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  1. I've gotten quite a bit of the Stronghold renovated---still a lot to go; but, I wonder when I should start dealing with the endless paths? I read that it's a side quest, so can I ignore it or will it eventually bit me...??
  2. Yes there already is am orchestra soundtrack for the game itself. The idea that is being shared by me, is if there is a list of tracks that the writers listen to while writing quests and character dialogue for the game? Such as Awesomesauce Mix Vol. I & II for Guardians of the Galaxy, or there is a series of songs that Stephenie Meyer listened to while writing Twilight. For choosing to share your time and Force, grateful am I.
  3. Because atm they are underwhelming and un-fun. Complained in 1 about that as well. Saying this after a complete playthrough. DnD spells (in any DnD game up to now) were impactful - they felt powerful. PoE spells (except the best spell in the game- chill fog), even with a large amount of perception and accuracy, are unreliable and not worth casting except for crowd control in some situations. See much better results with non-wizards in my party. And the new grimoire/spell system is not intuitive at all. Every grimoire has assortments of spells that I don't like tbh and re-training seems a m
  4. Will Pillars of Eternity II: Deadfire feature human female characters and NPCs Nudity officially?
  5. Dear Obsidian and other forum users, Some people requested I would let you know how Pillars of Eternity plays on console because you wondered how well it would translate to our tv's. I can assure you that this game is an absolute succes. Professional reviews have been raving and all the people I spoke to are really satisfied with how the game feels. I am a ps4 user myself and I wish to extend my gratitude and respect on a job well done porting this game so extremely well to a platform so vastly different from what it was originally designed for. I am very happy to know there is a company out
  6. About half way through a first PotD run in Pillars of Eternity I, and an epiphany came to me. That is 'if' there is a plan to have Path of the Damned, ironman mode, et cetera in P.E.II:D.A. then there is one change that would greatly improve the game. That is you allowing the player control over party member's stats when they first join the group, or if we 'retrain' them, pray do I. Given the difficulty of PotD, forcing the player to 'hire' five new adventurers just to increase the probability of success seems particularly onerous, feel do I. Even with that accomplished, we are constant
  7. Paladin {me} Godlike: Moon -> Darcozzi Paladin -> Orlan: Wild -> Slave Culture: Old Valia Stats: high RES, high INT, high MIG, normal PER, low DEX, normal CON Abilities: Lay on Hands, Zealous Endurance, Liberating Exhortation, Inspired Liberation, Reviving Exhortation, Greater Lay on Hands, Talents: Weapon & Shield, Superior Deflection, Hold the Line, Cautious Attack, Deep Faith, Sacred Immolation, Scion of Flame Weapon: Shatterstar, Larder Door Fighter ~ Godlike: Fire -> -> Slave Culture: Living Lands Stats: high MIG, highCON, normDEX, normPER, lowINT, highRES
  8. Merry Meet! Grateful for you sharing your time and Gravity. May you ask the Goddess to eternally alight your self-determined path. In [The White Marsh] in the [LongWatch Falls] in front of the shrine with [The Grey Sleeper] legendary weapon stuck into a cold rock, is where am I. Eder is who will be getting the Legendary Estoc, though the weapon will be permanently bound to him. In the Pillars of Eternity II info that has been released, it mentions that Eder is one of the companions that will be returning. However, when continuing from this P.o.E. save file, will he still be wiel
  9. Hi Obsidian ! Let's make a deal : Since we haven't reached the 4.75M Stretch Goal for "Sea Monsters & Fishing". BUT, went pretty close to it, having raised roughly about 4.7M. So, for the lack of these missing 50K.... You could just cut out the Fishing part & give us Sea Monsters ? What do you say ? Deal ? After all, 200k were raised for that goal right ? PS : The wait is....... HYPING.
  10. ​With these tags I expect at least a little traffic, so, for newcomers. Campaign​ (Read me! Human advert!) https://www.fig.co/campaigns/deadfire I'm discussing suggestions and philosophizing about design:​ It looks a bit like it might have more features than simply being a map you travel across (Information, Population, etc. "Eothas mad!!" -1000 Population, change of Faction ownership and whatnot maybe even, source). ​World Map/Global Turns/Global Timeline A discussion on Fig got me thinking... and about Readceras as well... ​Basically, how do the people of Eora communicate at lon
  11. Curious, because in the past, Obsidian did manage to put Pillars of Eternity on some tablet variant. ​Some market trends, Konami (those bastards) focusing (2015) on mobile platforms, we also know how successful Pokemon GO was on mobile, of course, it was made for mobile (which I hope Deadfire isn't even remotely thought of as a Player interface). Anyways, Fire Emblem (Konami) is "Coming soon" "Released" on the Play Store (Android, don't know about iOS). ​I know Baldur's Gate & Icewind Dale exists for mobile, Shadowrun Returns too. And Deadfire shrunk down to 5 party members "for space"
  12. Hi Guys, Wasn't this feature already in the original Pillars of Eternity ? If not, it was in Tyranny right ? Where you could tell any of your 3 companions (Verse, Lantry, KIS, for ex.), how to react in combat in certain circumstances. (Like : Protect, Full Aggro, etc) If not... what is this Player AI Scripting for Companions ? What does it bring to Obsidian for Pillars II ? Thank you
  13. I hope we'll get to see a very lot more of Eora. When you take a look at the map, it is so promising ! http://pillarsofeternity.gamepedia.com/Eora If this, is going to be 3D, I'll be even more disapointed if the Game doesn't feel really Big. Let's not care about a lot of "Travel time" between Quests blabla... Give us a mount, I wanna visit Eora. The Size of a Map is only defined by : Lengh x Width x Height, so... What's the matter ? Make it huge, (emphasize around the height ?). In any case, a ton of Hype & Hopes are happening here Godsidian is working out.
