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Found 20 results

  1. By modifying Assembly-CSharp.dll one can achieve with ease many frequently requested things that are otherwise not possible or very difficult. I have decided to make this tutorial instead of mods since mods for Assembly-CSharp.dll have some drawbacks (see below). Difficulties with Assembly-CSharp.dll modding - A modified Assembly-CSharp.dll won't be properly recognized by patches. So one has to use the BACKUP and patch the game or reinstall it. After that one has to redo all modifications to the new Assembly-CSharp.dll. It helps if one keeps track of the changes in a text file. - Assembly-CSh
  2. Hey everbody, i want to ask if there is any way to unlock the godlike helmet slot. I have tried to look in gamedata but couldn't find anything.
  3. I was wondering what other people picked for their first character in pillars of eternity and what factored into that decision. After playing the game with your first character what race did you choose for your second play through and what determined that.
  4. Hello everyone 80+ hours in game - and probably 50 hours spend in character creation and theory crafting ( Loving it ) My current idea is to make an arbalast wielding savage build that perhaps will be able to solo veteran+ ( Perhaps with a wingman/wingwoman ) Class : Savage ( Barbarian, no subclass / Ranger Sharpshooter ) Barbarian for action speed, crit, coolness factor and rp. Sharpshooter for accuracy, and ranged focus of the build in general. And again rp. ( roleplay ) Race : Nature Godlike ( Looks & rp reasons mainly ) Pet : Boar ( Im aware Bear is the most st
  5. I would really like to have some of the unique Godlikes we encounter throughout the course of the game become available during character creation via a Berath's Blessing. Something like an "Additional Godlikes" Blessing. Thoughts?
  6. I made a new mod level and ability cap increaser 1.0 Mod (LACI 1.0) on github https://github.com/Fhav6X/level-and-ability-cap-increaser/releases/tag/LACI1.0 and nexusmods https://www.nexusmods.com/pillarsofeternity/mods/198 What does it do? - This mod increases the level AND the ability cap to level 20. ( Yep, just 20 but with abilities . You won't know where to put them all ) - This mod removes the helm restrictions for Godlike. Their boons are worth nothing at level 20 and so this restriction is no longer justified. - This mod removes the bonus xp for smaller parties and the
  7. What do you think: is it possible to see new playable races (or godlike types) in future games, DLC? Or its just not illogical - to make new playable races because you are not a new character in this adventure (you continue your epic adventures in Eora as Watcther for POE I). In the other hand - you can change race even if you transfer saves from POE I. I even asked Alex Scokel during stream last week - is it lore ok to change race in POE II if you transfer your save. And he said - it's ok!).
  8. Is it intentional that silver tides heals enemies when in combat? I ran a PotD Berserker Moon godlike and i assumed that my silver tides would only effect me and my allies, but instead it made the run exceptionally harder as during fights my heal would bring my enemies back from the brink of death during the really hard fights, and because barbs need high intellect i was healing the whole battlefield. I don't know if its a bug with Frenzy's confusion, but it doesn't seem fair to have it work as such a harsh double edged blade. Not only can i hurt my friends but i can literally help mobs? I hop
  9. I noticed that none of the default ones match the two new male Moon Godlike heads so I did some Photo manip on some existing portraits MOD LINK
  10. Here's a simple guide to get a helmet for your Godlike character. You need to have the ability to change your race. To do this, you'll need either the paid Cheat Happens trainer or a free Cheat Engine table for Pillars of Eternity. Google is your friend. As far as I know, console commands can't change race, but if they can then that should work as well. Step 1: Get the trainer or Cheat Engine working. Step 2: Change your race to any non-godlike race. This will not change your appearance, but it will unlock the helmet slot. Step 3: Equip any helmet. Step 4: Change your race back to your orig
  11. Hi, I've looked around but can't seem to find this information anywhere - I assume it is possible to play a Male Dwarf Fire Godlike ? If so would anyone have a screen-shot of the available heads for dwarf fire godlikes ? Thanks
  12. Basically what the title says. I'm running a nature godlike and I suddenly realised I was never sure if i saw my racial at work, its supposed to give some attributes bonuses when below 50% endurance. Anyway I looked at my char when i was with low endurance and didn't see any buff icon, or change in the stats in the char screen. Don't even see the racial listed anywhere in the char sheet.
  13. Hello all well i was wondering is there any good/OTHER godlike Portraits i know there are many "human/type" portraits but GodLike "race" or how they look ( specially death one ) seem kinda cool and new but not many portraits of them that i could find still thanks for all if anyone could help
  14. Hello everyone! I wanted to share my fanfiction in PoE world. I wrote six chapters, but seventh (the last) is being written now and should be finished in 2015 (purpose is until PoE hits). Despite English isn't my native language, I decided to translate my story (it's always better than Google Translator ), but I would be grateful for correction by somebody, who likes removing grammar errors, etc. (PM me then). Still I hope that general meaning of the story is clear, it was hard work, but I had fun too. I used game lore, naturally for story, so there may be some "spoilers" (but I don
  15. First I'm not a backer, but I have this game on my focus. (Buying it at release if I think it's worth it.) So my only experience is from reading the wiki and footage from the beta. At first the concept of godlikes has appealed to me, but now I think the effects are to low for "godlike". Now there are only marginal effects. Pro: - few people will love you - small attribute bonus - one unique passive ability Con: - most people will hate you - no helmet How about giving it more impact? The people thing can stay, but instead of small boni it should be big boni balanced out with
  16. Maybe it has already been mentioned elsewhere and I just didn't see it, but do the special abilities of the Godlike actually scale with level? Because, if not, some are pretty underwhelming and others will surely become useless as the game progresses. Case in point: The Death Godlike does increased damage to enemies below 15% health. That seems borderline useless if the percentage doesn't increase, if we ignore Boss battles with dragons or similar, an enemy with 15% health will die with a few hits either way, decreasing the number of hits needed probably by two at most. It's a bit di
  17. Hello, can anyone post here where and how Josh confirmed moon godlike race? I just spotted it on wiki but link to source leads to forum where I dont have any access. Thanks
  18. Update by Rose Gomez, Jr. Producer Hello everyone! My name is Rose Gomez - I'm the newest Producer on Pillars of Eternity. I'll be handling a lot of the Kickstarter related duties for the game from here on out. I've been working at Obsidian Entertainment for a little over three years now. My previous titles include South Park: The Stick of Truth and the Fallout: New Vegas DLCs. I'm thrilled to be able to work on Pillars of Eternity and can't wait to interact more with all of you in the coming months. For this update, we've got some awesome new character, area, and concept art that we're e
  19. Like above what type od "godlikes" whoud you like to see, and what sort inspiration whoud you like to see for that race ? We know that goodlikes (at least one of them) will risemble navi with deer crossover ...
  20. Rob Nesler, Project Eternity's Art Director Hello everybody it's me again, Rob Nesler, Art Director on Project Eternity. I had intended on presenting our Art Style document to the world by this update, but it still needs work. So, you have to wait a bit longer for it. So that’s sad. However, with the last art update, I glossed over our Technical Animator Antonio's work 'cause it was 3 o'clock in the morning and I couldn't think about how to describe intelligently what Antonio does for us. Some of you professed extensive knowledge of rigging and skinning, as well as profound disappointment
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