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Showing results for tags 'crpg'.
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As the title states, and I own POE 2, POE 1, and Tyranny from Obsidian sooo I hope that this doesn't cross some line of conflict of interest in the case there's some rule against it. Anyways, I've got a rather long vacation at hand and I was wondering if anyone could list some cRPGs (especially ones that haven't received a ton of mainstream attention) for me made, say, since 2010? I've done tons of google searches, but it seems like their algorithm is biased towards counting cRPG as RPG. Thanks!
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Realms Beyond: Ashes of the Fallen just launched today. It's a party based CRPG with turn-based tactical combat on a hex grid and using the OGL ruleset (i.e., 3.5e D&D). They're also releasing the game with the editor / toolset so it will hopefully have many user created mods. It looks absolutely fantastic to me. I much prefer TB to RTwP. I only hope the story will be better than ToEE. The KS is raising funds in part to help hire a lead writer so that's a good sign
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Was wondering, what is your favorite lenght for crpg like Pillars or other Skyrim? Or maybe there is a big difference between Isometric and TPP? My thoughs: 30 hours is sufficient, to have enought story and gameplay, but not be fed up with. That is a lenght of KOTOR or Shadowrun Dragonfall (great games). Even better if almost complete run takes 60 hours, but half of that is more or less optional, so we can play it our way. There are people who likes Dungeons, Boss fights, Wildneress, All text quests, collecting and so on. Say no to time soakers, like excesive managing inventory and vendor
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Romances in video games. Interesting topic it is. Sometimes spark some heated discussions like 1st time Bioware showed some blured blue buttcheaks in ME1 (the horror), or Overwatch Tracer showed off her glutes, not to mention PoE tombstone with joke about transsex in world full of general prejudice. Players seems to be more exited about making war not love, at least in virtual fiction. So what do You think about romances in video games, more specific crpg? As for memorable examples: Mario and Zelda (or is it Link?) the first example of using sex drive to motivate players to smash head
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Hi Folks, I just signed on to the Obsidian forum. I am a backer at the Pillars 2 :Deadfire Fig campaign. It has come to my attention that Obsidian has shown some interest in making a game in the Arcanum universe. Activision owns the IP. I have made a petition at change.org. For the time being the petition results will be forwarded to Activision's Investor Relations Department. The information can be found here. http://investor.activision.com/contactus.cfm I have been in contact with them by email notifying them of the petition. I feel like there will be a lot interest in this here. Plea
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If anyone can do it, it's Obsidian... [Darklands Reboot]
warhaven posted a topic in Obsidian General
In my opinion, perhaps the greatest CRPG to grace the computer in 90s. Epic artwork, music, complexity, depth, and NWN-style combat. Sadly, MPS Labs only ever released the Germany portion of the game. MPS had plans to release a France, Portugal, and Spain expansion but the game's initial sales didn't convince the investors -- largely do to bugs in the initial release. I'm sure some of the developers at Obsidian have played this game, as Pillars of Eternity seemed to borrow more than a few aspects from Darklands. In any event, I (and many others, to be sure) would love, love, love, LOVE -
Back in 2012 i think it was I was starved for a real classic RPG. And I mean real starved. Then a newsarticle in a national newspaper here in Norway suddenly made me aware of two things: That there was something called Kickstarter and two: Obsidian was gonna do a new, interesting game on it, named Project Eternity. The first thing that hit me was the strange project name, but knowing obsidian for their fantastic games i read it through and got very much intrigued. This was the kind of games Ive had been waiting for, for...years! This was before the release of the BG1 and BG2 enhanced enditions
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1. Forgetting to balance enchantments. You have your two-handed weapon, 1h weapon & shield and dual wielding 1h weapons options. Which ones ill you go for? In most CRPG's you'd go for the last two. Why? Because the designers seem to forget that TWO magical items equals TWICE the magical enchantments, hence why such combos are almost always vastly superior to a 2h weapon. You have a paralisis enchantment on that big 2H axe? That's nice, I got a paralisyis enchantment on my 1h sword and a blindness enchantment on my 1h mace. I deal 2(3?) damage types and have twice the chance to
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Shadowrun Returns is on sale for the price of a beer. Should I buy the game, or a beer?
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One of the best modern RPG breakdowns I have ever seen. He does a good job of dodging the Computer vs Console debate and goes right after the issue of trading fans for player$. Sadly, I think he's right and that things like TES & IE games are a thing of the past, unless we, as avid RPGers, keep the crowdsourcing initiative alive. (Well, he didn't say that exactly but it is the logical conclusion.) BTW: I think the industry could really do well by redefining the term casual gamer. Right now, it includes far too many people: children, soccer parents, people who play only in a social sett