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Showing results for tags 'boss'.
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Hello, (Please first, excuse my bad english.) The implementation of bosses in the game seems to me to be essential to increase the challenge and the difficulty of this world. While many players will be focusing on building, others will be looking for real fights with dangerous ennemis during their exploration. Apart from the spider mother, I haven't seen any other. In your roadmap, it is specified that the ant queen will make an appearance Here is a small list of what we might like to find: Mini Boss: Centipede => Scutigere (Poison damages, very fast,
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Not sure if this is where to post an idea about the thing lurking in the hedge, but here goes! I have an idea that I think could make the Hedge Broodmother more accurate and way more terrifying at the same time. I went up against her solo and only took 5% health worth of damage, overall if she is supposed to be a boss I think she needs to be more difficult. So wolf spiders can get big, I think that she should be made a little bigger to start with as a spider that is older than the others, with more health to go along with that size. Now for the main idea, wolf spider mothers also carry
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After mowing down every enemy in the game (on normal difficulty), I'm a bit disappointed that Obsidian chose to make the end boss (RAM, when siding with Phineas) ridiculously OP. It's fine to make bosses difficult - that's why they're bosses, but RAM has 16 times the health of other end game enemies and special abilities that make defeating him tedious rather than fun. Edit: After a respec, some equipment mods, and a careful selection of companion behaviors and gear, RAM is a pushover.
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Is there a reason to defeat Nemnok from the RP perspective for a not-too-aggressive PC? The settlers seem to like the arrangement, as do the people (including the flame naga) working for him. If Nemnok wasn't the strongest non-dragon boss in PoEII and one of Junvik villagers wasn't unhappy with his son's occupation, would you attack him? Also, I took Nemnok the Petite to visit Arkemyr. No reaction from either of them.
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Hey everyone! Thank you so much for reading! A quick intro. I’m a huge Infinity Engine enthusiast. Baldur’s Gate 2: SoA+ToB is pretty much my favorite game of all time (read best game of all time). Playing as a mage and blasting through everything like Irenicus on speed is probably the greatest feeling I can get from dancing pixels on a screen and I wanted to re-create that feeling in Pillars of Eternity. There have been plenty of posts on soloing the game, but the information is not standardized and consolidated. Also, there isn’t much for mages in the way of target gear and tips for
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Hi there recently backed POE2 since I really liked the first one and the older BG games+wanted to give some support to one of my favorite videogame devs What I really loved about the older Baldur games and the last POE was the dragon like boss type of creatures you could find they always proved a great challenge and fun for me so considering where POE 2 will be happening can we expect them to return? PS sorry if me talking about dragons is a spoiler tried avoid that and this is my first post on these forums (since i'm wondering as well about a certain one if we will meet him considering
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I have the Linux version from Steam. I play an all-ranger party on PotD. I first encountered this bug on the 13th level of Od Nua; I lured a bunch of monsters from a larger group in one of the rooms out into a corridor to kill them separately, a tactic I've been using the entire game. I killed all the mosters close-by, but I noticed I was stuck in combat mode, so no regen, travel, or anything. I tried to resolve it by killing the rest of the group, which was pretty small at that point, so I gave my figurines a stretch and managed to solve this unplanned complication without regenerating. T
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Music in PoE feels great, and rightly so: it's orchestrated, never-intrusive. However, I think it could have benefited from greater variety. For example, boss fights: the very first boss at the first level of the endless path... it could have used something more unique. Other than that, it does feel a bit generic. very good, but generic.
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Since episodes 200 and 201 were unjustly censored by comedy central that they should create an uncensored image of Muhammad in "The Stick of Truth". South park is notorious for making fun of every single religious figure. But this is the one figure they haven't been able to show since 2006. Because some butt hurt muslims threatened comedy central. They should shove this in the worlds faces and show us that our free speech is not bordered by threats. To show everyone that you can make fun of everything, because as our given rights of freedom to live. They should have the freedom to show whate