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  1. Having a regular occurring issue when landing with the Dandelion Glider. Often when landing from holding the glider, the camera stays stuck in third person. As a player who uses First Person mode, this is very frustrating and has resulted in many deaths. this issue does resolve itself after time however it is a very annoying bug that I hope gets fixed. Xbox Gamer Tag: JayTheDrummer26 other than this one issue, I love the game and can’t wait for the full release! It’s clear how much time the obsidian team have put into the making of Grounded and I hope they continue to impress, excite and surprise us with future updates! Keep up the good work!!
  2. I’m having problems with Max- I’ve done The Illustrated Manual and the main quest line in Edgewater, and he keeps saying he’ll meet me on my ship but he never actually does. I have already finished the Roseway Quests and still nothing. I keep going back to Edgewater but he never gets on my ship even when he says he’s going to. I’m playing on th switch and I’m not sure if that’s causing the glitch or if it’s something else. Is anyone else having this problem? Please help me, I really want him to join my crew.
  3. So we have been playing grounded for about a week or so now with some of our buddies. We do have a couple suggestions that we would like to put forward: Visual Aspects: Adding those little ****tail umbrella's that are found in drinks that can be used similarly to the dandelion tuff. Changing the hotdog visual so it does not look like clay Would love more decor options in the game for base design In-Game Features: In the gas zone, it would be neat that if you took out a torch you would explode due to the gases in the air. Alternatively if you used a slime torch you would be fine though. Our friends and myself almost had a moment of panic when our buddy pulled out his torch. Smoothie effects from smoothie station should last longer, especially the smoothie that increases carrying capacity. Should be at least 10 minutes minimum. Things that we have found annoying: 1) The bird at the birdbath: We've tried to build a base here, but the bird blocks some areas off on the second floor of our base whenever he pays us a visit. It's seriously annoying. 2) Backpacks that cannot be reached: We have had some backpacks that have fallen into the abyss and keep falling forever 3) Running into sprigs/grass blades: I know it is probably an aspect of the game but damn these things are annoying. Would be nice if we didn't glitch out on them sometimes. 4) Pebble foundations are really annoying to place, we ended up switching to clay. 5) Sometimes extremely difficult to revive someone, and it keeps cancelling the revival 6) Grubs spawning in rocks 6) Collecting all the arrows after they are shot: sometimes you walk up to them and kick it across the map.
  4. So it seems the Copperlane map stuff is being put on top of every other map in the city.So all of the magnifying glass prompts, the hidden cache, the names of locations on the map like the Goose and the Fox. All of that is just being put on top of every other map and I've mostly been able to navigate around it, I just have to walk around the areas with the magnifying glass prompts but I literally can't complete a quest because it's blocking my access to an NPC. I haven't been able to find anything about this in all the bug threads I've seen so I was wondering if anyone had a clue how to fix this. It started when I entered Copperlane and so far it has affected every single location I've been to afterwards. Screenshot from the Goose and the Fox. I need to speak to Weaxel for "Something Secret" and I can't reach him because the entire area is covered by the magnifying prompt for some reason. Other prompts don't take over entire areas so I have to assume this is part of the bug.
  5. Currently on 3.3 if I host and someone joins me they can't seem to move beyond the starting point of the game. They load up but can't move and at times can't see anything. They are stuck in the beginning spawn point of the game but can't do anything else other than to close the game out. Tried multiple saves and other ways to get around this but isn't possible. I can join others but others can't join me.
  6. I can not save my games on single or multiplayer, my friends world vanishes and has to reload the game about 5 times before it pops back up, but for me no saves at all, i do love the game, but this bug/glitch makes it so uninjoyable if i cant save
  7. For some reason the north west ant hill, where all the ant eggs are, makes my frame rate drop like crazy! like I'm talking it takes me 5 minutes to get out of that 'zone' (150m radius of that ant hill). Anytime I get close to it I'm basically stuck with that high ping problem until I can get about 200m away from it... I've concluded it must be the epicenter of my problem. Extra Info: I'm on xbox one, and it's been happening since the last update.. I think it may be because of the sheer amount of ants that are in that cave that are causing it but I'm not an expert and have absolutely no idea tbh
  8. Hey everyone, So I just had a weird possible bug happen in the game. I have a base on the root to the west of the light next to the south side of the oak tree. And I noticed a wolf spider had got "stuck" under the root on the eats side of the light (right next to the south entrance into the oak tree). So I proceeded to kill it and was able to down it with only arrows and not leaving my base. It was night time when I finally fell the beast, so I decided to sleep so I could grab the parts in the morning. Once my character woke I climbed up to the light, and floated to the root it was under. Now up until I floated down I could see the corpse was still there. However once I jumped down almost exactly where it should've been it was gone. My arrows were still there, but the body had disappeared. Anyone else have something like this happen? I wasn't sure if it glitched through the ground, or got taken by some other bug, or just despawned a little too quickly. I wasn't sure if anyone knows if the despawn timer is quicker for corpses that it is items. Or if there is something else at play here. Just a little bummed because I only need one more spider chunk and spider fang and this might have been my chance. Thanks everyone. EDIT: Wanted to add that I'm playing on the Xbox version of the game with the latest update.
