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  1. So it seems the Copperlane map stuff is being put on top of every other map in the city.So all of the magnifying glass prompts, the hidden cache, the names of locations on the map like the Goose and the Fox. All of that is just being put on top of every other map and I've mostly been able to navigate around it, I just have to walk around the areas with the magnifying glass prompts but I literally can't complete a quest because it's blocking my access to an NPC. I haven't been able to find anything about this in all the bug threads I've seen so I was wondering if anyone had a clue how to fix th
  2. PC, Windows Store version. I've tried reinstalling and repairing. No matter how far I progress the quest markers look really bad. I've also tried changing resolutions. Any advice? Thanks
  3. I'd love to build a web app for this game to help players find resources on the map, but 2 things make this difficult. First, there isn't a displayable map coordinate system. Adding an accurate lat/lon or similar coordinate or grid system would help users find specific items. Second, it would be great if you made available some of the game assets, like item icons, that could be used in fan-made web apps. Great job so far! Loving the game and all the recent improvements!
  4. I cant enter the room where chairman rockwell is without the game crashing no matter how i do it i even went back to before the mission and redid everything and it still crashes my game does anybody have a fix? Xbox one
  5. Only seeing one quest marker at a time is a drag and interrupts the flow of the game. It would be much better to be able to track multiple quests at once so it's easier to see if any objectives are nearby.
  6. When zooming constantly in/out (achieved by spinning the right stick) the background music cuts out. Not all sound effects, just the background music. Really strange.
  7. Hi, I am an early backer and have been playing as time allows since release on Linux, Solus 4. Never had an issue until this morning when I could not close the map anymore. This effectively prevents me from playing. (Last time I played was perhaps a month ago when everything was working) Steps to reproduce: Start a game or load any save hit 'M' on the keyboard or click the map icon to show the full screen map Hit 'M' again or press the x in the top right corner to close the map Expected result: Map is closed, my party and its surroundings are visible again Actua
  8. IIRC this only started after 4.1 or so -- after city encounters started working again. Running into random encounters in Neketaka seems to work again now, but after running into one, your location is reset to the district you started from, rather than where you hit the encounter. Relatively minor, probably only a problem in Eothas's challenge, but still. Is this happening to anyone else?
  9. I'm not sure if anyone already brought this up but I know there are at least two fan versions of the map of Eora on the internet, and it looks like nothing official has been released yet. Whenever someone asks for a map of the world, they get directed to one of the fan made pictures. But. I've been running around Brass Citadel today, and I saw this in the Officer's Lounge on the hazatoha table: It's in the game so I'd say it's as official as it can get. As for the lands themselves, my guess goes as this (sorry for the sloppy paint edition): What do you think?
  10. So today, after having beaten the game once and taking a break from my second game, I decided to try and wrap up some loose ends I forgot about before Ukaizo. However, upon entering and leaving ANY area back out to the main map (I have tested this after the initial encounter, it is any area), the game takes a moment to freeze upon loading in. No matter if I leave out onto the boat or an island, I am immediately forced into the pre-Ukaizo ship battle text sequence between the other factions and the Guardian. Reloading the autosave made upon immediately entering into the main map doesn't fix the
  11. hi just left the engwith digsite and whakura pass has reaparied on the world map blocking my way to port maje, I cant enter whakura pass from this side so I need a way to enter this location again or to just bypass it all together, I would play through again but dont want to run into this problem again with out a viable work around in place.
  12. I'm trying to get into the luminous adra mill for a quest. Every time I get sent back to the Main Menu. I've already restarted several times. I've already done the verify file integrity thing that Steam has. I even went back 5 or 6 saves and tried to just rush to the door and open it and every time I get booted back. My game is up to date and I'm not opted in to the Beta program or anything like that. Do I need to do a full uninstall and re-install just to get into this building? Will it happen for other buildings? Anyone have any suggestions?
  13. Hello! The other day, I encountered an issue that seems to have rendered the quest Bekarna's Folly impossible to complete. Description: After solving the constellation puzzle at the top of Bekarna's observatory, the planet diorama aligns and the outermost planet opens up, from which you are (seemingly?) supposed to take your quest reward. However, if you leave the map before taking the items, then return to the map, the diorama is no longer in its aligned state and you cannot put it back in such a state, as the controls have ceased to be interactable. This ultimately makes it impossible to
  14. I'm in Sayuka and I noticed there was no Inn (needed to rest) so I headed out the eastern exit thinking that there was more to the town to explore. The map shows a larger town but the eastern end inst accessible. Is this by design or a bug? I can leave by foot and explore the island, but Sayuka just seems, small.
