I would like if my decisions have impact, but I wouldn't like if the game dictates how I should react even if I reacted otherwise before.
If I save the first poor lad, why should it be dissalowed by the game to kill the second poor lad? Maybe I liked the color of the trousers of the first one but the first sentence of the second one makes me decide that I don't like him. Maybe I have a good and a bad day. Doesn't matter, I want my choice.
What matters is if that choice will have any impact. Something like this:
lad vs bandits (lad has a wife but you don't know this yet, you meet he