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What do you guys think?
I am unsure if it is the pull effect from Attractive Force, or if this part of this map is just buggy. Here are 2 videos. First illustrates the bug in the title of this post. Second illustrates that it may just be related to this particular level's design. https://youtu.be/BSjtfs3Afe8 https://youtu.be/lgWyDs2YziM
Description: Wall of flame spell does no damage either to foes or allies. It just doesn't work and is completely useless. It used to work properly before. I cannot give you the specific patch number though because I had a long break. When I came back it just stopped working after updating the client. Steps to Reproduce the Issue: Launch the attached saved game, move down the corridor to encounter enemies and start fighting. Choose any mage (Isandrod or Aloth) and cast the Wall of flame. There is no any damage dealt from the Wall of flame source. Important Files: https://www.dropbox.com/s/wywktws9l0nel5q/wall-of-flame-bug.zip?dl=0
Sometimes Rolling Flame is not reflected at a wall or object but goes through it. In my recent case that was not only weired thing which happend: Rolling Flame went through the closed door north to me where it hit enemies. It got reflected, but not only one Rolling Flame came back but two. At the same time enemies south to me got magically hit by another invisible rolling flame. It's magic! Please compare screenshot and savegame. P.S. it's not the only bug related to this very particular spell, there are two other bugs too: one and another one.