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Showing results for tags '3.01'.
Hey everyone! Thank you so much for reading! A quick intro. I’m a huge Infinity Engine enthusiast. Baldur’s Gate 2: SoA+ToB is pretty much my favorite game of all time (read best game of all time). Playing as a mage and blasting through everything like Irenicus on speed is probably the greatest feeling I can get from dancing pixels on a screen and I wanted to re-create that feeling in Pillars of Eternity. There have been plenty of posts on soloing the game, but the information is not standardized and consolidated. Also, there isn’t much for mages in the way of target gear and tips for
After a recommandation, I installed patch 3.01 with GOG GalaxyClient on Mac OSX. I have TWM1 and TWM2 installed. Now, it's impossible to start conversation with anyone in TWM1 ! I have the discussion balloon, I can click but ... nothing happens Should I reinstall the game from scratch ? Should I post a save ? TIA
Installed 3.01 patch. Don't know if it's the 3.0 version or the 3.01 version, but the IA is buggy. When I combat and there are some other faction nearby, the IA seems to lose control. That's an advantage for me.... For exemple, the water elemental near the adra arch were attacking me and suddenly, a pack of them flew in another direction to attack the deers ! Or when I was bounty hunting near the bridge of Mahr, the evil paladin disengaged and went to the bridge to attack the peaceful people looking over the bridge. I had just to point and shoot him while he was killing those poor
In this save, if I turn in two unrelated quests "supply and demand" and then turn in "Brave Derrin" I'll only advance one stronghold turn for the first quest. If I reverse the order, then I am rewarded a stronghold turn for each quest. These quests are not related, so I'm not sure the order should matter? I've noticed other missed turns as well, as I try do all my turn ins for the end of the week so I can hire cheap guards to increase revenue and max chance for positive events, but notice I was miscalculating the # of turns I would get -- turns out it was just skipping quests some