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Showing content with the highest reputation on 03/04/20 in all areas
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I grew up with Baldur's Gate and the Infinity Engine games. And I love them so much. I have never played a game from Larian, not even heard of them before. Now, after watching the gameplay video from Larian of Baldur's Gate 3 I can't help but feel... I feel excited, actually. More than anything I am so looking forward to the opportunity to go back to the Forgotten Realms, and have another adventure at the Sword Coast and in Baldur's Gate. I feel that I am supposed to hate Baldur's Gate 3 and Larian. But I can't based on that gameplay demo alone. It's far too early to tell for me. There are some things I am sceptical about, yes. 1.) I have never played an RPG with TB. But for that very reason I cannot condemn that. I do not know what it will feel like. I only know turn based from the Heroes of Might and Magic games which is an entirely different genre altogether. So it's something new for me. And I will stay open minded about it and try it out in BG3. 2.) The dialogue system. That is my biggest concern at the moment. That is so unusual for me. The dialogue is held in 1st person, indirect speech, past tense. I Imagine I might eventually adapt and get used to it. But I fear that this may be a huge immersion breaker for me. Also I do not like silent protagonists (although I understand that voicing all possible combinations of lines for the protagonist is too expensive). I am not fond of the "3" in the title either. But I put much less importance on it. No matter how you call this game, it will let me revisit Baldur's Gate! And so far I have no reason to believe that Baldur's Gate 3 will spoil my fond memories of BG1 and 2 in any way or take them away from me. I'm already looking forward to play as Astarion, the vampire spawn.4 points
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Greetings employees of Halcyon, We have been hard at work developing fixes and implementing features you all have shared with us, and we are excited to share that we plan to release Patch 1.3 later this week for all platforms. A lot is going in with this patch, but we wanted to share with you a few of the exciting changes you can expect to see when this patch goes live: Top Community Requests: UI Changes Font Scaling (added a setting to adjust the size of text throughout most UI) Ultrawide Support (loading screens & cinematics) Improved Font Visibility (coloring) Multi Quest Map Tracking (can see inactive quests on the map and select them) New Reticle HUD Setting Option "Aiming Only" (ADS or Scoped) Fixed the Chromatic Aberration Setting not Saving Gameplay Changes New Invert "X-Axis" Setting Added Toggle for Sprinting Improved the quality of item drops when killing Manti-Queens Fixed the effects of Encumbrance not working correctly with the Confidence Perk We want to thank you all for the continued feedback and patience while we continue to work to improve your gaming experience. To continue to report issues you come across and to share suggestions for the game, please visit the Technical Support forums for The Outer Worlds and search to see if a fellow player has already made a thread about it to help reduce duplicate threads. If you find a thread that matches your issue or suggestion, then please feel free to leave a comment and include any details you would like to share. If you are not able to find a similar thread, then please share it with us on our forums and then visit our publishing partner, Private Division, and share this issue with them through their support website. This will help ensure that your specific issue or suggestion is in their queue and will allow us to prioritize requests to provide the fastest possible turnaround time. Thank you all again, spacers. You are a fantastic community, and we are so excited to have you here with us helping to share your feedback, suggestions, and reports.3 points
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Someone's never played Divorce Court: Enchanced Edition with the Homewrecker dlc.3 points
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Glad to see you back in action, Enuhal! Good hunting! Best, A.2 points
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It seems like the spoiler tags might have to be changed in this forum. Otherwise, it's just copy&paste. First Update: Iacchus, the Pale Elf Wizard - Randomly Generated Party Challenge, PotD Short update for today: Since I'm not allowed to add non-randomized characters to my party, I killed Aloth and Eder to get their equipment. Eder was surprisingly tough and knocked out my fighter, Raiden (his terrible defensive stats are really quite noticable). I didn't want to rest, because I already had the fletcher's inn resting bonus going, so I went to Valewood with a wounded party, stacking deflection on my priest instead to take down the bandits and save the cook: Iacchus gained another level. I decided to pump every skillpoint