  9. I'm on Xbox and I have seen on YouTube that there are supposed to be raw science points hidden around the map but they aren't showing up in my game. For example I saw in a video on YouTube there was one in the labs in the battery room and another one on the lamp near the oak tree but when I went to these places they where not showing up. Is this a bug or do the spawn in random locations?
  10. I play this game on XBox One, and I have encountered an issue involving a bombardier beetle near the big flat rock near the northwest corner of the map (or, at least as far northwest as I've been so far). I was looking around for a way to get onto the rock, because i heard it's a good place for a base, when i got the "Threat Detected" notification. I saw nothing nearby, until the poison started spraying at me out of nowhere. I dodged several hits, but still didn't see the bug, so i was eventually killed. Are there supposed to be invisible Bombardiers, or is this glitch gonna be fixed soon?
  11. Has anyone else been having this problem? My home base is located on top of, and surrounding the juice box by the koi pond in the rose garden. I'm on a multiplayer server, but almost always am playing solo unless a friend joins in. System is Xbox One X. I'm on day 138 and quite frequently every few days I have to go to all the garden lights near my base and the water sprinkler by the birdbath and kill swarms of gnats because if you walk anywhere near there, the game starts lagging and sputters, freezing for 5 seconds at a time until you reduce the amount of gnats in game. The same can be said about the ants, the soldiers keep respawning in the nest at unnatural levels and the game sputters and freezes when I get nearby until I like my way inside and kill them all. Thinking back, it all started after I killed the ants stuck in the rocks around the koi pond. There was about 15 or 20 worker ants stuck in one rock and that was my first time experiencing the lag, and now that they're dead and respawned in the nest, soldier ants keep respawning crazily now. TL/DR anyone else experiencing a lag from overpopulation of gnats and ants? It has become game crippling for me If I go too close to their locations.
  12. Since the hotfix dropped I haven't seen a single water droplet. I have a base by the water spigot that drips water every so often so I stored it up in water containers. Now there hasn't been any water coming from the spigot or hanging off grass blades. Juice still spawns but besides that I've been having to drink the dirty water and carry extra food. I have tried in both multiplayer and single player with no luck. I'm on PC.
  13. This may help you with the any egg issues. https://forums.obsidian.net/topic/115943-ant-eggs/
  14. I revive my team mate he does somthing like swing change weapon or anything he gets knocked any one having that like he has to give up come back get his stuff gets knocked randomly
  15. Me and my freinds playing we are getting knocked down every 1 min we would have to die get our stuff back it’s happens if we swing after we revive each other and we get knocked over and over and other thing the red bugs are putting insane damage and one taping me and my freinds plzzz fix
  16. After Exploring The Blueberry Hedge, I Returned To The Oak Lab And The Door Appears To Have Been Locked. I Have Looked Up This Issue And It Seems Many Have Run Into It Right After Discovering The Hedge. I'm Playing On The Xbox One, Not Sure If This Issue Occurs On PC.
  17. Loving the game concept so far. Currently playing a game with my husband. Just a few things: He created the game so when I join I usually don't have a saved character, which means I lose all my stuff when I join. I wish I could play the game without him online (the same game we started together) The game randomly has save points, there needs to be a way to save the game periodically Having a better bow would be nice (possibly haven't gotten to the point where we discover this). Spiders can glitch inside things, not necessarily a bad thing just a side note. I experienced a glitch where there was a group of recordings in a pile with a juice droplet (not sure what that was about); kept asking me to interact with it (grab it) but I could not.
  18. ok so somethimes when im playing on my save with my freind he would lag out and he would leave no backpack and comeback at spawn with no stuff, onetime we both lagged out and i lost my ant club which i threw and he lost his whole inventory this also permanently deleted his rotten ant club
  19. After looking around it seems there’s a consensus that the longer you play the more worker ants, ladybugs etc will get stuck in rocks/terrain leading to less and less insects in the world and making it feel less populated and alive. I hope it’s an easy fix for the devs. In my game the majority of the ants get stuck in/under the rocks around the pond. However they’re very spread out and stuck under many different rocks. Despite using gas arrows to kill them and give them a chance to respawn I haven’t seen any worker ants in the ant hill in about 1 week of in game time. Aside from bugs and glitches I love the game P.S. don’t nerf the spiders, they’re like bosses in and of themselves and even though I hate them I love fighting them.
  20. Started my game on Xbox, didn't do the mission straight away and now there's no raw science on the map at all. Even with the upgrade to detect raw science.
