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Showing content with the highest reputation on 03/03/20 in all areas
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5 points
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BG2 was great, but it wasn't the combat that made it enjoyable for me. Same with PoE and I've loved actually knowing what is going on with the TB version of Deadfire. I mean, I guess it is just a matter of preference, but I tend to have a lot more engagement and involvement in the systems when a game is turn-based. JA2. Come at me, bro.4 points
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But we are just one health care reform away from the gulags!3 points
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3 points
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Conan Exiles is getting an expansion, sounds like there might be a new map, so that's exciting news since, well, I kinda know the current one by now Maybe we'll get some technical improvements too (server software is not particularly high quality, it leaks memory as if it were a sieve) https://twinfinite.net/2020/03/conan-exiles-expansion-dune/ Oh yes, also Conan Exiles-style Dune survival game, but we already knew that one was in the works.3 points
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Why would she be concerned? Nobody is talking about communism except for people trying to turn the conversation into such. Our system is rife with socialism which is why I find all the new red scare stuff so manufactured. Like we need to line people up and shoot them to get better healthcare and we need to gulag people to get a better social safety net. It's a difficult conversation to have with cold warriors and red scarers. I don't mean to single you out specifically but I'm just frustrated with the level of discourse around this topic, my apologies. To answer your question, she's not fond of communism and she supports Warren and Sanders (she just voted for him today). As someone from Europe, a better safety net and healthcare don't evoke the same knee-jerk reactions.2 points
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Yes, basically the same mechanics. If you are a Bleak Walker you can also get Spirit of Decay and get +1 PEN from Scion of Flame AND +1 PEN from Spirit of Decay for every FoD-execution. THey stack becauser FoD has fire and corrode keywords for Bleak Walkers. Don't know if it's worth the ability point just for FoD though because Druids have some "decay" spells but not really "corrode" spells. Also Ring of Focused Flames will still work when shifted and give your FoD attacks (and also Firebrand attacks should you use it and of course all fire-keyworded spells) +10 accuracy. That's a +10 ACC bonus for the FoD execution. Unfortunately it doesn't apply to auto-attacks or spells that merely get the burning lash from Eternal Devotion. I don't know if Wildstrike Burn is also affected nowadays..? Guess not. Usually a lash is not enough to make the Ring apply its bonus - attacks or weapons have to be keyworded with "fire". But I'm not sure. I saw a video of a Goldpact Knight/Bear Druid and the stacked AR (bear has +2 bonus, Paladin gets some great passives/auras and Gilded Enmity basiocalölöy for free once he has Sworn Rival) with 0 recovery is a great mix of sturdyness and offensive melee power. Totally smart question. Yes: they work when shifted. Corpse Eater/Shifter makes a lot of sense thematically. Blood Thirst + DoT spells like Plague of Insects and Insect Swarm (cast before shifting) is brutal. I would focus on the Corpse Eater's passives and Frenzy and maybe utilize Barbaric Smash as finisher with Bloody Slaughter. You will only regain 2 Rage (will cost 3) but that's better than no Full Attack ability I guess. Furyshaper/Shifter is a more potent choice. Terrifying ward is very powerful... Shifter/Streetfighter is nice, but you have to get flanked to make the most of Streetfighter. It can work but you have to watch out. I consider Trickster the better subclass for Shifter as long as you don't utilize blunderbusses/mortars as a Streetfighter (then it's outright overpowered). Of course Trickster/Shifter is thematically... special... Why do you think I'm still around?2 points
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Oh my god, I'm an idiot. I've been trying to get through the side wall I thought the patterns in the wall were like a gate that would open up Thank you2 points
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Let's be real there isn't a single game in existence where RtwP combat is any good.2 points
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You're saying that shortcomings when adapting a tabletop ruleset to a real-time computer environment should be corrected, even if it means deviating from the original ruleset — I agree. However, this starts from the premise that such adaption is necessary, because your subjective preference is for real-time, rather than it being an imposition of the medium. I don't agree with that premise. If the system works well turn-based, there is no need to adapt it to work well in real time because there is no need for the game to play in real time. Of course, if we must have a real-time CRPG, it is better to use a ruleset that is built from the ground up with the understanding that it will be used in a real time environment. But this is not PoE 3.2 points
