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Is there a reason to defeat Nemnok from the RP perspective for a not-too-aggressive PC? The settlers seem to like the arrangement, as do the people (including the flame naga) working for him. If Nemnok wasn't the strongest non-dragon boss in PoEII and one of Junvik villagers wasn't unhappy with his son's occupation, would you attack him? Also, I took Nemnok the Petite to visit Arkemyr. No reaction from either of them.
This would be more a question for developers, but due to time constrains I've not been reading everything they've said and I have missed something others haven't and can actually shed some light on. I just saw the post about different stages in the life of a dragon in PoE from wurm to adult dragon, and had to ask if Pillars of Eternity will have high challenge-high reward optional areas/encounters. Normally very large, dangerous encounters/enemies that really have no major impact on the storyline but those who seek to test their party to the limits can try to tackle for the thrill of challenge and achievement. We used to see those a lot in the Final Fantasy games, and even Baldur's Gate saga toyed with the idea (who didn't love/hate Firkraag in BG2?). More recently, Dragon Age has also offered the opportunity to tackle optional high challenge-high reward encounters, though it's fair to say that most if not all of those encounters could be beaten within the main game's context (meaning that it didn't require extra investment beyond the main storyline as in some Final Fantasy games, where beating the toughest challenges was almost a game of its own and definitely much more difficult than beating the actual end boss of the game). So that's the idea, and the kind of thing I'm asking and very interested on. Can we expect to find some really -really- tough challenges off the beaten path in PoE? While answering keep in mind we're in the spoiler-free forums.