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Yria last won the day on June 6 2018

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About Yria

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    (4) Theurgist
    (4) Theurgist


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  1. In the first game, if you sent Eder to unlock a chest he'd say "That's not nice!" (not sure if he still has that line in Deadfire), so I assume he disapproves. Just a bit.
  2. The Watcher seems to believe it was Woedica. From Aloth's quest in Deadfire, reply 4: But yeah, he was clearly an exceptional case either way.
  3. It wasn't even an ability iirc, Lady Webb states that he reincarnated just as anyone would, but Woedica returned his memories when he reached adolescence each time.
  4. My head says VTC, and this is the faction I supported on my first run, but my heart belongs to the old Principi. They might be scum, but I find the idea of Furrante actually settling down on Ukaizo and founding the New Vailia irresistibly funny. I really didn't expect him to go through with it, thought it was fancy words to convince the Watcher that he has some grander goals than just slavery and plundering. I don't know if I will ever choose this route, but I sure like how it plays out. As for the rest, they all have their ups and downs (aside from maybe Aeldys reactivating the storm machine on Ukaizo? Sounds like the worst ending possible to me), but Rauatai's attitude towards the Huana is a huge nope for me, and I don't like Onekaza very much, so...
  5. Problem is, you can still show that you know those aspects of faith if you have high enough religion. And in the base game having high religion was always (or almost always) interchangeable with being a priest, which creates an impression that all priests know basic stuff about other faiths, related to their own deity or no. Ydwin's biased point of view was interesting to listen to, but I'm not talking about her perspective, I'm talking about knowing facts, like what this cult's main doctrine is (which, again, you can know if your religion is around 14+). Anyway, after finishing the DLC I have to say I enjoyed it a lot. Would have like a bit more pale elf reactivity, and the ending was abrupt, but these are the only negatives I can think of. New lore tidbits about Ukaizo and Waidwen were especially welcome. I even grew to like Rymrgand somewhat, and he was one of my least favorite gods before BoW. - Why are you such a jerk?! - This is my nature. ...yeah, not sure what answer I expected Will try to ask a more relevant question next time.
  6. Do all the sidekicks have new conversations when you bring them to Ukaizo? I saw Rekke's somewhere on tumblr, and it was darn sweet.
  7. To be fair, I'm only, like, 1/4 way through the story. Maybe it gets better (but I'll be surprised if it does, judging from the lack of reaction in the beginning). If it stays this way, I guess I'm just going to think that my priest of Wael elf is trolling everyone by pretending not to know jack about her own people, or something. I still kicked Ydwin out to minimize the lecturing though. It feels like they invested a lot of effort to flesh her out, but forgot about the Watchers who have a similar background in the process.
  8. I'm rather late to the party, but I've just started playing BoW, and even though I like the setup, so far I'm also really disappointed with the lack of reaction to a pale elf Watcher from the White that Wends. Like, any reaction at all. It also feels extremely weird to have Ydwin lecture me on the pale elf theology and culture when my own character is a bloody priest (AND a theologist, which was one of the Mystic background options in the first game, so there is an extra lol factor). There is a couple of high religion checks that can help you bypass at least some of this weirdness, but I never invested much into religion because in the base game it was always interchangeable with priest dialogue options, so I eventually decided to spend those points on more useful skills. After having so many various reaction to classes, backgrounds and races in the base game this is really surprising. At the very least there should have been some reaction to the pale elf Watchers.
  9. I assume by "Delver's Row stuff" you mean that you completed the rogue watershapers quest from the prince, too? A few patches ago Tekehu's +1 triggered either after the "Kahanga Roaylty seem to be really taken with you" conversation or after finishing this quest. But I haven't touched the game since BoW's release so I don't know if this was changed.
  10. It's a different location faaaar in the east, somewhere in the mountains near Varnhold.
  11. Is this a SSS part? I can't believe they are actually doing something with the sidekicks.
  12. There is a regular fight on the other side, but it's way easier than the boss, and the rest of your party jumps in immediately anyway (or at least they did for me, not sure if it's not a bug).
  13. Just finished it. I assume you are talking about the huge wooden bear thingy aka the final boss? For some reason I thought both split groups would have to fight so I sent away two companions when I only had to dispatch one. Good thing I kept Jubilost the alchemist in the main group because he was the only one in the party who had some ways to attack stuff with fire. Well, my PC had a couple of fire arrows in her spellbook, but once I was out of them it was bombs, bombs and more bombs. The bloody gnome just single handedly saved the barony. Employee of the month, this one. I would find this funny if I wasn't so exhausted.
  14. I'm enjoying the game, but Ondra's nipples, whoever designed the Womb of Lamashtu must be a sadist. A huge cave filled with nothing but attribute-devouring spiders, even though the whole chapter leading to this dungeon had absolutely nothing to do with spiders, so I'm not sure how we were supposed to anticipate this and prepare the necessary potions and spells. Had to actually walk out (because no resting in dungeons, ugh) and rest to memorize communal delay poison spell on the priest. I feel like I'm beginning to understand all those people who are afraid of spiders in games and mod them out with various model replacements.
  15. Huh. I didn't notice that, aside from lanterns. Nice. Can't say much about mechanics because I'm a filthy casual and play on easy to avoid frustration, but I'm really liking the overall feel of the game so far. It's like I'm playing BG1 with better graphics and more extensive dialogue trees. The story is fairly simple, sometimes even silly, but in a good way. And there are so many areas to explore with fun stuff happening in them, stuff that doesn't even reckord in the questlog, it's just various scenes and encounters.
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