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Pathfinder Kingmaker still, and no real feeling of slowing down at all. Definitely a worthy successor to the Baldur's Gates in terms of boss fights, you either get your party wiped or wipe the floor with them. Fought some dudette that spammed destruction spells and I'm sure the AI scripting told her to target the PC preferentially just because a failed saving throw instantly meant she 'won' the fight via game over. So you hide the main character and she gets chunked in about twenty seconds after a couple of lucky criticals instead...2 points
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The truth of the Painted Masks was a revelation that shook Aloth to the core. As he continued on his journey with the Watcher of Caed Nua, he found himself questioning his effectiveness of his work regarding the Leaden Key, and doubting in his own ability to see his cause through. But then the Defiant landed on the Black Isle, and the party arrived at the Halls Obscured. Although the Elf was as shocked as anyone else in the party at the horrors witnessed in the Collections, the seed of a whole new scheme was planted in Aloth's mind when he saw the Archives. And by the time they were done with everything they had come to accomplish and were making to leave, that seed germinated and bore fruit. After all, he may have spent much effort to little avail over the last few years trying to track down each and every cell of the Leaden Key... but if there were ever any records on where in all Eora they could be found, would they not be located somewhere in the Central Stacks? On top of that, the Watcher had just so conveniently disposed of the Oracle, the Halls' erstwhile caretaker. Plus, with the passing of Fyonlecg, there was a gap in the leadership of the Hand Occult, and the accoutrements of the Weyc were right there for his taking... With that in mind, Aloth resolved to seize the opportunity which had presented itself. In the aftermath of their encounter with Eothas at Ukaizo, Aloth claimed what he needed for his next task, bade farewell to the Watcher, and chartered a ship to his next destination. So see nothing of Weyc Engferth, for she watches you still. =================================== The Weyc Engferth, Ultimate Edition =================================== Difficulty: PotD v5.0.0.0040 -------------------------------------------------------------- Class: Wizard -------------------------------------------------------------- Race: Wood Elf -------------------------------------------------------------- Background: Aedyr (Gentry) -------------------------------------------------------------- Stats (char creation, no Berath's Blessings): MIG: 12 CON: 10 DEX: 15 PER: 15 INT: 16 RES: 10 -------------------------------------------------------------- Active Skill: Any Passive Skill: Any -------------------------------------------------------------- Weapon Proficiencies: Rapier (a) Scepter (a) Small Shield ® Wand ® Sword ® Battle Axe Quarterstaff -------------------------------------------------------------- Abilities (a=auto, r=recommended, !=important) PL1 Wizard Minoletta's Minor Missiles (a) (!) Thrust of Tattered Veils (!) PL2 Wizard Mirrored Images ® Infuse with Vital Essence Combusting Wounds (!) PL3 Wizard Deleterious Alacrity of Motion Llengrath's Displaced Image Arcane Dampener (!) PL4 Wizard Minor Arcane Reflection ® Flame Shield Pull of Eora ® PL5 Wizard Blast of Frost Ryngrim's Enervating Terror Llengrath's Safeguard ® PL6 Wizard Minoletta's Precisely Piercing Burst Chain Lightning Common Spell Resistance PL7 Wizard Wall of Draining (!) Tayn's Chaotic Orb Common Penetrating Empower ® Potent Empower ® PL8 Wall of Many Colors ® Kalakoth's Freezing Rake Temporal Cocoon Common Great Soul (!) PL9 Wizard Minoletta's Missile Salvo (!) Petrification Common Prestige (!) --------------------------------------------------------------- Items (*=additional enchantments; !=important, r=recommended): Weapon set 1: The Weyc's Wand (soulbound, Wael's Sight!) (!), The Weyc's Oracular Focus (Strengthened Enlarge Shield, Lasting Channeled Shield ®) Weapon set 2: Magran's Favor (Blazing Core, Enduring Flame), Griffin's Blade (Hound's Courage*®) ® Chest: Robes of the Weyc (soulbound, Mirrored Empower®, Omnipotence!) (!) Helmet: The Mask of the Weyc ® Amulet: The Third Eye ® Grimore/Trinket: Ninagauth's Teachings (!)/Iron-clasped Grimoire (!) Cloak: Shroud of the Phantasm (!) Gloves: Firethrower's Gloves ® Ring: Kuaru's Prize ® Ring: Ring of Boundless Stars Belt: Least Unstable Coil (!) Boots: Vithrack Silk Slippers ® ----------------------------------------------------------------- When I theorycraft in Deadfire, I usually prefer to work on multi-class builds. That's because I enjoy finding synergies between the skills of both classes, and putting together something that works better than the sum of its parts. But Aloth is the only exception to that rule to date, because the Wizard's PL8 and PL9 spells are just that good, and I've yet to figure out any synergies that can match their power in either of his multiclass options. On top of that, Aloth is the only one amongst the Companions and Sidekicks who can be a single-class pure Wizard (Fassina doesn't count). Because of this, I had to search for synergies that work with him through equipment, and I eventually found that the Weyc set from the Forgotten Sanctum DLC offers a truly powerful synergy with Aloth like nothing else I've seen