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  1. I've encountered an issue where the game seems to ignore essence cost reductions from Grimoires when determining if I have enough essence to cast spells. For instance, my Grimoire grants me about 58% essence cost reduction, making my Chain Lightning spell cost around 20 essence instead of its o...
  2. Hello, guys Have not played Deadfire for long time, and if there is anybody still here, could you say please is this intended that Arcane Archer pen does not scale with his PL?
  3. Dear developers, Firstly thank you for helping make such a wonderful game which I have had so much fun with! But I just wanted to make all aware of a bug with the Suppress Affliction spell. My understanding is that this spell should suppress any affliction in an AoE for its duration. H...
  4. While fighting Jungle Lurkers in the Hohina Ravine on Tehiwai Islands I encountered a soft lock. My best guess is that Mage Slayer is successfully interrupting a spellcast but this is causing turn based combat to break. Unfortunately the combat log does not offer an indication of a spell being inter...
  5. https://pillarsofeternity2.wiki.fextralife.com/Garden+of+Life This spell has a 6 sec tic timer and 3 sec duration. Tooltip reads 0 when I hover over the total heal calculator. Reaching +100% duration is a little difficult but I believe the tooltip still read 0 when I previously achieved this.
  6. I noticed during the last boss fight of the dev stream, one of the librarian casted Deep Learning spell : Brilliant + Intuitive. Potential new unique spell for a grimoire or just unique NPC spell?
  7. As you can see on the screenshot taken prior to combat Xoti's Dismissal targets every undead in AoE except for Fampyr (same thing happened minutes ago during first encounter with local inhabitants, pointing out that this Fampyr named Zulka is not some kind of boss that should not be affected by spel...
  8. Is the Familiar a Conjurer/Wizard summons still random? I can't make a character to find out till tomorrow (darn mandatoryupdates and limited internet data ;o; ) If yes, does anyone have any idea how I can mod/change this? I want to only have the wyrm/dragon thing.
  9. I noticed that a lot of useful spells take 6 sec to cast and has 3 sec recovry time. My wizard companion can only cast one spell before combat ends, sometimes he gets interrupted or CC and the spell never goes off. The spell casting is so slow that it makes some spell useless, why would I spend 6 se...
  10. PS4 user here, thank you so much for bringing Pillars of Eternity to console! :D I've been playing a wizard for awhile and just started getting mastered spells, they don't seem to be working correctly or if they are I would really like some added functionality. The first thing that disappoint...
  11. The idea of this thread is to start a discussion about the direction of spell mechanics people would like the game to go in. As the host i'll start by sharing up some of my thougts around the topic. I will not discuss the obvious major mechanical change with the removal of vancian(spelling?) casting...
  12. I hope we'll have a great Spell System, similar to what was done in Tyranny. Also from Tyranny, the whole "Cooldown Ability" thing was good aswell. & what about this :
  13. 13 months after release? Really? Check out the description of the 4th level spell Confusion. The duration of the Confused affliction is shown in black and has no tooltip showing the base value, even though it's shown the way it's modified. I'd have thought such tings have been fixed long a...
  14. Wall of Force http://pillarsofeternity.gamepedia.com/Wall_Of_Force In fact it damaging allies.
  15. Male spell chanting/casting voice is too low... it's there, but the volume is too low almost to the point that you can't hear it. Female's voice is loud and clear also for some reason, I recruited Aloth and his spell chanting volume is ok. Tested with a priest and wizard for both male and female and...
  16. It seems Garden of Life spell (level six druid spell) is not working. Is it only me or is it a general bug? This is one of the most important spells (according to description because I can't use it) so please tell me what is happening. Thanks!
  17. Hey all! Stopped playing a short while after release due to bugs and general incompatibility with my crappy computer. I'm coming back into the fray and loving the game! I'm currently in act 2 with a level 8 solo wizard. I have a fully upgraded fortress and my gear is as follows: - Sangui...
  18. Hi guys. Have any of you found any lvl 8 wizard spells? My wizard (Aloth) is now max level (14) and have gotten access to 8th lvl spells in his grimoire...however he doesn't know any and didn't get to choose any on levelup. Are there any in the game?
  19. The new Druid spell Natures Bounty increases might and perception permanent by incredible high amounts.
  20. Description: Wall of flame spell does no damage either to foes or allies. It just doesn't work and is completely useless. It used to work properly before. I cannot give you the specific patch number though because I had a long break. When I came back it just stopped working after updating the clien...
  21. With to lollop I mean he je will jump forward feet by feet with no animation. Please compare screenshot and savegame.
  22. Sometimes Rolling Flame is not reflected at a wall or object but goes through it. In my recent case that was not only weired thing which happend: Rolling Flame went through the closed door north to me where it hit enemies. It got reflected, but not only one Rolling Flame came back but two. At...
  23. And I think the Magic Missile spell is a good example of what I don't like about magic in Eternity. (For those who don't know, Magic Missile is a D&D level 1 spell that most wizards or sorcerers start out with). The Magic Missile spell was awesome in the old IE games because it scaled with your...
  24. -Essential Phantom will have the Spellbind item uses fully charged. For example, if you have a restore light glove and used 2 of the 3 uses, your Phantom will also have 3 uses when summoned. Otherwise, far as I can tell, there's nothing else usable, figurines in quick slots won't work for example....
  25. As much as I love my cipher, it would appear that amplified wave is bugged. The prone effect caused by the spell lasts indefinitely, as can be seen by these two screenshots showing an hour of game time in between them. This unfortunately makes the spell incredibly overpowered. This occurs on v 1...
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