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About evilcat

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    (7) Enchanter

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  1. One of reasons why Game of Thrones (books) is so popular was that every character may die, and if they died they will probably stay that way. So in cRPG stuff may happen, companions may leave or die. It is better if possible loss had been foreshadowed or fallow general logic, like insulting proud Barbarian may result in some combat. The player may have choice and impact outcome. PS. Romances are great and always has been.
  2. Probably to late now, but idea is good. It it could also be good if number of class combination would be as wide as possible for character to still fit background. For example Xoti with Chanter Beckoner, that would have some great flavour. Or Eder choosing path of Kind Wayfever. I think Divinity Second Sin had some mechanic of altering character class with dialogue.
  3. Can always play just cipher without MC. Cipher is level points hungry, when you MC you need to split skill point on 2 classes, which result in some hard choices, and solo class can try more thing in class without passing. Paladin is preaty good for focus generation since you have flames of devotion and aura of focus. But some other abillities are more defensive in nature which is good for melee. Bleak Walker deal a little more dmg, but Kind Wayfarers have more heals. Rogue is better for damage, but less defensive. Rogue Trickster has smaller sneak attack, but knows some spells to ena
  4. What about.... Cipher/Paladin (Kind Wayfer)? Paladins have lay of hands as heals, and kind wayferer heals with flames of devotion (but more in melee). Flames of Devotion could help loading up focus. Paladins also have some auras and buffs (limited in numbers and variety thou). MoonMoon Godlike have offhealing in race, but with melee, you need to take damage to trigger that. You can find npcs of chanter kind: Chanter/Paladin, Chanter/Druid, Chanter/Priest(DLC), Chanter/Barbarian overall some variety. Cipher is more rare with just Cipher/Barbarian and Cipher/Rogue variants.
  5. I think there was a game Republic Commando with 4 clones (shooter) each have special abillities (sniper, explosives) you could jump from one to another you could quick order them to do something like snipe that guy, or drop rocket here In Avow terms if we play rogue, but we have cipher companion to quickcast (by player) phantom foes... that would be something. Or ranger, and we can order Eder charge in and use taunt. So we mostly play 1 character, but can add some special powers of character (airstrike).
  6. Companions generally have 2 functions storytelling and gameplay. You can walk around storytelling part with just characters with more screan time and some cool interactions, or temporary companions who are mostly chatting. I think Witcher 3 did it ok. And there is gameplay, if we add companion to party it should serve some purpose. Like we are ranger character and need animal companion for tanking, or eder for that purpose. In PoE we definetly build party, but in tOW companion impact was minimal. Even ME did it better with some companions bring armour schred or CC orb. The syste
  7. For non english it sounds like "under oath"(vows) which makes sense in epic vg about smashing undead with magic blast.
  8. Because Skyrim is very succesful game? Or that fantasy like action with rpg elements is always hit? LIke horizont zero dawn, Witcher, new Assasins even Outer World. General players just like action with nice story and rpg elements.
  9. I would not mind some variations of Deadfire system, probably more open. There could be several "trees" with skills. And you can combine them freely, but coolest stuff is later or at top so it could be wise to finish your Barbarian tree before going rogue. It is definetly important to be spellsword with sword in one hand and fireball in other. Locking choice at character creation is probably bad, since at first gameplay i have no idea what i want or what that even means. So cant really pick wisely. Each player can have their own image of best class ever, it could be soulbl
  10. You can get Serious Sam First Encounter on GOG for free. And there is some sale on, with bunch of crpg games on.
  11. Little Big Workshop, manage factory of cute gnomes game. Generally fun, it is not saturated genre so far. Unfortunetly controls are clunky at times (simple action takes too long).
  12. Start making POE3 and sell Trilogy package? This could be combined with some last bug fixing and polishing and some asset related to new part (items, portraits) .
  13. Continue and close Watcher Trilogy. Aedyr Empire. Souls going wild, haunting and infusing random thing wrecking havoc. End of times. All kind of secret societies adding to chaos. Olds Gods playing cool but each one plotting against other to loose less. Watcher takes control somehow on sould harvesting device connected to Adra/Eora so in theory can ifluence whole Eora. And of course we can Ascend as new god, or kill all other gods since 1 is enough, or get rid of gods (and ourself) and instead create self sustain reincarnation cycle without middle men or blow up planet and c
  14. I must say that have a soft spot for games with lightsaber in one hand and super powers in other. However after this trailer it could be either fantasy doom or skyrim, and both options are equally possible.
  15. On HB there is another PDX package, bundle with actual games for once. But just a core games without DLC fiesta, so it is entry drug for free situation. Take at your own risk. Never gonna give you up For crpg lovers there is Tranny.
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