so far. Therefore, while Aloth is always an asset to the party throughout (because Wizard), he becomes practically indispensable after FS, especially for the toughest encounters in the entire game. (Note on “Ultimate Edition” builds: With the release of the Ultimate Edition on PS4 and XBox, there will be many first-time players of Pillars of Eternity 2: Deadfire who will be searching for builds online, only to find that most available builds were created for earlier versions of the game. While many of those are still viable even in the final version of Deadfire, this would not be apparent to new players; thus, builds such as this will be tagged as “Ultimate Edition” to indicate that they’ve been tested for version 5.0.0 of Deadfire, including all DLCs.) The Wrath of the Weyc And it all stems from a couple of simple interactions; when soulbound to a Wizard like Aloth, The Weyc's Wand offers the Wael's Sight enchantment, which converts 100% of Misses into Grazes on an Empowered attack. Which doesn't sound all that powerful, to be sure. But here's the thing; it applies to every single missile that's produced by the PL9 Wizard spell Minoletta's Missile Salvo. That means it doesn't matter how high an enemy's defenses are, Aloth... Just... Can't... ****ing... ...Miss. Of course, Aloth can only pull this off once per encounter, so even that isn't enough to take out the Megabosses by itself. But while the sheer damage that a laser-guided Missile Salvo can do is spectacular in its own right, the true value lies in its synergy with the Least Unstable Coil; the Empowered Being enchantment that's also activated with the Empowerment of Minoletta's Missile Salvo gives a random Tier 3 Inspiration with every hit scored by a spell. And apparently not only do Grazes count for proccing it, but Empowered Being activates for every single laser-guided missile produced by the Salvo. This means that after the Wael-Empowered Minoletta's Missile Salvo hits, Aloth will achieve demigod mode with all six Tier 3 Inspirations active on his person. And giving Aloth the Robes of the Weyc means his Empowerment of Minoletta's Missile Salvo also activates the Omnipotence enchantment on the armor, which gives the Brilliant Inspiration to all nearby party members as well. So keep a Priest nearby Aloth when he fires it off, and you can spam Salvation of Time to extend Aloth's demigod-hood until the end of the encounter, no matter how long it lasts. At this point, the only question left is; how well can you make use of all that power while it lasts? Final Thoughts Pros: Empowerment gives a single use of Minoletta's Missile Salvo that can bypass all defenses, even that of the Megabosses. It also gives Aloth Energized, Robust, Swift, Intuitive, Brilliant, and Courageous in one go. It even gives nearby allies Brilliant as well, so a Priest can keep all his Inspirations going with Salvation of Time spam. For the cherry on the cake, this build can be replicated by any Watcher or hireling Wizard with better-optimised Races and Attributes. Cons: Cannot be replicated with Wizard multiclasses (no access to PL9 Wizard spells), Conjurors and Transmuters (no access to Evocation), or Blood Mages (no access to Empowerment). Doesn't do anything to help with the stick up Aloth's arse, unfortunately.1 point
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For a second there I thought you caod cenobites were a boogeyman and I'm now disappointed.1 point
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Not sure what "Trumpism" is... seen from this place, he's nothing but your typical 2 bit demagogue thriving on chaos and sabre rattling. No different from any other demagogue/warmonger. No different from Berlusconi, Modi, Netanyahu, Bolsonaro or even our own little Pauline Hanson, which I cross my fingers and hope nobody outside Australia has ever heard about, as she's even worse than Scott Morrison (who is just hopelessly incompetent and corrupt). Populists always need a bogey man. Whether they be Jacobites, Huguenotes, Jews, Immigrants whatever. Something that the gullible can be manipulated into venting their frustrations against. Trump is if anything typical of his kind, nothing exceptional. I guess the US public just never had one of their own before? Disclaimer, not familiar with US presidents before Jimmy Carter. @BruceVC Face it, Banks are more universally hated, feared and distrusted than communism these days1 point
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I'm already convinced that Trump is going to win. Too much division in the Democratic ranks and I feel like they're overall less likely to fall in line than the Republicans were. Many of Bernie's policies have broad popular support but even then I don't believe he will be able to get many of them passed but that's not a deal breaker for me because I just want someone who will try to make some of the changes that I feel we need and also put the spotlight on more issues that I care about. I'm not trying to convince anyone else and as I said earlier, I just find the discourse about him disingenuous in a very obvious way that seems to be treated seriously.1 point
