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Sanjid099

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About Sanjid099

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  1. Well, ever since they joined Microsoft, gamepass certainly opened a lot of doors for them. They don't have to create streamlined ARPGs with the intent of selling millions of copies. Since their main objective is to diversify gamepass' library in order to attract more people into the platform, they can create niche, isometric RPGs without the fear of going bankrupt. So it's entirely possible that another isometric CRPG is currently being developed over at the studio. I'm highly confident that Obsidian is planning on releasing a third installment to the Pillars franchise.
  2. Didn't Feargus state that he wanted to make a Skyrim-like Pillars game sometime in the future. With Microsoft's money, that's definitely a possibility. Heck since they're releasing Outer Worlds before Bethesda's Starfield, they might as well release a Skyrim-like Pillars game before the release of Elder Scrolls 6
  3. Y'all are just salty. Think of this exclusivity as EGS beta-testing the Outer Worlds for us. By the time TOW releases on steam, several dlcs and bug-fixes will be available. And not to mention, the Outer Worlds modding community will be much more lively.
  4. After the exclusivity deal, all the hype for this game is gone. No one cares about "more" Outer Worlds gameplay anymore. I terribly disappointed with Obsidian
  5. Maybe they should choose their partners better and actually communicate with them regarding decisions also affecting them. Thats one upside with Microsoft. Its set for the future. You've got a lot more confidence in Microsoft than I do. They've cancelled a number of games over the last few years and were one of the leaders in trying to force anti-consumer features onto gamers during the XB1 launch. Some of us have not forgotten their history. Yeah, but back then the executives who controlled the the Microsoft games division were different (that idiot Don Mattrick comes to mind). Now, that helm is driven by Phil Spencer and he's taking Microsoft games into a more favorable path
  6. How do you feel about GOG.com exclusives? I'm actually okay with GOG exclusivity since GOG is a secure platform, unlike the Epic Store which is a spyware for the Chinese
  7. It's actually a good thing TOW is coming to steam a year later. By that time, all the bugs will be ironed out and the game will be exponentially cheaper. It seems like the Epic Store is basically beta-testing the game
  8. I don't think it was Obsidian's decision to make TOW Epic Store exclusive. Private Division is the one that's pulling all the strings. If you're gonna blame anyone, then blame Private Division/Take-Two. I'm not entirely surprised that this happened since Take-Two executives are a bunch of out-of-touch, hypocritical, greedy individuals who only cares about monetary gains. It's sad that Obsidian didn't have any say in this exclusivity decision.
  9. Bought all Obsidian games w/ their respective expansion packs from day-1 because I trusted the talented developer with all my heart. However, this exclusivity deal is a new low for Obsidian. I know it was Private Division's decision to make TOW Epic store exclusive, but I refuse to support this kind of anti-consumer behavior. I'm sorry Obsidian, but TOW is a no-buy for me. Yarr-Harr matey! My eyes are on crackwatch now.
  10. Kinda disappointed Private Division decided to make TOW and Epic Store exclusive, but I still have high hopes for Obsidian's future. Microsoft is actually releasing their games in Steam with Halo TMCC being their most recent release
  11. Welp, all my hype for TOW just went down the sitter. CD Projekt Red is the only company I can trust now. CDPR, if you're reading this, please don't follow the same path as Private Division with Cyberpunk! T.T
  12. Why are they selling this AA game for the same price tag as a AAA game? I guess it's due to Take-two/Private Division's greed
  13. What about Ydwin's voice over bug??? She's basically silent while I can hear my other companions' voices when they read their dialogues
  14. Well would you look at that! Deadfire didn't just win the best desktop/console game for Unity, it even won the Golden Cube award! I say this is definitely well-deserved considering the fact that Deadfire is a criminally underrated gem. It even managed to beat Cuphead which makes it even more impressive. Congrats to Obsidian for this amazing milestone. With Microsoft's funding I can only see good things coming out from the talented developer over the coming years. (Link provided below) https://awards.unity.com/?utm_source=twitter&utm_medium=social&utm_campaign=community_global_generalpromo_2018-12-27_awards&utm_content=winnersannounced_static-image
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