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Showing results for tags 'Old School'.
I'm a little disappointed, no offense of course : Regarding the Glorious comeback of Weapon Proficiency, when they annouunced it, I was really exited & looked forward to it. In addition to that, I was LOGICALLY expecting the Traditional System of "Ranks" within it. Instead, you get to choose a weapon, & there you go, you're an Expert... I was really expecting to Evolve all my Characters, From : Novice = Shooting at my own testicle while aiming at a Ennemy with my Gun. To GrandMaster = Where I get to accurately aim at an Ennemy Testicle. (Sorry, I had to find
After a somewhat long layoff from tabletop gaming, I started to get that itch to play again after I stumbled on to a lot of OSR (Old-school Revival) blogs and material sort of by accident. After diving in, man I've really want to put together a game of weird fantasy, free booting and swords and sorcery (basically gaming based on a mishmash of influences including: Lovecraft, Robert E. Howard, Jack Vance, Fritz Lieber and Micheal Moorc o ck's books). Not to disparage anyone who likes WotC's vision of D&D, but the OSR stuff has been so compelling not just because 3.x D&D (and especially
One of the best modern RPG breakdowns I have ever seen. He does a good job of dodging the Computer vs Console debate and goes right after the issue of trading fans for player$. Sadly, I think he's right and that things like TES & IE games are a thing of the past, unless we, as avid RPGers, keep the crowdsourcing initiative alive. (Well, he didn't say that exactly but it is the logical conclusion.) BTW: I think the industry could really do well by redefining the term casual gamer. Right now, it includes far too many people: children, soccer parents, people who play only in a social sett