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am thinking after the clinton and sanders debacle in 2016, the party hierarchy lining up behind biden will hardly convince the bernie bros that there isn't a fix in the works for 2020. American politics is extreme divisive at the moment and everybody appears to be looking for an excuse to be angry at them, whoever them might be. will be all kinda conspiracy theories and complaints o' foul play if you got a two-horse race 'tween bernie and biden... and add bloomberg ain't helping. if bloomberg somehow wins, then is forever gonna be the stigma o' a democrat candidate who, it will be claimed, bought an election. charlie fox were gonna be a charlie fox no matter who were chosen. biden is moderate and will appeal to those independents who got trump elected in 2016. 'course biden is not a candidate who is gonna excite democrats, and the single biggest obstacle to democrat victory in any recent Presidential election has been the typical democrat indifference on vote days. bernie, for all his issues, mighta' been able to motivate young voters and other democrats to actual cast a ballot as 'posed to doing naught but complain on social media. warren refuses to quit and like her or hate her, she has been the consistent best debater save for perhaps new hampshire, which we would give to klobuchar. warren is gonna be in a position to continue to undermine bernie, biden and bloomberg, none of whom need much help being undermined btw. great debater don't count much btw. trump had a few historic terrible debates including one o' the last confrontations with clinton. trump can win with a divisive America 'cause while his base isn't particular large, they vote. all trump needs to do to win is to solidify his base (which is a forgone conclusion despite all reason and circumstance) while the democrats fumble at finding a unifying voice or issue. the threat o' another four years o' trump should be enough to get democrats to vote in battleground states. doesn't look likely. worse, bass ag rural wisconsin voters, regardless o' party affiliation, is solidly aligned with trump in spite o' the utter devastation the current admin has wrecked on farmers these past few years. biden or bernie or bloomberg needs to pretty much live in michigan and pennsylvania for the rest o' the year. bernie sponsors neighborhood bikini car washes? bernie in a bikini might not be the best idea after all. biden does the rocky run in philadelphia every week for the year? is it possible for bloomberg to buy all the advertising time during primetime in PA and MI 'tween now and november? might need to if he wants a win. heck, for trump to win all that need happen is for a relative small % battleground independents to be convinced to follow gd's suggestion and vote 3p as a kinda protest. HA! Good Fun!1 point
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In case people are wondering why nobody is posting screenshots, people have independently decided to boycott the thread, to protest Amentep locking threads "for length" always just after I post in them. Obviously a conspiracy to prevent people from looking at my posts. Now I am not saying I support this boycott or that I believe these conspiracy theories to be true, but I am amazed and touched by how people have started this boycott for me. *sniff* Thanks guys and gals. I appreciate it, but for forum peace, start posting again.1 point
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Criticized by whom? TB purists? It's entirely subjective. For me there are no games out there with a good TB combat system.1 point
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I dunno, that assumes the voters will fall in line with what the party wants. No real way to know if it would have stopped Trump or not and it'll be hilarious if Bernie wins the nomination despite the party trying to rally against him. I expect some damage to the party either way1 point
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Like the article says - Denmark, not Cuba. It's fully possible to have good welfare systems without abandoning democracy or capitalism. If anything, I think helping the lower and middle class economically would indirectly give less power to the government and more power to the people.1 point
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I'm not denying she's a good healer, i'm saying you just do not need a healer . I usually have 1 mage in my party for CC and utility, so it has always been Morrigan, because her personality (original tsundere) and banter are just so damn good. https://pillarsofeternity.gamepedia.com/Robes_of_the_Weyc https://pillarsofeternity2.wiki.fextralife.com/His+Heart+Did+Fill+With+the+Light+of+the+Dawn https://pillarsofeternity.gamepedia.com/Shroud_of_the_Phantasm Make of this what you will.1 point
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1 point
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Interesting build. The only downside being it's very late and you won't be able to enjoy it as much.1 point
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It's so funny to see so many pundits writing off Biden's campaign. There were at least a few who claimed his best day in the campaign would be his first and then all downhill. He clearly is diminished in his capacity and I never thought he had as much up stairs as he liked to think, but the rest of the field has always sucked. I think we could probably flip a coin right now, but I bet we'll have a damned accurate picture by tomorrow night. ...Or, put it this way, if we don't know who won at least almost all the races by the time we go to bed on the west coast, we'll still know something to give us a picture. Even not calling most of these races will tell us something about how things are going.1 point