into mechanics and added Curse of Blackened Sight and Combusting Wounds to his spellbook. Despite some camping supplies waiting to be used everywhere, I foolishly decided to go on and face the cave bear without resting, still wanting to hang on to the inn bonus as long as possible. I had Surya cast charm beasts - but this one kind of backfired, because it managed to affect every opponent in the cave, so I had no target to kill. I had to wait for a bit and tried to blind the bears with Chill Fog and Curse of Blackened Sight - which worked, but didn't prevent them from knocking down Aurora, my current frontliner: Luckily, blinded bears are easy to hit - some arcane assaults and good hits by my best damage dealers, Surya in boar form and Alkyone with her sneak attacks worked wonders, though Surya got knocked down as the battle came to a close: Not our finest hour, but we prevailed and went on to rest. Our execution was much better against the pack of wolves to the south: I made sure charm beast would only hit a few of them, turning the wolves against each other, which gaves us time to flank and kill the stragglers: A very clean victory here, and no other spells needed (well, except for a blessing to improve our lousy accuracy). I used Iacchus' might score to solve Against the Grain peacefully, returned to the Black Hound and I should mention that the others in the party reached level 2. Aurora went for Inspiring Radiance (gotta get that accuracy), Numitor added Arcane Veil and Eldritch Aim, Surya took Weapon Focus: Peasant to improve his accuracy as a boar. The other two choices were a bit more difficult. I decided to go for Two Weapon Style for Alkyone right away, and Weapon and Shield Style for Raiden, commiting to turn him into a tank. Not sure if that one will work out.2 points
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Looking good, Enuhal! Are you just copy/paste your post from Beamdog forum over here, or need to edit picture links?2 points
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Trying to crosspost this one from the Beamdog Forums: Introducing: Iacchus, the Pale Elf Wizard - Randomly Generated Party Challenge, PotD Hello everyone Inspired by recent activity in this thread, I've decided to once again play some PoE. Last time around, I completed two party-based PotD no-reload runs, making use of all of the classes in the game. As I don't enjoy solo play all that much, there has to be some kind of additional challenge in order to make things interesting again. I've decided to have a go at a staple when it comes to my BG runs - a randomly generated party challenge. Playing on PotD with no maim on death, this involves every single character being entirely randomized, with me having no input at all into the character creation process. Since PoE doesn't have an option to randomize stats, I had to create an excel sheet in order to achieve this. For the prologue, I obviously only had access to my watcher. The dice gifted me with a pale elf wizard called Iacchus: If dexterity and constitution were switched, this would actually be an excellent character. As it is, the low dexterity is going to hurt a bit, but I think this watcher is still going to be quite capable, as wizards are generally one of the most powerful classes in the game. I also got lucky with the inital spell selection: Chill Fog, Parasitic Staff, Fan of Flames and Wizard's Double. Would've loved to switch the last one out for Eldritch Aim or Slicken, but the others are all great. Iacchus is a drifter, so I thought about making him the mechanics guy right away, but decided to save the level 2 skillpoints to check out what the remaining party members would be able to bring to the table. Starting off, I sold everything I could to Heodan (the money is needed to recruit 5 party members right away) and equipped Calisca with a one-handed weapon for extra accuracy. Iacchus used his lore to save Heodan, and a flanking + knockdown + blinding strike + arcane assault combo was enough to quickly take down the glanfathan leader: Time to finish things up with a Fan of Flames: I fought my way through the ruins, mostly using daggers and flanking plus arcane assaults in order to maximize damage output: Iacchus skipped all encounters in Valewood and used his intelligence to avoid combat at the Black Hound before entering and recruiting his party. I had to level up first, and I decided to add arcane veil and slicken into the mix, though taking eldritch aim was tempting. Now, let us meet the characters I will be working with: Alkyone, Coastal Aumaua Rogue: These are great stats for a rogue! This one's certainly going to be a primary melee damage dealer. She is starting with blinding strike, which is what I'd prefer in any case. Might be the mechanics person instead of Iacchus. Raiden, Mountain Dwarf Fighter: So, this is interesting. Raiden has the only traditional tanking class in the party, but his defensive stats are... bad. I've never played a fighter as a damage dealer before, and I'm not sure if I can afford to do so. Currently no