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nem0

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About nem0

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    (3) Conjurer
  1. Hello, From what seems to be random times my monk will, when using Whispers of the Wind, only target himself. It is not due to any reflection skill as I have tested on mages with reflection active. I have some pictures for various encounters attached. I have 2 on hit items attached to monk Falcon, Ajamuut's stalking cloak and mask of grotto deep. This only happens a small percentage of time but is usually autodeath.
  2. Ok, I am just going to murder a tavern and see what it does. Edit: Solved. It will heal the amount shown based on bodies(not crit destroyed bodies) per 3 seconds. It seems to have a base duration of 30 seconds as I had 16 procs I counted with 21 intelligence(approximately 55% bonus duration). First tic is immediate after cast and multiple sources stack heals. Can be a super strong heal, maybe strongest in game if there are enough dead bodies but situational.
  3. What you are saying is the per corpse you receive a 3 sec duration. As in 4 corpses yields 12 seconds without modifiers. Very limited use spell comparatively to other heals.
  4. https://pillarsofeternity2.wiki.fextralife.com/Garden+of+Life This spell has a 6 sec tic timer and 3 sec duration. Tooltip reads 0 when I hover over the total heal calculator. Reaching +100% duration is a little difficult but I believe the tooltip still read 0 when I previously achieved this.
  5. Nevermind then I guess, I don't understand what the point of it is as a one hit weapon. Maybe you can combine it with a martial ability but it seems like an odd choice.
  6. Hello! Doing some testing I found this weapon disappeared when I killed enemies. I believe it stayed on hit but most of the enemies I tested on kept getting 1 shot so I would have to try somewhere else. Edit: Just rechecked on guards and it does disappear on hit. Edit 2: I guess it's supposed to do this.
  7. Thanks, I did not know this guide existed. I wish obsidian was a bit more clear on how stuff worked.
  8. Hello! I was recently doing some testing and I could not get damage shown to match numbers. I was under the impression that no penetration gave a negative bonus similarly to how damage bonuses, apart from lashes, are additive. I can not get the numbers to add exactly but it seems that no pen uses a .25 multiplier to base damage, then the game takes the .75 penalty again to reduce bonuses additively before multiplying for a final damage total. Using my monk/barb here are some numbers: 14.6base +.03+.2+.5+.15-.75 = 4.7 game Calculator= 16.498 Negative Reduction to bonus, ~4.5 with Negative Reduction base and bonus 22.2base +.15+.1+.15+.15+.5+.15-.75= 7.9 game Calculator= 32.19 Negative Reduction to bonus, ~8.05 with Negative Reduction base and bonus Is this intended or a bug?
  9. The interface for changing the ai is "unoptimized" and it takes a few minutes to make a small changes because I have constantly move things one input at a time then re-adjust slider. Wondering if there is a file location to make my own faster.
  10. According to tool tips only the potency from hp/sec in whiteleaf gained a bonus. The rest just increase in duration. It does however seem to reduce the crash penalty as the skill goes up. At 39 alchemy, coral snuff had 0% crash debuff and then began increasing to positive numbers.
  11. https://forums.obsidian.net/topic/107456-crown-of-exiled-queen-same-as-chain-of-rightful-authority/?do=findComment&comment=2125619 Accidentally posted this is the wrong place. I believe this item wasn't implemented correctly and/or has the wrong description.
  12. I started the game with the Berath Blessing but I had gotten it previously on another game through mutiny and it never happened. Should have been 3.0 or later, odd
  13. Hello! I just got into ship combat after the big update and now fights are started with the opponent crew already having hoped on my ship and engaged. I have not taken any damage on my party at fight start but it used to start with us on our respective ship. I could not find any update notes that talk about this and am confused whether it is a bug or "feature".
  14. Hello! I believe this is either missing the right ability because I do not see a difference between the two. Once the 2 piece Chain is upgraded to the Crown it says Supreme Fealty but the ability shown is still fealty just like the Chain. Maybe I am missing something but it seems like this is supposed to upgrade the item and as far as I can tell both are exactly the same except for the cosmetic. They both offer the same first ability and fealty dominate for 10 sec vs will.
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