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Classes and Races are what makes an RPG fantastic. As a white male of the working class I would know.1 point
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I'd argue the opposite myself. Maybe weapon speed allowed for such a tactic that wasn't an issue with TB mode but in that case rules of engagement for the videogame adaptation ought to be revised, instead of reverting to an even more literal translation of the system into a new medium. The way I see it, the TT system as is doesn't work in a CRPG so I'd look how to tweak and adapt it so as to provide an experience that better uses the medium it's in from a systems, narrative and mimetic degree whilst also evoking the feel or idea of the source material at the same time. In this sense I think Pillars does a very good job at polishing and improving the IE systems and at evoking some of the D&D feel, but could also do more to make combat even more flexible so as to open to more roleplay or strategy options within it and so on. It's a contrivance or artifice, I agree, but I do think it's less jarring with the diegesis than TB is because it's much easier to abstract the "pause" plane from the "real" plane as it's a literal pause in action or time, where all characters interact with one another simultaneously, opposite to seeing every character acting individually at a time whilst everyone else stands in place in what seems like a continuous, linear timeline. It also doesn't help from a narrative perspective to see what should allegedly be a battle, i.e. a moment that normally should be frantic and chaotic, be chopped up to fine bits of individual actions in what seems like a vacuum of idleness - yes, you would be chopping up a sequence using the pause button in RTwP, but I do think that a lot of the chaotic or frantic effect remains in seeing all characters act simultaneously and so on. To make a comparison, if you pause a battle sequence in a film, the image will be a still one but in the frame you'll still see a dynamism or tension that even in that still image captures a sense of chaos or disarray. I do think immersion, feel and storytelling is affected differently in both cases, though again I also feel pacing is the biggest concern for me.1 point
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Disagree. RTwP is objectively faster and feels more "realistic". Also, you don't have to pause all the time. Melee characters don't need much micromanagement so you can focus on the spell casters.1 point
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yeah all i read is ¨I don´t like TB because I like real time more¨. And then some pseudointelectual mumbo jumbo about game being medium not suited for TB for some reason. Its just opinions, nothing else1 point
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https://en.wikipedia.org/wiki/Appeal_to_tradition Again, you're ignoring the context. A game like chess or like table football do not have the same objectives or intentions to an RPG, let alone a *videogame* form of RPG. They do not operate remotely alike. Likewise we're giving arguments regarding the application of TB in videogames as a direct and oft incorrect translation of the PnP experience - which is turn-based by default. Tradition or "fidelity" on its own isn't a very compelling argument in favour of any decision, let alone one about adapting a particular experience or genre to an entirely different medium. You're relying on far-fetched comparisons and strawmans and not actually addressing the specific criticisms we brought up.1 point
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There are many reasons why it's not a one-on-one comparison, though. Videogames are by definition an audiovisual medium as much as they are an interactive one, and the mimetic quality in videogames is far different to that of board games. Also as Xzar and Zoraptor point out, there's a narrative and immersive intention to RPGs that chess doesn't possess at all, and the pieces on a chess board aren't characters in any fashion beyond distinguishing some basic mechanical difference between it and other pieces. Furthermore, you're basing your qualms over something no one actually said or implied either: no one said TB was stupid or lazy, just that it's tedious and clunky in the context of a CRPG - to use another example you gave, a horse might act as a replacement for a car in certain contexts or even be advised in a rural environment for example, but in an urban one or in long distance travel a car would be far more advantageous, because again, context matters. You can argue that you'd love to ride a horse in town because you find it more fun than driving a car, but the disadvantages and inconveniences it'd bring would be pretty undeniable, and a perfectly understandable reason why the majority would probably prefer not doing that.1 point