idea how I'm going to build this one. He starts with disciplined barrage, which is certainly not as useful as knockdown would've been. Surya, Coastal Aumaua Druid: Would've wished for a higher amount of intelligence here. I don't need that much might for my druids, but AoE is important. He was assigned the boar shapeshifting form, which I've never used before and which doesn't seem all that powerful. Still, he is propably going to be a very capable aggressive spellcaster and nuker. Always good to have a druid. Aurora, Fire Godlike Priest of Eothas: This one I'm really happy with - mostly because she is a priest, and priest-buffs will increase the power of a randomized, and thus not optimized party by quite a bit. The might score is pitiful, but I will just try to stick to buffs and not use many heals and nukes with Aurora. 17 int is very nice, though the high constitution score isn't needed at all. Also: Never played a fire godlike before, but the bonus is unlikely to be relevant all that often. At this point, I was praying for a paladin with good defensive stats, or a cipher with decent int and perception (or even a high int barbarian). My prayers weren't answered, and I got another wizard instead - obviously still a useful class (lots of vancian spellcasting here, might need to rest a lot), and at least it's not a monk, right? Numitor, Wild Orlan Wizard: Low perception really hurts on PotD. The other stats are fine, I'm happy that this one, at least, has high dexterity. This might allow for a build with a certain amount of quick selfbuffs (eldritch aim will be needed, for one). I swear, I didn't manipulate the spell selection: Chill Fog - again; Fan of Flames - again; - Wizard's Double - again. No Parasitic Staff this time, but Slicken instead. Amongst my two wizards, Wizard's Double is the only relatively bad pick here - quite lucky indeed! All in all, this is certainly above average from what I'd expect with a randomized party. Simply having a priest is already a big plus, and if I get past the early game, my druid and the two wizards will have access to great AoE and crowd control. What's missing is a strong frontliner - which means that I will propably have to be very careful with positioning and be prepared to build up defenses on every character. Arcane Veil will certainly be helpful with that. I should mention that, while I plan to provide frequent updates for this run, they're propably going to be very small. I only have a little bit of time each day to play PoE right now, so don't expect this run to go very fast. I'm also quite rusty, so I might just misremember something and stumble into a dangerous encounter early on. We shall see.2 points
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*grumble grumble* the only game that did romance right was The Outer Worlds *grumble grumble*2 points
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Not sure what "Trumpism" is... seen from this place, he's nothing but your typical 2 bit demagogue thriving on chaos and sabre rattling. No different from any other demagogue/warmonger. No different from Berlusconi, Modi, Netanyahu, Bolsonaro or even our own little Pauline Hanson, which I cross my fingers and hope nobody outside Australia has ever heard about, as she's even worse than Scott Morrison (who is just hopelessly incompetent and corrupt). Populists always need a bogey man. Whether they be Jacobites, Huguenotes, Jews, Immigrants whatever. Something that the gullible can be manipulated into venting their frustrations against. Trump is if anything typical of his kind, nothing exceptional. I guess the US public just never had one of their own before? Disclaimer, not familiar with US presidents before Jimmy Carter. @BruceVC Face it, Banks are more universally hated, feared and distrusted than communism these days2 points
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In case people are wondering why nobody is posting screenshots, people have independently decided to boycott the thread, to protest Amentep locking threads "for length" always just after I post in them. Obviously a conspiracy to prevent people from looking at my posts. Now I am not saying I support this boycott or that I believe these conspiracy theories to be true, but I am amazed and touched by how people have started this boycott for me. *sniff* Thanks guys and gals. I appreciate it, but for forum peace, start posting again.2 points
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Why does having a welfare state mean government gets more powerful? I just don't see the correlation. Again, the most democratic countries in this world are countries with strong welfare systems in place. A government should serve its people. Not just a minor % of it that happens to be rich. As for your last point, that sounds better than the system you have now - but I'd still argue that free(ish) healthcare should simply be a human right in a modern country. We can afford it.1 point
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MLB.com has a free game stream 2-3 times a week. They simulcast on Facebook sometimes. Hulu has all the games but you have to pay for the service and I don't know if it's accessible outside the US. The San Diego Padres and a few other teams have a subscription service on YouTube TV. Once again, not free. However MiLB (affiliated minor leagues) have games on YouTube all the time that are free. But your best bet is https://www.mlb.com/ Just look to the left and when you see "free game of the day" you can stream it from anywhere.1 point
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Hot damn, this topic is 11 years old! Also, that post in "Today - what you've done" suddenly makes sense! But seriously, guys - give us a Star Trek RPG!1 point
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"Volo since when do you support Sanders ? " You don't have to support someone to know his enemies are scum. I am no supporter of Trump either but he and Sander shave something in common - the Dems oppose them and are scum. But, in Sander's case, he's pathetic, because even if they screw him aghain he'll come back to them again.1 point
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You seem to have made the mistake of spelling "Planescape" as "Starjammer, or Darksun". Seriously, only masochists play Dark Sun.1 point
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I think its The Dwarves https://store.steampowered.com/app/403970/The_Dwarves/1 point
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I think you know what I was referring to there. You are the one taking a ride down the slope with your response. It was obvious to me at least I was referring to the compulsory kind of collectivism where the goods you produce, the ore you mine, the books you write or the labor of your hands are not exclusively yours. Yes, the miner does not own the mine nor the ore he digs up (probably) but he does own his own hands and his labor that he can sell to the one who does on a price they agree on without interference. He has the choice not to work for that mine. He has the choice to sell his labor to another mine if he wants. The kind of collectivism I was referring to takes choices away from people. And you know exactly what I was talking about1 point
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with even a modest amount of metagaming, riposte is useful (and by "modest" i mean "don't dump resolve and equip a shield"). it's free damage, even if it only triggers a handful of times in a given fight. it's on TB-mode where riposte basically requires massive metagaming to even have a marginal effect. edit: gah! ninja'ed by @Boeroer! i don't know why notifications don't always scroll me down1 point
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Gee, I really hate it when I get a notification for a new post in a thread I'm following but then I check and nobody's posted since I did. Really annoying bug - wish the forum software developers would fix it.1 point
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<facepalm>. I came across that mural for the recitation. Why didn't I think of it. Thanks.1 point
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For a second there I thought you caod cenobites were a boogeyman and I'm now disappointed.1 point
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I don't think the branding made a huge difference in the success of the nuFallouts TBH. I also think it was more due to popular Bethesda gameplay in a different setting, Skyrim Oblivion with guns as it was jokingly put, more or less.1 point
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I'd be interested in your take. I always preferred RTwP but was not opposed to TB combat systems. And then I played D:OS1. The ONLY thing I got out of playing D:OS1 was an abiding hatred for TB combat. So it is precisely D:OS that killed TB combat for me.1 point
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BG2 was great, but it wasn't the combat that made it enjoyable for me. Same with PoE and I've loved actually knowing what is going on with the TB version of Deadfire. I mean, I guess it is just a matter of preference, but I tend to have a lot more engagement and involvement in the systems when a game is turn-based. JA2. Come at me, bro.1 point
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Sweet, I really need a new map to explore. I'm on my 3rd character and it isn't quite as thrilling when you know where everything is.1 point
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I don't know, comrade. Looks like it's inevitable that your country will turn to communism at this rate, because freedom capitalism is failing an increasing amount of people. Old people have a habit of dying off. See, Notorious communists Truman and Marshall knew what's up. They understood that giving billions of precious dollars extracted at gunpoint from hard-working taxpayers to the denizens of destroyed Europe was preferable to suggesting they pull themselves up by their bootstraps, in spite of the fact that the war had been 100% their fault and something something responsibility for decisions. The alternative was to hold on to pie-in-the-sky notions and surely push millions of impoverished Euros straight into uncle Joe's arms. Such egregious redistribution of wealth led, paradoxically, to ~30 years of the "American dream" for Americans and Euros. The vaccine for authoritarian communism isn't more capitalism freedom. It's material conditions that discourage enough people from wanting to forcibly collectivize private property. Thanks for listening to my TED talk.1 point