  14. So I understand that the various factions in Defiance Bay are at odds with each other and that choosing one will result in not being able to interact with the others. That makes sense to me, even if I messed it up in my most recent play through. However, I found that when aligning with one (the mafia-like one), I had already completed quests with both the dozens AND crucible knights. As such, the game has now locked me out of ALL factions, as I am at a "faintly good" reputation with each of them. Is this a bug or intended? I like the idea of exclusive faction quest-lines and such, but the
  15. I believe we don't have any details about it, but let's speculate a bit. I think this time they will try SciFi or Space Opera setting, I also believe that they will use the Pillars engine, as it will reduce time and money needed for the project. Do you think it is possible for them to license some property or they will try once again to create their own?
  16. Reporting something that isn't making a lot of sense to me. First relevant files https://drive.google.com/file/d/0BxD6SDYMR-VWdmhjRjZ6eUJEMEk/view?usp=sharing (sharing is for anyone with link to view) I have added a .zip file of approx 2MB to my above google drive link containing a screenshot of the issue (which also shows selected graphics options) output logs and specs, and my 3 save games. (none of which are saved from after the issue. Booting up the game the first two-three times it was fine. Today I have booted it up 4 or five times and it insists on removing widescreen a
  17. "As the tide turns and the waves roll in across distant shores, the echo of drums can be heard crashing in amongst the waves. A battalion like no man has witnessed this side of the free Palatinate, draws ever nearer. The village stirs as the shrill call of a horn pierces the early morning vale, a sound no one ever wanted to hear again. It marked the end of everything we held dear, of every moment of blood and sweat to carve out but a life for ourselves. In the end, none of it mattered. That morning was the day I took up sword and shield to protect those I could and avenge all that was lost."
  18. Project Eternity Project Eternity is a Kickstarter initiative from Obsidian Entertainment. It has been introduced as a spiritual successor to the 'Infinity Engine' games which include the Baldur's Gate series, Icewind Dale series and Planescape: Torment, characterised by a beautiful pre-rendered 2D backgrounds, a fixed isometric viewpoint for tactical views, full player control over 6 party members and real-time with pause combat. It is currently being fundraised through Kickstarter, where gamers directly fund development with no publisher involvement. The Kickstarter page is found here.
  19. This might be an unusual question since languages beside English are more or less a norm in games nowadays but in this case, is there a enough money for that? Since Project Eternity is fan funded, there are going to be some compromises (it's stated at their Kickstart page that there WILL be compromises if budged is below X number of money). How much do you need to get to give us choises in French/German/Spanish etc.? If there are going to be voice acting, might be too much to ask to have those in other than English (?) but for the text at least? I obviously don't know how much money th
  20. Hi, i have a only a question i saw new videos with pillars gameplay, but i noticed that the trees and grass are static. I dont see anywhere a answer. The developers will put animations in some trees and grass or will stay static? Thanks
  21. Please specify which languages should be a priority in your opinion. Sorry that I couldn't include more languages to the poll.
  22. The name has been leaked (source)! I fear this topic may violate the NO SPOILERS rule, but the truth has to come out!
  23. I ran across this article on PC gamer where Monaco designer Andy Schatz explains: Correct me if I'm wrong, but doesn't content that can be created scale with development funds available? I mean, you can get a price quote for remodeling your home that includes a room by room breakdown. How many rooms you ultimately get remodeled would depend on how much is coming in that tax return. I'm just curious where this guy's all-or-nothing ideology is coming from...
  24. I don't think I've seen a specific poll on the subject, thus I'm making a new one. So, what do you think about "living world" in PE? Namely, should NPC go to bed at night, perform some work during the day, go on travels, etc?
  25. Justin Bell just stated in the chat with PC Gamer that the Morrowind score is one of his favorites... this made me cry a little from happiness. I fondly remember that game, it's music... and it being one of the last non-hand-holding cRPGs of our time. I remember turning my computer on, starting the game, and leaving it in the main menu just to listen to the theme over and over. What we've heard so far of PE's music is fantastic... I keep going back to listen to the released songs, the pauses, you know which ones I mean, are just epic.
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