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Found 7 results

  1. Just installed the game and started playing. And everything seemed fine until the first night, when I noticed a rather big visual problem (visible more at night because of the contrast, and also that's when I came out into a more open space). Head bobbing weirdly affects the sky and horizon, causing every layer to bob kind of separately. It's only visible while walking/jogging. Doesn't happen at all while sprinting. I can link a video if anyone wants to see exactly what I mean, but it can really make one dizzy. Anyway, did anyone else notice this particular problem?
  2. Playing on ps4 and found this wall render bug, the photo is showing just where i am on the map in stellar bay, and the video is the render bug, tings that can happen is seeing a part of the side walk on the front of the bar or seeing a window on the other side of the bar ( from my charters point of view) the wall does also render as normal if you are looking at it a different way/angel. Note
  3. I'm sorry is this a bug? I've noticed it both on my PC Monitor and my SONY LCD whilst on PS4. If not, would it be possible to add a feature that would let us zoom in on our character in the menu's so we can actually see the beautiful characters we create outside of just the character creation screen? xD
  4. As the title says, this is a visual bug that keeps changing all terrain textures a short distance in front of me. Here are 2 videos showing this happening https://streamable.com/yayo9 https://streamable.com/ai4dv Here is also a picture that shows how annoying it can be. It may look like 2 hills with 2 different colors (grey in the back and brown at the front) but it's actually 1 hill that changes color half way through because of this bug. https://imgur.com/a/DHlZ3Oj I've tried changing all menu settings but nothing works. Someone on reddit mentioned it's probably a draw ditance/lod issue but had no idea how to fix it. I was able to tolerate it for the first 10-15 mins of the game 'cause it wasn't too open, but as soon as I tried to explore the larger area, it became intolerable because it does this on all terrain and even the buildings depending on which side I'm coming from. It doesn't happen in the town as bad because the distance in front of me isn't that much. I have a rx580 8gb (with latest drivers installed), i7 3770k and 16gb of ram. I'm not that good with computers but I'm happy to provide whatever other information you need. Thanks for any help you can give me because I was really getting into the story, and the visuals without this bug are amazing, but this bug made it feel like I was playing an early access game.
  5. Doing some walking around in Gilded Vale (don't worry, no save/reloading unless I'm inside ) when I decided to toggle Eder's Defender mode on and off, y'know, like you do... and there was no fun shieldy FX or shield shattery FX. Made me sad. I'll try and watch to see if I can notice any other specific triggers for this bug, or if it persists. I'm not sure exactly when it started - could be an area-dependent thing. Will update if I find anything else out.
  6. Small Part of Medaows causes clipping when an Aura is applied. Minor bug I know - but still a bug. Attached save game at the location where it clips. It also clips a bit more up in a parallel to that line. But forgot to pause it and Screen cap it the first time. a bit more apparent on the map image http://i.imgur.com/pYDf8Xz.png 6e30ffadc68b4293be7b3e77e5d2822a 8245574 MagransFork.zip
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