Search the Community
Showing results for tags 'Dialogue'.
-
My specs: 5800x, 6800, 32gb memory. I have framerates capped at 144 and have vsync both in game and in AMD software. Despite this, Outer worlds seems to ignore all these settings during dialogue face to face with any character and when im in the menu, my gpu will them suddenly ramp up in gpu u...
- 1 reply
-
- menus-issue
- dialogue
-
(and 3 more)
Tagged with:
-
So I'm doing his main quest to retrieve his data from the outlaws. I betrayed Cassandra after agreeing to help her but shot her in the back. Also got Porter to leave peacefully. I'm trying to either turn in the data to Anton or keep it, however as I'm roleplaying as a total d-bag, I want to co...
-
- anton crane
- quest
-
(and 5 more)
Tagged with:
-
Go to Fort Dunnage. Enter the King's Coffin and talk with NPC Elias Zelen. He will tell you about his story. The options provided for a player is 1) respond something and 2) [Listen]. If you just choose [Listen], you will notice that his story jumps here and there. Some of dialogue that should be th...
-
This only happened as of 5.0, as far as I can tell. This isn't much of a laptop, but I do get slowdown and audio distortion during dialogue -- Woedica's book, Eothas at Hasongo, the gods speaking to you at sea. It's odd because I don't have the same problems in-game, ie. the parts where I'd expect t...
-
Just saw that Maia's dialogue triggers even if she is not in party and was wondering if there is a way to replicate this behavior This commands from this list sound related, but i am an ignorant on the matter and may have nothing to do with it Void PartyMemberToActiveParty(Guid) Void SetCompanionC...
-
Aloth's negative disposition dialogue delayed
Xsanf posted a question in Patch Beta Bugs and Support
I managed to get Aloth's disposition to -1 and dialogue for that did not trigger at all. After that I lowered his disposition to -2 but the dialogue for -1 disposition was triggered (the one with the inevitable "but"). Version 1.2.2.0033, save file just after the dialogue https://www.dropbox.com/s/4...-
- Aloth
- disposition
-
(and 1 more)
Tagged with:
-
POTD difficulty, trial of iron, solo playtrough. This guy started to talk to me as i stepped in the range of his totems in stealth. Didn't notice them before Conselhaut caught me in his best trap ever, made of a deadly totem and a lack of pause during the dialogues. During the dialogue, my charact...
- 2 replies
-
- POTD
- Trial of iron
- (and 5 more)
-
This is a really minor bug, but from a role-playing sense seems important. At the end of the Storms of Poko Kohara quest, when you're inside the corrupted adra, you are talking to the souls there and you can try to convince some of them to leave before fighting. There's one dialogue tree whe...
-
If you put a character in stealth mode and move to the shelf or npc you want to steal from, regardless if spotted, you'll easily pickpocket without much effort. How? Just pick another character and start a dialogue with any character in the map. Upon starting a dialogue, the cone of view / range o...
-
When you click on the dialogue choices, often it will "double-click" and bypass some of the dialogue options. It happens most frequently when the only dialogue option is "Continue" but happens otherwise as well. The only way to figure out what it is you have auto-clicked is to check the scrolling di...
-
Humor in Deadfire
Guest posted a topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I personally like black humor, sarcasm, irony and absurdities. Those usually fit games with a more serious tone and i think they would fit PoE2 too. PoE1 was quite lacking in that department in my opinion so i am curious if there is more in PoE2. A world with magic and technology certainly provides... -
Huge lag problem please help!
Mazt posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
So I started up the game with happiness in mind and ran into a snag in character creation. It took 20 seconds to load the portrait. It wasn't just one portrait, cycling through ANY portrait was met with a 20 second lag between every click. Eventually I picked a picture and figured it'd be no problem... -
Dialogue Sound issue glitch
Niranloh posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
So I began playing the game yesterday and really got into it in no time at all. I am really pleased with the intricacies of the game logic and love the narrative writing. The visuals and music are also absolutely stunning. The one little glitch-type issue I am running into, which is rather disori... -
Missing Zahua Dialogue and Stronghold Adventure Bugs
Necroskowitz posted a question in Patch Beta Bugs and Support
Two separate issues: 1. Zahua seems to be missing a line of dialogue during his introduction as seen here. 2. "The Wax Maker" Stronghold adventure seems to display the text for a different adventure and "No events currently pending" probably shouldn't display while an event is currently pend...- 3 replies
-
- Dialogue
- Stronghold
-
(and 2 more)
Tagged with: