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Found 7 results

  1. Hello! I would like to know whether the game will be announced in other languages ​​of the world? In Russia, a large fan base in the games Obsidian. A lot of oldfeds from the good old Fallout) Everyone was disappointed by the lack of voice acting from New Vegas. Thanks for answers. Sorry for my English.
  2. Male spell chanting/casting voice is too low... it's there, but the volume is too low almost to the point that you can't hear it. Female's voice is loud and clear also for some reason, I recruited Aloth and his spell chanting volume is ok. Tested with a priest and wizard for both male and female and the chanting voice is too low on males.
  3. http://forums.obsidian.net/topic/78825-the-reason-why-a-lot-of-va-isnt-voiced/?p=1680668 After I made the post linked above, and observed the conversation that ensued for a while, I started thinking... VO is quite expensive. Like... really expensive. And if we assume that a game development studio has a given amount of money allocated to a game, say X dollars... then it follows that any money spent on VO is by necessity money that can't be spent elsewhere. That's how money works. My own personal preference is that games like this have some VO, but not a huge amount. Think "original BG
  4. I would really love to have an option to toggle volume for all kinds of voice-acting in the game. Combat shouts and the "affirmative" type of deal when you move characters around kinda get really old after a while so an option to mute them would be very welcome!
  5. Hey kids, yet another "hire x talent!" thread! So, without further adieu... Hire Sara Kestelman! Now being pragmatic here, you might ask "for what role?" and "does she even still do VA for games? It looks like she's only done it twice" to which I reply "it's the point where they can make a role for her" and "it's worth offering to her." Then comes one last question: "Who the hell is Sara Kestelman!" She was Kreia from Knights of the Old Republic II, and she complemented the writing so well as to totally sell the character for me. Obviously this game isn
  6. IIRC there was something about the fact the game may not be fully voiced, due to a lack of funds for hiring voice talent. Screw That. Obsidian, you have in excess of 26 odd thousand people backing your project with cold hard cash, why not ask them to do it? For example, I'm currently at Victoria University (Wellington New Zealand) If pushed, I could gather a bunch of Drama students, push them into a (university sponsored) recording room and give them scripts. It's free voice for side quests and NPCs, non essential stuff, whilst the remaining voice talent could be hired (after all, y
  7. Who didn't like minsc I mean honestly? Not to mention his admirable fatherly qualities about what NOT to teach your hamster. With all this in question I'm seriously going to pursue contact with his Rep/Agent about the speculative cost, albeit unknown voicing quantity, on what one such a project might cost to procure one such talent for this title. He brings a seriously raw amount of ability to the table and I am willing to even start a separate kickstarter just to get this happening I would encourage all to keep their eyes posted here and show signs of interest by posting as well. On
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