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William Akhurst Hultz

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About William Akhurst Hultz

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  1. I think it would very cool for muskets and/or blunderbusses to be added to the game for late game ranged combat. Like maybe if and when we get to go inside that shed we can find a box of matches or singular matches scattered across the inside the shed, and when we harvest them with a mallet to knock the combustible powder off the tip of it we can use it "fire" pebblets out of a musket or blunderbuss in the late game. And to add to that idea there could be an armor set that takes the look of a frontiersman that increases reload speed or reduces the sway when aiming the "firearm".
  2. Here's the idea, in the haze roams a praying mantis that has been affected by that weird fungus that's all over the place there. He attacks on sight with slashes, lunges, and stabs with his "scythe like" arms and occasionally flies up for a moment to come crashing down with a huge slashing attack. The loots that comes from killing the mantis could be two mantis arms or something and the player could craft those into mini hand scythes that works with the "assassin" mutation or a big two and handed version that works with the "javelineer" mutation. A possible name for the boss could be the "Haze Reaper" and the name of the weapon could be the "Haze Reapers' Right/Left Hand".
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