentice Sneak Attack talent in PoE to be great. My question is two-fold: Firstly, to be dealing out the damage, should I be looking at playing a Scout for the Sneak Attack and other abilites or would a single-class ranger work fine? Secondly, does a Scout play much differently to a Ranger? What's the "feel" of both options? Thanks heaps, TheDogProfessor
  21. I really want to play a ranger again (because I want an animal companion ), but I got a few questions first; 1. Best ranger build in your opinion? 2. Best abilities? 3. Armour type? 4. Do I..... (get mentally prepared for this question...seriously....) Do I......have to be....ranged? With a...ranger...? ((XD) If by any chance , I don't have to.....make sure the build you mention etc reflects that. )) But hey, I can do ranged if it's the only way to have an animal companion lol. Info: Probably gonna play on normal or on hard (hard more likely) in this playthr
  22. In the first PoE I didn’t really played much with Ciphers (reading class description felt kind of weird with its “powers requried people to activate” or something to that effect… which in reality wasn’t really what I was imagining) even though I generally like playing psionic characters. Made a few GM quests and that’s it. However, since we get this not yet dead wonderful multiclassing thing I thought of making my custom supporting ranger a Ranger/Cipher. She is a projection of protagonist’s mind so that should be fine RP-wise. (Current mass muscular atrophy aside) is there anything intere
  23. Dear Development Team: Would you kindly please add a dog to the possible list of Ranger companions? Thank You
  24. Howdy Ranger experts, I'm finally getting a chance to really dig in to PoE! I don't know if you're as excited about that as I am, but I'm pretty excited. I'll probably try starting on Hard and see how it goes. I started a game last night as a Cipher but stayed up way too late just learning the rule set (I think I read the entire Cyclopedia). The Cipher seem extremely cool, but my mind kept going back to Rangers. Ever since I first played D&D in high school Rangers have been my favorite class. Now, I remember when the game first came out Rangers were getting dunked on pretty hard, but
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