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Hawke64

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Hawke64 last won the day on September 12 2023

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  1. It sounds rather odd - the people who purchase on GOG are less likely to trust their continuous access to their purchases to the publishers' whims (or whatever Amazon is). On the other hand, the ones who use streaming services are less likely to bother with backups, which are the main feature of GOG, or concerns about ownership and preservation, while Steam has a wider selection or titles. So, odd.
  2. It's a visual accessibility option + the Retro filter. The trailers show that the game would look different without them - https://www.youtube.com/watch?v=RAvdbvX79H4. I suppose, if there was a dedicated cell-shading option, like in Prince of Persia 2008 reboot, I would have preferred it.
  3. 29% on the save file, I think? Just got the actual recruits and started planning to rob a train. And yes, the quest line was fun. The dialogue with Gwen was good as well (as a rather friendly rivalry).
  4. Death of a Wish Steelrising The lowest settings which somehow still required 6GB VRAM. The depth of field and some other settings could not be disabled completely. The hat-hiding toggle kept resetting. The weird mix of English with some French words added was rather unpleasant to see. It should have been either consistently English only or French VA with subtitles. The French is not present at all, by the way, while the proper nouns vary in spelling (e.g. a chateau, an estate, or a p(a)lace when referring to the same location). Saints Row The LARP quest line.
  5. The dragon thing is the main story line and, if it is critically important, does not get much better, though is sort of justified by the plot (?). The end-game and the DLC island are similar, with the latter being unintentionally funny, story-wise.
  6. Social stuff (or self-expression, if one is being generous), like gold watches. Not really useful, but looks so shiny. Steam points are similar - you can customise your Steam profile, so everyone knows that you like XYZ, or give awards to comments or guides, so everyone knows that the comment was helpful/ridiculous. In general, the social features on Steam and them being bound to purchases might encourage the potential users to use Steam (and, say, not Epic) and purchase more. While it does not work on everyone, most humans are social and value the sense of community (because that other player with an animated anime avatar is definitely a part of my community /s).
  7. If it is similar to DD1, it is an action game first - the roleplay options were rather limited. --- Death of a Wish has been released. It is a sequel to Lucah: Born of a Dream. https://www.rockpapershotgun.com/death-of-a-wish-review-a-brutal-and-beautiful-experiment
  8. The Blackwell series. Finished. While it looks mostly (different games have slightly different styles) good, the logic of the puzzles often eluded me, while the story included a bit too many holes. Though, I do not play adventure games often. Also, the games should have been bundled together more explicitly - each of them is short and the story in the later ones does not work well on its own. Steelrising. I suppose, while the level design in Spiders' games has never been their strength, combined with the awful visual design (every surface shines) and terrible performance (at least, it stopped frying the CPU with the said CPU safely throttled), it is significantly more noticeable and does not make a good impression. On the positive side, the controls are rebindable, 5-button mice supported, the Assist Mode allows to disable losing "souls" on dying, which is convenient (considering that parrying with 25 FPS is rather challenging). Saints Row. Slowly progressing. So far, it seems like a very nice story about friendship and comradery (or PG13-appropriate gang violence in the US), which is rather nice. Death of a Wish. An excellent surreal action game with engaging combat and unique visual design.
  9. https://www.fanatical.com/en/pick-and-mix/build-your-own-rpg-bundle The price is suspiciously affordable, but Fanatical is a well-known platform and (most of) the games in the bundle are good. Except Mortal Shell, but for this price, it is adequate. I will probably get the OST/DLC for the ones I like.
  10. I actually would like to see the system implemented more widely in single-player only RPGs. Specifically in DD (the saving system was extremely poor, I would add), it was possible to create your own party via Steam Family Sharing and several accounts. Granted, every pawn had to be levelled up separately, and the behaviour respec books provided more reliable results than training.
  11. I would add The Waylanders, though it is not exactly the best of the genre. The wishlist shows Sovereign Syndicate, but I can't tell if it is turn-based or not. The Way of Wrath, Worldstone Chronicles, New Arc Line seem fine? That is to say, there are few high-quality* party-based CRPGs in a fantasy setting at the moment. *have a professional writer and functional gameplay systems --- https://www.rockpapershotgun.com/that-189gb-epic-games-hack-may-have-been-a-scam-aimed-at-other-hackers Well, I still have changed my password.
  12. Looking forward to DD2. From what I remember, MH combat was significantly slower and less responsive, while there also were fewer readable indicators of how well it was going (e.g. monster's HP bar) and the encounter design was not particularly fun (e.g. chasing the monster after injuring). The companion cats were cool, though. Can't recall if they could launch you on the monster, like fighter Pawns do.
  13. Saints Row The active graphical settings are highly unlikely to be used by anyone else, so it might be not exactly representative. There is something amusing about this. The low visibility is intentional. The cat looks a bit off, but good enough for the first actual cat in the series.
  14. Finished Sands of Aura last week and did that one side quest that kept resetting. Basically, you had to defeat a very sturdy mini-boss 7 times without resting and without closing the game while running through the whole area. In the end, it took 2 attempts and about 20 minutes with end-game equipment. Overall, it was a decent Souls-like, nothing exceptionally bad, though the story was not exactly engaging and the lack of target lock was rather inconvenient. The equipment-based character development system and the setting were unusual. Review (long): Started the Blackwell series and finished Legacy. The story follows a journalist and a ghost trying to send restless spirits into the afterlife. I can say with certainty that the progress made by the developers in all aspects is very noticeable when compared to their later games. (i.e. the game is short and the first puzzles make no sense). But the ability to combine ideas was rather nice and the pixel art style looks good. The wisdom of the Internet (PC Gaming Wiki, in particular) allowed me to overcome the EGS DRM on Saints Row and I was able to launch it through Steam. Which means that I do have a DRM-free version. The game runs worse than SR3 and 4, but it was to be expected. I haven't progressed far, but it feels like that the developers might have aimed at a younger audience. Still, the game is fun and I like the MC and the companions. Also there is a cat.
  15. https://www.rockpapershotgun.com/epic-games-reportedly-hit-by-200gb-ransomware-attack-including-login-and-payment-info
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