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Showing results for tags 'worldmap'.
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hi just left the engwith digsite and whakura pass has reaparied on the world map blocking my way to port maje, I cant enter whakura pass from this side so I need a way to enter this location again or to just bypass it all together, I would play through again but dont want to run into this problem again with out a viable work around in place.
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Hello Eternity people! I'm a huge fan of RPGs and such, those like the original Fallout and I'm a diehard fan of Arcanum. I was nosing around, and I came across a few topics that have asked about 'Arcanum 2' or similar. I know PE won't be an official Arcanum 2, since after Troika fell, and Sierra was bought out by Activision the publishing rights would fall to them and Blizzard (I read that on House of Lords I believe.) But none the less; I look forward to PE. Loving Arcanum so much, and reading into both Eternity and Arcanum, whilst fiddling with the worldmaps, I came to an amusing disc
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I hope Project Eternity would be like Baldurs Gate in regards of world map travel/exploration in which the world map was composed of homogeneous adjacent areas that you could explore. That gives a great sense of continuity and scale and greatly enhances the exploration thrill within the game. Not all areas would be mandatory to be explored to complete the game and once a region is entered you then could fast travel to it (same as in BG1). For those who dont want to lose time exploring by foot different areas that compose the world map, between the major/important areas within a game, a