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One of the best grimoires (if you are not a Bloodmage) is the Grimoire of Vaporous Wizardry. It gives you 3 spell uses per tier instead of 2 - which is a significat upgrade. However, it also interrupts you every time you receive damage from an attack roll (self damage and DoT ticks don't count). In order to circumvent that nasty drawback you need to pick up Rekvu's Fractured Casque and get an inury. One of the best ways to get a fairly insignificant injury is to cast Necrotic Lance on yourself until you go down (best done outside of combat). Then you'll have an Acute Rash injury which isn't too bad - and you are completely immue to interrupts (includes stuff like Slicken etc.). You can combine this with Rekvu's Scorched Cloak (makes you immune to all fire damage - it heals you as long as you have an injury) and Rekvu's Stained Grasps (immune to sickened, weakened & enfeebled while injured).1 point
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You can reset, choose carefully which unique grimoire you want to use mostly, equip it, and then learn spells to complete it carefullly... there is several Unique grimoire (with spells you will not found in any other grimoire) in the game, you will found them here : Depending what you want to do, Ninagauth and Concelhaut grimoire are good choices in any case... i regret grimoire mechanic in Deadfire is not like in POE. In POE you could learn any spells a grimoire contain with some money, and then choose which spells to put in your grimoire...1 point
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The other massive difference between TTRPGs and CRPGs I feel is also that TB in the former isn't just fulfilling a strategic or comprehensive role, it's also aiding the game's performative component. If a player fails a roll, that fail can still act as a catalyst for a scene or situation or change - typical example is how often a failed roll can so often produce a humorous outcome and so on. I think this sort of performative value in CRPGs is lost because for the most part a game - which in some level is an automated DM - can't improvise or account for such events the way a human DM can. In a way, failing in TTRPGs is part of the fun - far less so in most CRPGs. Disco Elysium is the odd one out as a game that actually tapped into the performative side of CRPGs really well, but its approach to "combat" - if you can call it that - is completely different to what more traditional DnD-based/inspired CRPGs do. In most CRPGs a fail is a fail, and in TB mode especially the end result is frustration and a lot of wasted time before you can attempt an action again. RTwP doesn't add the performative element at all but it at least mitigates these frustrations a lot more.1 point
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I'll be playing the DOS games shortly so I might have to change my tune here in the future, but as it stands right now, I do feel that turn-based is something of an appendage in the CRPG sphere left from the TT days for the above reason you mention. Since DnD and derivatives are usually verbally communicated and are hugely dependent on dialogue between the players, there's no way players can interact with one another simultaneously without turning a combat sequence into sheer incomprehensible cacophony. TB needed to exist back then because every player controlled a separate unique piece and they all had to communicate with one another what they were doing or wanted to do, and back to the DM who ran the scenario and so on - but a lot of those things are simply automated and happen either in the background or as part of an audiovisual experience instead, and are allowed to happen simultaneously whereas before it would've broken a scene. Worse yet, in single player RPGs the case is often that a player has to play the role of four to six different characters at once, meaning cycling through that many turns themselves whilst also having to wait on the X turns X amount of enemies take when themselves acting. Maybe some of this can be automated or juxtaposed, i.e. all enemies acting in simultaneous fashion or having turns being assigned to parties/players opposite to characters, but I do still feel that is one degree of artifice more than is really necessary. I think an issue that RTwP runs into often, and which is often replicated in the way the community criticized the system and speaks in favour of TB instead, is that very often RTwP doesn't convey the flexibility that either TTRPGs have, or DOS managed with its implementation of the TB system, and in turn assume flexibility and RTwP combat to be mutually exclusive. I think the issue here is that a lot of RTwP games treat pause as a literal pause, a moment you can stop time to assign any actions you otherwise could in real time if you had the speed or time to do so. I think that the pause system could be taken further, as demonstrated to an extent by games like Transistor or even The Outer Worlds with its TTD-specific mechanics and so on: basically start treating pause as a strategic interface opposite to a mere time stop, opening for many more options such as terrain interactions, specific actions with enemies like dialogue or the likes, or bodypart targets, that could otherwise be concealed in real time mode for example. I don't see why you'd need to divide and dilate combat sequences by having one character act at a time when you could literally have them all act simultaneously whilst allowing the player to set or take a turn as they need them to manage their party and actions - you'd be saving time, you'd be creating a more immersive or natural flow in the combat in turn and so on. Again I hear DOS handles TB exceptionally well so maybe they also find ways to make TB flow better and not become the bloated, stilted experience I usually find it to be, but at least in the BG3 presentation it feels exactly like TB usually feels for me.1 point
