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Showing results for tags 'trees'.
So while exploring areas that are under construction. I came across a tree stump hidden to the right by the picnic bench. While exploring I tried to get on top of the stump to which (with some parkour) I was able. The middle of the stump is hollow with just dry grass. I DONT RECOMMEND YOU WILL GET STUCK IF YOU JUMP IN. After giving up and respawning I went back and found a magnifying glass. It’s positioned to focus the sun and burns a spot on the ground. If you walk in the beam you get hurt. Curious how they will incorporate this with either that area, or story.
I think there is a render distance issue with the berries in the trees, you can shoot them or hit them to knock the ground. however they either just disappear for a short time or drop to the ground and can't be interacted with. we are playing multiplayer so I have seen that only the host can actually retrieve them so that might be the fix
Hi, i have a only a question i saw new videos with pillars gameplay, but i noticed that the trees and grass are static. I dont see anywhere a answer. The developers will put animations in some trees and grass or will stay static? Thanks
Banished is a city building sim that is so much more than that. It's basically a 'try to not kill your entire village that you're starting from scratch' sim. You were kicked out of your old group/tribe/civilization, and now are forced to rebuild your own way in the wilderness. Imagine, if you will, Civilization, but instead of just building junk in one city then moving on, you need to micromanage everything. Your citizens health, their education (which is actually amazingly important), their general happiness. Oh, and make sure they don't freeze the death. Or hoard food (they do that). Or