  21. GLITCHES: If you drop grass planks in areas with water texture they fall through the world, ants can take stuff out of storage boxes that shouldn't be accessible to them at all, larva have a huge spawn rate, ants and lady bugs spawn inside rocks and underneath water, armor dummy's allow you to sometime dup armor and dummy's also glitch amor pieces which switches them to a different type (spider and ladybug head changed to acorn), anything with a lunge attack can faze through walls and into buildings SUGGESTIONS: amor and weapons equipped shouldn't take up invatory space or ability to get a tier 2/3 backpack, drop stack or trade option, sort invatory option, bigger party size, ability to "pin" armor like you can items so it auto equips when picked up, a way to use grass planks (once base is built they just lay scattered around with no use) or let us "scrap" them for even plant fiber It's an amazing game and I'm really enjoying myself I really hope this game makes it
  22. Been playing since launch a few hours in with friends managed to farm out tier 2 weapons/tools and find labs before videos were thrown out revealing location. Here are some problems, chest will bug out and make items disappear from all players view and they won't fill properly, another problem is bugs will spawn inside bases destroying it if aggressive, ants will steal through walls, building is starting to become weird as some things won't click to one another, more structures are needed such as foundations/triangular foundations not floors. My friend lost all of their stuff after d/cing after dying, they also have their armor unequip itself when they get hit(May be due to it being ant armor or a bug with hauling seams/planks). I like the game so far but its slacking on alot where it counts not much to interact with. Wolf spiders do massive damage even with tier 2 everything and strategically killing them they tend to 1-3 hit if not the poison will top you off not giving much time to using a healing smoothie. The Wolf spider dagger does little to no damage its poison hardly procs if ever in combat on bugs and its durability runs out within a matter of a minute in a battle making it kind of worthless yet the hardest weapon to obtain as of this moment, it needs a buff with poison proc and increased durability to be worth grinding for. There is also a glitch where berry's will not show in the right place on one person's screen but will on the other person's screen. There was a instance on a moment where super armor glue was somehow managed to dupe itself twice upon use (used it on spider helm and another one fell on floor infront of me happened twice but none after). And another instance where a friend used 1 super glue and it fixed all 3 pieces of armor. Would recommend a way to dispose of planks and seams so they dont break the map which may be the cause of most of these problems. Love the game so far looking forward to more content.
  23. While playing with my cousins (mind you we’ve taken into the account that there were going to be bugs [pun maybe intended] since it’s only in Alfa right now) we found the game to be really fun and well thought out mechanic wise for the most part. However there are some slight issues that I came across: Environment- While walking through the terrain I found it buggy quite often while trying to sprint. Also this would happen while trying to shift from the dirt to a clay foundation (meaning it isn’t a smooth change in altitude like going up a staircase. Generally just bugs out so I have to jump instead of just running over it.) Walking on any items on the ground such as clover leaves and plant fibers (from chopping grass) bug out the characters quite a bit too; along with trying to run through/by clover stems. We also wish there was a way to stop clovers from respawning as it makes it super in convenient while we ar building our base. Tools- I found that there’s a bug with tool and armor usage. Mainly the durability meters would stay full, never revealing how much was actually left. Another interesting bug was that after using an axe or anything else it would unequip after one use making it tedious to do things (probably a bug with the durability as the tool or weapon is trying to break but isn’t as when I craft a new one and scrap the old one it works just fine until I use it a lot) Building-The only thing I noticed so far is that those who don’t host the game can’t see the purple arrow on the blue printed walls and windows that help show you which way it’s facing. Along with while inside a closed area sometimes you can’t see the blueprinted item at all, making you have to step outside to get it then go back in. Combat- I find the combat simple and easy to get the hang of for the most part. I just run in circles and stay out of view of the insects mandibles so I can’t take damage and attack it from behind. However my cousin pointed out the arrows do hardly anything even if they are venomous or poisoned. Logins- This one was interesting, after completing a lot of things on my cousin’s world (including managing to kill a wolf spider) we decided to take a break for a bit and come back. Though when I logged back in to his world a few hours later my character’s stats were completely wiped and I had to restart at the beginning with nothing. I lost everything with no way to get it back. (Made things worse that I had the spider parts in my inventory too before it was wiped. Overall- Grounded is a unique take on the PVE survival genre. While having bugs that need to be worked on, the game’s overall tone and feel is enticing and super fun to play with see what is there to offer. The dev’s have shown their homework through some of the smallest features such as distance measured by centimeters or different armor giving you different abilities based on what armor it is from (like ant armor making you be able to haul more grass and stems at a time). I can’t wait to see what is in store for the future and I hope these bugs will be resolved soon
  24. Resources that fall near built objects fall through ground, so far I have lost grass planks when they fall
  25. In the hallway just before you enter the secret lab if you look to the right at the window you will notice the last section where the window meets the wall is a different color. If you are looking at the correct section there will be purple smoke directly on the other side. If you try to jump or walk through the different colored section of the window you will eventually get outside of the playable area. I will attach a picture of the window.
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