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Personally, I find TB utterly baffling in CRPGs. RTwP is obviously impossible in tabletop RPGs, which is why turn-based combat exists in the first place. But as actual combat is never turn-based, I can't for the life of me understand why developers want to implement that system in computer games.1 point
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PoE and Deadfire are spiritual successors to the Infinity Engine games, and while i understand why it would be appealing to try to continue them in a more mainstream manner, i don't think that they would work that well in any other form than as single-player centric isometric RPGs, preferably with options to play them either in Rtwp or with a turn based system. If you drop that, the game would loose too much of its charm. A counterpoint would be what Bethesda did with Fallout 3 (adapting an isometric franchise to be a first person RPG), and while it is undoubtable that they were successful in creating an interesting game that sold well, it is arguable that it was a good Fallout game (one of the reasons for why New Vegas is generally considered better than 3). Then they made Fallout 4, which was enjoyable but lost even more of the original game's charm, and in the end they made Fallout 76, which i think doesn't even deserve to be remembered at all. What i'm trying to say with this is that, while i do agree that Pillars will need to evolve to adapt to the new times, i don't think that a full change of game style would work, at least not until a proper conclusion is delivered to the story treads that are already opened. The franchise would simply lose too much of itself in such a change, and for that, i would rather see a completely new IP created instead.1 point
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Only 8 classes huh? thats a bit dissappointing, sounds like ready for DLC xD1 point
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There are 12 in the core rulebook so yeah, that's skimpy and a little surprising.1 point
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The Dwarf that didn't work for me was one of limited vocabulary Enchantment? Enchantment!1 point
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Dedicated to the discussion in the BG3 thread about Dwarves in crpgs: Dark Elf: "You are nothing but drunkard comic relieves with fake Scottish accents." Tungdil Goldhand: "Everything dark elves say is a lie, so..." "... I'll just go find dwarf on dwarf romance." Boïndil: "Kids..."1 point
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Amazing how much my view of Larian's environment system varies between the two DivOSs- first one, yes, nice overall if a bit overpowered/ silly in some cases; second one was either irrelevant or annoying. But their annoyance to you/ irrelevance to enemies in DivOS2 was largely due to the stupid armour system, which won't be the same in D&D*. So I'd be expecting more of the DivOS1 approach, and thus a net positive from the reactivity. *Epic gnolls with 25/25/25/25 fire/ acid/ cold/ electricity resistance incoming...1 point
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Anyone else reading the update blogs on the kickstarter campaign? They are pretty awesome, and get into the game programming-side if you are interested in that king of stuff This one is pretty good: https://www.kickstarter.com/projects/owlcatgames/pathfinder-wrath-of-the-righteous/posts/27652091 point
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They have officially killed Baldur's Gate for me. This is just DOS3 that is trying to cash in on BG name. Absolutely disgusting. Fortunately I am not a slave to nostalgia so I'm glad to know in advance that I need to look elsewhere for my gaming needs1 point
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The short guy. Halfling or Gnome or whatever. With the extremely disproportionate head. *shudder* Obviously, they have time to improve.1 point
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He's an icon in the gaming industry for certain, what with being the main author behind two games often brought up as the best-written games of all time in Fallout 2 and Planescape: Torment (KOTOR 2 as well, I guess). Then again, so is Josh for that matter.1 point
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Advertise your game with the name of one of the best writers and a legend in industry. Move him away from the game and give the game to a complete inept. Later force the legend to depart from your company. Wonder why people didn't bought the second game.1 point
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It's prob a bug. Obs doesnt seem concerned with fixing the ending slides. I killed Furrante and on the ending slides it says he is leading the Principi smh. There's also the extreme disconnect that if Xoti bc a blood hungry freak and disappears that she still maintains a life long friendship with Eder. Deadfire should win an award for most inconsistencies in an RPG lol.1 point
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Due to the presence of the slide, I'd say it is a bug. Have tried every which way to keep Pallegina and support Huana to get that slide and can't do it anymore. I agree that it makes little sense, especiall if you have max rep with Pallegnia and VTC and saved Giacolo.1 point