  15. The save button became unresponsive and grayed out in the world map, in a area where it was functional few minutes before. The auto-save was still working. This happened after few ship transitions, party swap, alt-tabbing. I couldn't reproduce the issue. Restarting the game restored the save button. I don't have a savegame, only the output_log. output_log - save locked.txt
  16. When I switch from the sea map to the ship the companions currently in party do not appear on the deck. Workaround: walking belowdecks and back outside makes the party members spawn.
  17. From the output_log: ERROR: Scene AR_1507_Bog does not have a FogOfWar object. This is needed in each scene! Every time you enter this area, or load a savegame created there, the map appears covered in fog of war. The bug seems just aesthetic, not affecting the status of enemies and quests. https://www.dropbox.com/s/qcpkx813i3hfojl/map_fog.zip?dl=0 output_log - map_fog.txt
  18. Hi, just after leaving an area, my group get stuck on the world map. I can't move any direction. A way to "teleport" for debuging this? Best regards. Post edit: After creating a new game and loading back my savegame my party is abble to move again... So this post can be close.
  19. The entrance to the Sub-Level at the Engwithan dig-site is not marked on the map with the usual yellow diamond, although it is marked on the actual play area with the usual text.
  20. i already found it quite strange that every map of the bounty hunter quests has been resetted. I mean that i had already fully explored those maps. But for the bounty hunter quests i needed to explore them again and all old enemies have been there also. But this was playable... But for the final bounty hunter quest on heritage hill i can not enter heritage hill, because the key for the gate is missing, and so i can not get to the tower to kill "Ysly". So i think this should be a bug that the maps reset for me?
  21. Issue Report: Description: When attempting to travel to Crägholdt Bluffs, the game crashes to the main menu while the location is loading. Steps to Reproduce the Issue: 1) Be in Caed Nua. 2) Go to the South East travel location. 3) Click on the button and select Crägholdt Bluffs. No changes were made to my party composition, which included: Eder, Kana, Sagani, myself, Aloth, and Durance. X) The game crashes to the main menu while loading Crägholdt Bluffs. Player.log: Selecting FBConfig GLX_FBCONFIG_ID=242 GLX_BUFFER_SIZE=32 GLX_DOUBLEBUFFER=1 GLX_RED_SIZE=8 GLX_GREEN_SIZE=8 GLX_BLUE_SIZE=8
  22. Location map does not work. World map works fine. Load the attached saved game. Press 'M'. Save game Log file System: Host: Arch Kernel: 4.2.4-1-ARCH x86_64 (64 bit) Desktop: Xfce 4.12.3 Distro: Arch Linux Machine: Mobo: Gigabyte model: B85-HD3 v: x.x Bios: American Megatrends v: F10 date: 08/18/2014 CPU: Quad core Intel Core i5-4690 (-MCP-) cache: 6144 KB clock speeds: max: 3900 MHz 1: 3829 MHz 2: 3880 MHz 3: 3860 MHz 4: 3815 MHz Graphics: Card-1: Intel Xeon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller Card-2: Advanced Micro
  23. I have a problem with the map of PoE. Today I noticed, that the maps of dungeons and other Locations are completely visible even if I visit the respective Location for the first time. The "dark myst" in the game is existing. But when I open the map I am able to see everything. Does somebody have the same Problem? What can I do? The game version is the latest one.
  24. I'm having issues with map textures when entering Copperlane in Defiance Bay. The minimap is also bugged the same way. I'm playing on Linux (Fedora 21, kernel 3.19.1-201.fc21.x86_64, radeon opensource drivers).
  25. So I've gotten PoE a few weeks ago...during the 1.05 patch. So far the game has run well enough for me, but lately I been experiencing a really annoying crash/error that seems to happen sporadically. Although from the notes I been taking it seems to happen more during when the game is first started up. After I relaunch a couple times it seems to go away or stabilize. I'm sure theres been gameplay bugs as well but I can manage playing around those...I just can't stand crash errors though. So posting here to get feed back on whether its my laptop that needs tweaking or upgrading or is it
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