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Found 7 results

  1. By modifying Assembly-CSharp.dll one can achieve with ease many frequently requested things that are otherwise not possible or very difficult. I have decided to make this tutorial instead of mods since mods for Assembly-CSharp.dll have some drawbacks (see below). Difficulties with Assembly-CSharp.dll modding - A modified Assembly-CSharp.dll won't be properly recognized by patches. So one has to use the BACKUP and patch the game or reinstall it. After that one has to redo all modifications to the new Assembly-CSharp.dll. It helps if one keeps track of the changes in a text file. - Assembly-CSh
  2. I can't seem to find any info on xp bonus for having less than 5 people in party. It this still a thing? I recall it being a thing in PoE 1.
  3. I made a review of PoE recently after I finished it for the first time (http://forums.obsidian.net/topic/92610-my-late-review-of-poe/). In it, I mentioned that PoE1 v3.05 had, personally, two major issues to be fixed: 1 - Encounter design and the limiting nature of combat mode, 2 - The leveling up system. As for n.1, I have reasons to believe it will be quite improved in PoE2. We already have sneak peeks showing us exploding kegs and difficult terrains, we know that Maia's bird will be able to scout and adding to the bigger number of ability options with the new subclasses and multiclassin
  4. I'm sure this has been reported many times but I just wanted to add to it because I feel like this really killed it for me. First off, I love the game. I played the card game a lot with my friends, so naturally as soon as this came out I dropped $25 on the full card/expansion pack. I'm the type of player who never pays for games and really hates microtransactions, and this game gave everything I wanted. I could pay for a full game, and I can get gold and exp when I play so I still feel like I'm working towards something. Plus my roommate usually takes a pretty passive approach when we pla
  5. Okay, so I know that we get up to six talents. Level 1 Level 3 Level 5 Level 7 Level 9 Level 11 Which, in my opinion, is great with the types of talents there are to choose from. It makes sure that no one PM (party member) is overpowered, and makes you think long and hard about specializations. If you are going for a straight bruiser, you would go straight down the Weapon Set tree. Snipers would want to go straight down the Marksman tree, picking up Gunner and Interrupting Blows. Deep Wounds, too. But what else about leveling am I missing? When do they offer new abilities? New s
  6. So I planed on making my own personal post about this topic, since i did not see anyone else having this problem on these forums. But google directed me to a fellow on Reddit that has had the same issue, but was unable to post it here. His link is here http://www.reddit.com/r/projecteternity/comments/31ccgp/bug_getting_unlimited_xp_after_completing_the/ Essentially the cause seems unknown since, when mine started and his and everyone that commented all appeared at different times and places without much in common. But after performing some? action and completing a quest afterwards in that sa
  7. Seriously, its hard to keep up with conversation when there are three threads on same subject...
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