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@Skazz I was going to dive into sabermetrics a little bit but decided not to. You have everything to just watch the games and know what's going on. There is a lot of strategy involved. But it is less tactical than other sports such as football (soccer), football (American) or hockey or basketball. Baseball strategy is more about probabilities and positioning. Pitchers fare better in even handed match ups with batters. If both the pitcher and batter are right handed the pitcher has a better angle on the strike zone. Barry Bonds, one of the greatest baseball hitters to have ever lived is a lefty. In his prime opposing managers would often replace their pitcher with a left hander to face him. Against Bonds that had limited effectiveness because he was just that good. But it's a sound strategy to do that. Just watch the games. There are pro leagues all over the world. The NPB in Japan is starting their season next week. The skill level there is also extremely high. A lot of players from there come here and vice versa. Ichiro Suzuki is one of the greatest players of all time. He started his career in the NPB, finished in MLB and very soon will be in each league's Hall of Fame. The ABL in Australia just wrapped up their season with the Melbourne Aces winning the championship. They have the coolest championship trophy after the Stanley Cup. It's called the Claxton Shield. Very cool. There are pro leagues in Mexico, Italy, Puerto Rico, South Korea, Taiwan, Columbia, Venezuela, and the Dominican Republic. And every four years, next year included is the World Baseball Classic which is the sports equivalent of the World Cup.1 point
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People who are complaining about TB being stupid or lazy obviously never played chess. Go tell Persians that they were idiots because game played thousands of years is poorly designed1 point
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This is naturally a matter of opinion, but my (rather limited) experience with D:OS2 suggests that the turn-based combat system used in that game is in every way inferior to the RTwP systems used in the Infinity Engine games (BG) or PoE/Deadfire. It's not immersive, it looks stilted and unnatural, and it just doesn't flow. Its most obvious drawback is its blatant artificiality. First, you have a group of characters wandering around the map. Then you encounter some other beings that may or may not turn out to be enemies. If it's the former and combat begins, suddenly everyone starts moving around according to a strange and funny-looking choreography, the most striking feature of which is that everybody spends most of their time just waiting around for others to do something on their turn. For me, nothing in this system works.1 point
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Personally, I find TB utterly baffling in CRPGs. RTwP is obviously impossible in tabletop RPGs, which is why turn-based combat exists in the first place. But as actual combat is never turn-based, I can't for the life of me understand why developers want to implement that system in computer games.1 point
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Ooooh, am I late to the party?! Aaanyways, here's my contribution: 1. High fantasy setting is dull, boring, derivative and if you played one game, you played them all; 2. Baldur's Gate sucks twice, once as a boring high fantasy genre representative and second time as just being boring by its own merits; 3. Mass Effect 2 is just overly melodramatic soap opera with guns; 4. Undertale has obnoxious writing, piss-ugly art, annoying music and characters so disgusting I'd squash them all like pests they are if I only bothered to git gud at that ghastly "combat". How am I doing?1 point
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1) Real time with pause is a crap combat system in RPG and there is not one game where this system is any good. 2) Unique companions are better than a companions that are possible to be rolled as main character. 3) RPG's with a set protagonist are better than the ones that let you create one from scratch.1 point
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I'd prefer something more alike to Deep Space: Nine. Getting thrown on some remote planet/space station and dealing with pretty much everything ranging from political intrigue, over-sexed Betazoids to an alien threat from an unknown part of the galaxy for instance the obscure Tholian Assembly or the Breen.1 point