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Showing results for tags 'sony'.
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Curious, because in the past, Obsidian did manage to put Pillars of Eternity on some tablet variant. Some market trends, Konami (those bastards) focusing (2015) on mobile platforms, we also know how successful Pokemon GO was on mobile, of course, it was made for mobile (which I hope Deadfire isn't even remotely thought of as a Player interface). Anyways, Fire Emblem (Konami) is "Coming soon" "Released" on the Play Store (Android, don't know about iOS). I know Baldur's Gate & Icewind Dale exists for mobile, Shadowrun Returns too. And Deadfire shrunk down to 5 party members "for space" (mobile screen space is small). Is Deadfire designed in mind to be compatible for mobile screens, or would it be something desired for by the community? Personally ambivalent, I want Deadfire to be in monogamy for PC, Mac, Linux (mouse and keyboard), but can't deny the market in mobile. Technology advances really fast, and with HoloLens, AR, VR, on the doorstep of revolution, I believe Deadfire would benefit tremendously. A bit of a Captain Obvious statement, but I would want Deadfire to be designed for computer use only, and if it'd work or even be really simple to port to console or mobile, go for it.
So, there's this big announcement about Sony Online Entertainment... Are they just about games and the online service or do they house the PlayStation hardware division as well? At any rate, I feel for the developers there. Investment acquisitions are almost never good, they're about squeezing every dollar out and then dumping the company on a longer term investor. Usually, lots of people get canned and benefits are reduced, not to mention quality going down the tubes.